Player Matchup

Anubis
Anubis
EligiusV
Anubis
Level 7
God Stats
1W - 1L
1,710 SR
Queue Stats
130W - 100L
1,409 Elo+
Solo
Persephone
Persephone
Freeeezion
Persephone
Level 24
God Stats
4W - 4L
1,464 SR
Queue Stats
144W - 63L
1,806 Elo+
Solo
Fenrir
Fenrir
Rebicius
Fenrir
Level 5
God Stats
1W - 2L
1,742 SR
Queue Stats
11W - 22L
1,647 Elo+
Solo
Loki
Loki
fantablue900
Loki
Level 26
God Stats
40W - 63L
1,378 SR
Queue Stats
172W - 212L
1,455 Elo+
Solo
Neith
Neith
olmahit
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,426 Elo+
Solo
Team Averages
Level 13
1,559 SR
1,549 Elo+

VS

Team Averages
Level 21
1,609 SR
1,532 Elo+
Neith
Neith
EyeceMan
Neith
Level 24
God Stats
81W - 64L
1,534 SR
Queue Stats
92W - 78L
1,532 Elo+
Solo
Fenrir
Fenrir
HacBachVoThuong
Fenrir
Level 29
God Stats
9W - 3L
1,643 SR
Queue Stats
18W - 18L
1,578 Elo+
Solo
Yemoja
Yemoja
Reapererr
Yemoja
Level 11
God Stats
10W - 13L
1,728 SR
Queue Stats
129W - 124L
1,654 Elo+
Solo
Chernobog
Chernobog
Ziberyan
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 147L
1,328 Elo+
Solo
Anubis
Anubis
lymdbb
Anubis
Level 26
God Stats
6W - 4L
1,642 SR
Queue Stats
35W - 37L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EligiusV
Anubis
18
3 / 5 / 9
12,245
1,020
13,388
15,385
7,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Freeeezion
Persephone
19
7 / 3 / 6
14,015
1,168
37,507
13,659
5,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Rebicius
Fenrir
16
1 / 19 / 3
10,302
859
10,881
36,063
18,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 10 / 4
11,199
933
12,140
16,622
7,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
olmahit
Neith
18
0 / 9 / 8
11,054
921
8,931
17,928
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EyeceMan
Neith
20
15 / 3 / 16
14,142
1,179
24,271
21,031
7,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 5 / 19
11,738
978
12,900
19,419
20,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Reapererr
Yemoja
20
0 / 1 / 33
13,702
1,142
4,634
10,465
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Ziberyan
Chernobog
20
15 / 2 / 22
14,625
1,219
25,830
19,952
9,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
lymdbb
Anubis
20
11 / 2 / 24
13,529
1,127
25,668
16,021
8,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
160
13
Kills
46
46
Deaths
13
30
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Anubis
EligiusV
Anubis
3
5
9
1.5
W
Neith
EyeceMan
Neith
15
3
16
7.67
L
Persephone
Freeeezion
Persephone
7
3
6
3.33
W
5
5
19
2.9
W
Yemoja
Reapererr
Yemoja
0
1
33
16.5
L
Fenrir
Rebicius
Fenrir
1
19
3
0.13
W
Chernobog
Ziberyan
Chernobog
15
2
22
13
L
2
10
4
0.4
W
Anubis
lymdbb
Anubis
11
2
24
11.5
L
Neith
olmahit
Neith
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,847
Damage
93,303
99,657
Taken
86,888
46,046
Mitigated
57,397
6,468
Healing
37,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
EligiusV
Anubis
13,388
872
0
2,785
15,385
7,291
0
4,751
10,634
40,845
0
W
Neith
EyeceMan
Neith
24,271
10,817
0
3,999
21,031
7,760
0
12,582
8,449
0
46,165
L
Persephone
Freeeezion
Persephone
37,507
2,491
0
802
13,659
5,849
0
3,242
10,415
75,958
0
W
12,900
2,925
0
480
19,419
20,838
0
9,956
9,463
0
19,690
W
Yemoja
Reapererr
Yemoja
4,634
1,903
16,093
4,897
10,465
11,412
0
5,897
4,568
7,597
0
L
Fenrir
Rebicius
Fenrir
10,881
2,668
0
875
36,063
18,175
0
12,446
23,617
0
20,483
W
Chernobog
Ziberyan
Chernobog
25,830
17,074
0
3,839
19,952
9,104
0
11,562
8,390
0
66,630
L
12,140
2,697
0
402
16,622
7,745
0
4,514
12,108
0
28,046
W
Anubis
lymdbb
Anubis
25,668
603
0
7,866
16,021
8,283
0
10,898
5,123
55,897
0
L
Neith
olmahit
Neith
8,931
4,409
0
1,604
17,928
6,986
0
5,349
12,579
0
31,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,815
Gold Earned
67,736
234
Minions Killed
262
7
Camps Cleared
5
1,092,892
Distance Traveled
1,117,248
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,245
1,020
74
6
0
212,872
2
W
Neith
14,142
1,179
49
4
1
205,185
0
L
Persephone
14,015
1,168
92
8
1
248,782
0
W
Fenrir
11,738
978
12
1
1
239,528
1
W
Yemoja
13,702
1,142
11
1
0
218,781
0
L
Fenrir
10,302
859
12
1
1
232,526
1
W
Chernobog
14,625
1,219
109
9
1
220,937
0
L
Loki
11,199
933
19
2
3
233,125
0
W
Anubis
13,529
1,127
81
7
2
232,817
0
L
Neith
11,054
921
37
3
2
165,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role