Player Matchup

Thanatos
Thanatos
A_FLYING_WILLY2
Thanatos
Level 86
God Stats
19W - 21L
1,494 SR
Queue Stats
127W - 146L
1,479 Elo+
Solo
Skadi
Skadi
HideTheDog8249
Skadi
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,545 Elo+
Solo
Nike
Nike
Jdzamora22
Nike
Level 68
God Stats
8W - 11L
1,405 SR
Queue Stats
131W - 149L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
Marshmello_el
Nu Wa
Level 111
God Stats
10W - 8L
1,644 SR
Queue Stats
98W - 90L
1,607 Elo+
Solo
Jormungandr
Jormungandr
carloslarroza
Jormungandr
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 167L
1,435 Elo+
Party 1
Team Averages
Level 85
1,509 SR
1,491 Elo+

VS

Team Averages
Level 96
1,464 SR
1,470 Elo+
Serqet
Serqet
El_Viejito_2000
Serqet
Level 79
God Stats
4W - 6L
1,500 SR
Queue Stats
440W - 449L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Later Dorks
Baron Samedi
Level 99
God Stats
229W - 171L
1,620 SR
Queue Stats
273W - 263L
1,566 Elo+
Solo
Mulan
Mulan
ObitoUchiha_Rinx
Mulan
Level 59
God Stats
2W - 2L
1,548 SR
Queue Stats
34W - 38L
1,445 Elo+
Solo
Nike
Nike
Skurrrvy
Nike
Level 104
God Stats
11W - 7L
1,377 SR
Queue Stats
69W - 80L
1,389 Elo+
Solo
Danzaburou
Danzaburou
SmokeMinibeak
Danzaburou
Level 140
God Stats
37W - 37L
1,272 SR
Queue Stats
95W - 121L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
14 / 4 / 8
12,631
574
19,045
17,790
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 5
9,918
451
8,457
13,322
5,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 4
11,202
509
6,561
13,680
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 1 / 10
13,146
598
26,738
13,368
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
carloslarroza
Jormungandr
16
0 / 3 / 14
10,029
456
7,611
21,916
15,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
10,251
466
5,283
17,631
8,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Later Dorks
Baron Samedi
18
7 / 5 / 3
11,541
525
16,572
20,187
8,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 7 / 7
9,216
419
9,899
22,640
10,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
18
2 / 5 / 4
10,703
487
11,740
17,259
16,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SmokeMinibeak
Danzaburou
17
3 / 4 / 6
10,984
499
11,571
14,214
4,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
27
Kills
17
17
Deaths
27
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
14
4
8
4.5
L
3
6
1
0.58
W
2
5
5
0.9
W
4
4
4
1.5
L
Baron Samedi
Later Dorks
Baron Samedi
7
5
3
1.7
W
7
1
10
12
L
2
7
7
0.79
L
Nike
2
5
4
0.8
L
Danzaburou
SmokeMinibeak
Danzaburou
3
4
6
1.5
W
Jormungandr
carloslarroza
Jormungandr
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,412
Damage
55,065
80,076
Taken
91,931
40,571
Mitigated
49,504
32,709
Healing
25,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
19,045
5,493
0
15,926
17,790
6,925
801
4,739
12,219
0
73,196
L
5,283
1,590
0
4,523
17,631
8,928
0
4,140
13,253
0
52,901
W
8,457
2,960
0
2,215
13,322
5,073
0
2,296
11,026
0
71,316
W
6,561
907
117
3,813
13,680
8,147
273
1,437
11,408
0
62,460
L
Baron Samedi
Later Dorks
Baron Samedi
16,572
1,753
1,063
7,625
20,187
8,396
380
10,901
8,726
80,470
0
W
26,738
8,354
0
3,303
13,368
5,343
3,212
5,429
7,520
106,321
0
L
9,899
1,765
0
2,666
22,640
10,996
0
7,628
14,774
0
51,865
L
Nike
11,740
1,492
0
2,661
17,259
16,452
21
4,694
12,339
12,200
57,793
L
Danzaburou
SmokeMinibeak
Danzaburou
11,571
6,586
0
7,017
14,214
4,732
544
5,574
8,490
0
81,344
W
Jormungandr
carloslarroza
Jormungandr
7,611
1,581
843
6,492
21,916
15,083
0
4,615
17,096
31,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,926
Gold Earned
52,695
570
Minions Killed
571
0
Camps Cleared
0
2,066,815
Distance Traveled
1,951,530
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,631
574
104
5
0
403,263
1
L
Serqet
10,251
466
91
4
0
453,864
4
W
Skadi
9,918
451
125
6
0
401,987
4
W
Nike
11,202
509
126
6
0
404,584
0
L
Baron Samedi
11,541
525
140
6
0
353,563
0
W
Nu Wa
13,146
598
173
8
0
438,612
3
L
Mulan
9,216
419
64
3
0
382,068
4
L
Nike
10,703
487
130
6
0
379,664
4
L
Danzaburou
10,984
499
146
7
0
382,371
2
W
Jormungandr
10,029
456
42
2
0
418,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role