Player Matchup

Xing Tian
Xing Tian
Caamille
Xing Tian
Level 28
God Stats
15W - 10L
1,673 SR
Queue Stats
131W - 127L
1,477 Elo+
Solo
Raijin
Raijin
DGC1908
Raijin
Level 99
God Stats
2W - 1L
1,778 SR
Queue Stats
125W - 144L
1,410 Elo+
Party 2
Sun Wukong
Sun Wukong
DGC1908_2
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,589 Elo+
Party 2
Team Averages
Level 44
1,651 SR
1,492 Elo+

VS

Team Averages
Level 53
1,537 SR
1,516 Elo+
Scylla
Scylla
MaroslavCZE
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Sikorella
Neith
Level 14
God Stats
3W - 0L
1,611 SR
Queue Stats
18W - 13L
1,492 Elo+
Party 1
Bakasura
Bakasura
VojtoxCZ
Bakasura
Level 56
God Stats
3W - 4L
1,500 SR
Queue Stats
113W - 76L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Caamille
Xing Tian
10
1 / 10 / 2
8,992
642
6,446
19,908
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
DGC1908
Raijin
11
1 / 6 / 3
8,377
598
6,293
10,562
3,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
DGC1908_2
Sun Wukong
11
2 / 8 / 1
8,560
611
6,771
14,946
9,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 1 / 16
10,576
755
13,109
7,632
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sikorella
Neith
13
4 / 3 / 13
9,984
713
4,748
7,168
2,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
VojtoxCZ
Bakasura
16
15 / 0 / 8
12,101
864
21,703
12,078
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
24
24
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Caamille
Xing Tian
1
10
2
0.2
L
Raijin
DGC1908
Raijin
1
6
3
0.42
L
Sun Wukong
DGC1908_2
Sun Wukong
2
8
1
0.31
W
Scylla
5
1
16
13
W
Neith
Sikorella
Neith
4
3
13
3.5
W
Bakasura
VojtoxCZ
Bakasura
15
0
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
39,560
45,416
Taken
26,878
26,893
Mitigated
11,111
2,816
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Caamille
Xing Tian
6,446
695
0
601
19,908
14,317
0
4,912
12,116
11,893
0
L
Raijin
DGC1908
Raijin
6,293
415
596
617
10,562
3,032
0
3,777
5,908
31,996
0
L
Sun Wukong
DGC1908_2
Sun Wukong
6,771
1,678
0
1,002
14,946
9,544
0
3,720
9,729
0
36,211
W
Scylla
13,109
1,248
0
930
7,632
2,701
245
3,784
3,848
49,484
0
W
Neith
Sikorella
Neith
4,748
2,433
0
1,561
7,168
2,859
946
4,380
2,788
0
21,658
W
Bakasura
VojtoxCZ
Bakasura
21,703
15,596
0
7,043
12,078
5,551
1,199
4,633
7,445
0
54,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,929
Gold Earned
32,661
109
Minions Killed
202
0
Camps Cleared
0
679,660
Distance Traveled
759,275
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,992
642
11
1
0
227,409
2
L
Raijin
8,377
598
50
4
0
230,156
4
L
Sun Wukong
8,560
611
48
3
0
222,095
0
W
Scylla
10,576
755
88
6
0
263,870
2
W
Neith
9,984
713
36
3
0
218,785
0
W
Bakasura
12,101
864
78
6
0
276,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role