Player Matchup

Ares
Ares
EatDatPusy332
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IPayNoRent69
Tsukuyomi
Level 22
God Stats
16W - 17L
1,541 SR
Queue Stats
41W - 41L
1,351 Elo+
Party 1
Olorun
Olorun
LynxFeW
Olorun
Level 24
God Stats
0W - 2L
1,335 SR
Queue Stats
20W - 19L
1,378 Elo+
Party 1
Thanatos
Thanatos
Strash205erik
Thanatos
Level 18
God Stats
8W - 6L
1,678 SR
Queue Stats
127W - 149L
1,337 Elo+
Solo
Danzaburou
Danzaburou
VolkZ2
Danzaburou
Level 13
God Stats
20W - 11L
1,638 SR
Queue Stats
84W - 72L
1,342 Elo+
Solo
Team Averages
Level 16
1,539 SR
1,382 Elo+

VS

Team Averages
Level 20
1,525 SR
1,369 Elo+
Bakasura
Bakasura
DerL0ser
Bakasura
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 73L
1,367 Elo+
Party 3
Neith
Neith
NeoGa
Neith
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
original420
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,130 Elo+
Solo
Baron Samedi
Baron Samedi
serEliwen
Baron Samedi
Level 24
God Stats
16W - 9L
1,624 SR
Queue Stats
106W - 97L
1,383 Elo+
Party 3
Sobek
Sobek
vibraone
Sobek
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,657
412
5,398
12,943
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
IPayNoRent69
Tsukuyomi
16
6 / 5 / 5
10,555
503
9,193
14,191
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
LynxFeW
Olorun
16
3 / 7 / 5
10,318
491
11,516
16,682
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Strash205erik
Thanatos
14
4 / 10 / 2
9,348
445
7,845
15,757
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
VolkZ2
Danzaburou
15
5 / 7 / 6
10,727
511
12,610
17,267
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DerL0ser
Bakasura
18
5 / 5 / 8
11,242
535
7,924
15,293
6,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
NeoGa
Neith
15
5 / 5 / 12
10,409
496
17,374
12,340
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
original420
Amaterasu
17
9 / 5 / 8
11,425
544
7,340
14,710
10,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
serEliwen
Baron Samedi
18
9 / 1 / 7
12,010
572
14,942
8,276
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
vibraone
Sobek
15
5 / 5 / 12
10,655
507
9,464
20,161
19,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
21
Kills
33
33
Deaths
21
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DerL0ser
Bakasura
5
5
8
1.8
L
3
4
3
1.13
L
Tsukuyomi
IPayNoRent69
Tsukuyomi
6
5
5
1.7
L
Olorun
LynxFeW
Olorun
3
7
5
0.79
W
Neith
NeoGa
Neith
5
5
12
2.2
L
Thanatos
Strash205erik
Thanatos
4
10
2
0.5
L
Danzaburou
VolkZ2
Danzaburou
5
7
6
1.14
W
Amaterasu
original420
Amaterasu
9
5
8
2.6
W
Baron Samedi
serEliwen
Baron Samedi
9
1
7
12.5
W
Sobek
vibraone
Sobek
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,562
Damage
57,044
76,840
Taken
70,780
37,058
Mitigated
46,282
21,592
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DerL0ser
Bakasura
7,924
6,161
0
3,529
15,293
6,337
760
1,671
13,622
0
74,664
L
5,398
293
0
542
12,943
9,342
258
4,272
8,441
21,112
0
L
Tsukuyomi
IPayNoRent69
Tsukuyomi
9,193
2,744
0
4,344
14,191
6,214
0
2,632
11,259
0
60,269
L
Olorun
LynxFeW
Olorun
11,516
5,180
151
3,720
16,682
9,529
1,238
6,856
9,035
63,643
2,516
W
Neith
NeoGa
Neith
17,374
9,075
0
4,676
12,340
4,670
3,503
4,508
7,832
0
54,114
L
Thanatos
Strash205erik
Thanatos
7,845
1,363
0
6,731
15,757
5,567
476
3,865
11,408
0
40,609
L
Danzaburou
VolkZ2
Danzaburou
12,610
5,231
0
6,104
17,267
6,406
451
6,055
10,978
0
62,336
W
Amaterasu
original420
Amaterasu
7,340
4,564
0
1,850
14,710
10,675
2,681
2,617
12,093
0
33,982
W
Baron Samedi
serEliwen
Baron Samedi
14,942
1,017
2,703
2,127
8,276
4,605
1,343
1,688
6,588
68,525
0
W
Sobek
vibraone
Sobek
9,464
1,109
0
3,872
20,161
19,995
1,229
6,086
14,075
16,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,605
Gold Earned
55,741
413
Minions Killed
410
0
Camps Cleared
0
1,802,218
Distance Traveled
1,897,789
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,242
535
129
6
0
380,296
0
L
Ares
8,657
412
28
1
0
343,832
1
L
Tsukuyomi
10,555
503
89
4
0
436,545
0
L
Olorun
10,318
491
139
7
0
327,415
5
W
Neith
10,409
496
71
3
0
356,170
0
L
Thanatos
9,348
445
65
3
0
352,420
0
L
Danzaburou
10,727
511
92
4
0
342,006
3
W
Amaterasu
11,425
544
67
3
0
364,068
2
W
Baron Samedi
12,010
572
136
6
0
397,327
5
W
Sobek
10,655
507
7
0
0
399,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role