Player Matchup

Merlin
Merlin
DragooBreath
Merlin
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,217 Elo+
Party 2
Ares
Ares
Lawmur
Ares
Level 14
God Stats
3W - 2L
1,554 SR
Queue Stats
5W - 5L
1,206 Elo+
Party 2
Neith
Neith
LucarioFox
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 35
1,518 SR
1,308 Elo+

VS

Team Averages
Level 27
1,490 SR
1,116 Elo+
Cthulhu
Cthulhu
NO2OPAF5
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
985 Elo+
Party 1
Kukulkan
Kukulkan
elleiinad
Kukulkan
Level 7
God Stats
2W - 3L
1,471 SR
Queue Stats
3W - 7L
1,283 Elo+
Solo
Skadi
Skadi
hedgehoog
Skadi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 1 / 10
10,054
628
10,641
7,235
3,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Lawmur
Ares
13
4 / 3 / 10
10,213
638
8,361
14,331
12,016
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
14
7 / 0 / 7
11,036
690
10,712
7,373
3,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NO2OPAF5
Cthulhu
12
1 / 5 / 1
8,987
562
5,078
16,798
15,070
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
elleiinad
Kukulkan
11
0 / 4 / 2
8,779
549
9,668
7,982
2,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
hedgehoog
Skadi
13
2 / 5 / 2
9,736
609
4,366
10,066
3,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
4
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
10
8
W
Ares
Lawmur
Ares
4
3
10
3
W
Neith
7
0
7
10.5
L
Cthulhu
NO2OPAF5
Cthulhu
1
5
1
0.3
L
Kukulkan
elleiinad
Kukulkan
0
4
2
0.25
L
Skadi
hedgehoog
Skadi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
19,112
28,939
Taken
34,846
18,615
Mitigated
21,732
4,882
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,641
426
0
1,062
7,235
3,582
295
4,070
3,165
41,541
0
W
Ares
Lawmur
Ares
8,361
802
0
780
14,331
12,016
190
5,754
8,577
22,546
0
W
Neith
10,712
3,075
0
3,040
7,373
3,017
2,850
4,990
2,383
0
45,687
L
Cthulhu
NO2OPAF5
Cthulhu
5,078
238
53
3,236
16,798
15,070
0
8,481
8,317
15,405
0
L
Kukulkan
elleiinad
Kukulkan
9,668
491
0
1,653
7,982
2,993
759
4,776
3,206
43,761
0
L
Skadi
hedgehoog
Skadi
4,366
1,625
535
2,297
10,066
3,669
1,588
6,307
3,759
0
30,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
27,502
144
Minions Killed
130
0
Camps Cleared
0
799,039
Distance Traveled
765,789
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,054
628
52
3
0
277,926
3
W
Ares
10,213
638
24
2
0
260,118
4
W
Neith
11,036
690
68
4
0
260,995
1
L
Cthulhu
8,987
562
14
1
0
258,610
3
L
Kukulkan
8,779
549
55
3
0
262,081
0
L
Skadi
9,736
609
61
4
0
245,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role