Player Matchup

Jormungandr
Jormungandr
IKarenI
Jormungandr
Level 23
God Stats
43W - 43L
1,437 SR
Queue Stats
82W - 91L
1,357 Elo+
Solo
Anubis
Anubis
JV10King_
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 120L
1,256 Elo+
Party 3
Ares
Ares
fodier83
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,224 Elo+
Party 1
Anhur
Anhur
jmmnico2212
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,064 Elo+
Party 1
Mercury
Mercury
lesken_DerEchte
Mercury
Level 22
God Stats
18W - 8L
1,610 SR
Queue Stats
172W - 163L
1,341 Elo+
Party 3
Team Averages
Level 18
1,510 SR
1,248 Elo+

VS

Team Averages
Level 18
1,541 SR
1,401 Elo+
Ymir
Ymir
DS xYutatu16
Ymir
Level 15
God Stats
36W - 31L
1,832 SR
Queue Stats
496W - 584L
1,348 Elo+
Party 2
Bellona
Bellona
THEKiller234857
Bellona
Level 28
God Stats
7W - 10L
1,184 SR
Queue Stats
231W - 329L
1,333 Elo+
Party 2
Awilix
Awilix
itsjusttyson
Awilix
Level 29
God Stats
22W - 20L
1,555 SR
Queue Stats
455W - 460L
1,343 Elo+
Solo
Set
Set
silvaNUNCANEMVI
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Cupid
Cupid
xxburnt_tortilla
Cupid
Level 16
God Stats
21W - 10L
1,633 SR
Queue Stats
30W - 22L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IKarenI
Jormungandr
14
5 / 1 / 4
8,564
428
7,790
8,443
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
JV10King_
Anubis
12
1 / 2 / 5
8,008
400
3,088
6,752
2,375
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
12
2 / 5 / 2
7,772
389
4,132
9,487
10,076
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 5 / 2
7,177
359
3,628
9,250
3,734
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 2 / 3
10,759
538
12,654
14,106
6,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
9,341
467
4,313
13,734
12,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 6
8,762
438
3,630
7,368
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
15
2 / 3 / 3
9,281
464
7,477
12,424
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 2
8,484
424
2,338
10,644
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
7 / 2 / 4
10,554
528
13,636
10,136
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
16
Kills
15
15
Deaths
17
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Jormungandr
IKarenI
Jormungandr
5
1
4
7
W
Anubis
JV10King_
Anubis
1
2
5
1.75
L
1
2
6
2
W
Ares
2
5
2
0.6
L
Awilix
2
3
3
1.17
W
1
5
2
0.4
W
7
2
3
4.25
L
1
6
2
0.33
L
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,292
Damage
31,394
48,038
Taken
54,306
28,248
Mitigated
30,035
5,362
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,313
200
0
0
13,734
12,942
787
3,271
10,463
16,919
0
W
Jormungandr
IKarenI
Jormungandr
7,790
2,249
123
624
8,443
5,607
24
986
7,457
35,028
0
W
Anubis
JV10King_
Anubis
3,088
465
0
2,051
6,752
2,375
312
0
6,752
27,441
0
L
3,630
590
0
786
7,368
5,253
233
1,350
6,018
0
25,514
W
Ares
4,132
550
0
764
9,487
10,076
0
2,135
7,352
24,063
0
L
Awilix
7,477
3,128
0
5,036
12,424
4,613
0
2,636
9,788
0
58,023
W
3,628
2,308
0
1,550
9,250
3,734
0
1,083
8,167
0
19,823
W
12,654
8,498
0
250
14,106
6,456
0
109
13,997
0
102,149
L
2,338
542
0
152
10,644
4,024
1,196
5,120
5,524
0
35,538
L
13,636
7,478
50
3,495
10,136
3,203
1,861
2,633
7,503
0
59,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,280
Gold Earned
46,422
316
Minions Killed
320
0
Camps Cleared
0
1,696,863
Distance Traveled
1,786,279
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,341
467
20
1
0
358,763
1
W
Jormungandr
8,564
428
51
3
0
380,815
0
W
Anubis
8,008
400
58
3
0
241,538
1
L
Bellona
8,762
438
47
2
0
367,336
0
W
Ares
7,772
389
21
1
0
328,110
1
L
Awilix
9,281
464
91
5
0
366,198
0
W
Anhur
7,177
359
42
2
0
311,870
0
W
Mercury
10,759
538
144
7
0
434,530
1
L
Set
8,484
424
62
3
0
365,411
1
L
Cupid
10,554
528
100
5
0
328,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role