Player Matchup

Sol
Sol
Cryomora
Sol
Level 23
God Stats
4W - 2L
1,407 SR
Queue Stats
4W - 4L
1,281 Elo+
Party 1
Jormungandr
Jormungandr
Phoenmister
Jormungandr
Level 12
God Stats
2W - 0L
1,690 SR
Queue Stats
2W - 2L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
TheGodInfinite
Nu Wa
Level 25
God Stats
2W - 0L
1,690 SR
Queue Stats
2W - 3L
1,281 Elo+
Party 1
Team Averages
Level 20
1,596 SR
1,297 Elo+

VS

Team Averages
Level 45
1,492 SR
1,221 Elo+
Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Nathan2807
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
781 Elo+
Solo
Ymir
Ymir
luandrfeelgood
Ymir
Level 105
God Stats
4W - 6L
1,476 SR
Queue Stats
47W - 47L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
8,146
679
6,665
7,790
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Phoenmister
Jormungandr
11
0 / 1 / 7
7,641
637
8,437
9,858
3,521
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 1
8,107
676
8,911
7,336
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 1
7,821
652
7,430
9,772
4,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Nathan2807
Bellona
9
0 / 4 / 3
6,949
579
4,035
7,676
4,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 2
8,396
700
9,153
14,599
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
4
4
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
1
1.25
W
3
2
4
2.5
L
Bellona
Nathan2807
Bellona
0
4
3
0.38
W
Jormungandr
Phoenmister
Jormungandr
0
1
7
3.5
W
4
1
1
4.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
20,618
24,984
Taken
32,047
8,242
Mitigated
18,412
8,031
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,430
372
0
3,380
9,772
4,458
0
6,415
3,357
45,545
0
W
6,665
2,495
0
3,432
7,790
2,213
597
4,458
3,332
22,025
0
L
Bellona
Nathan2807
Bellona
4,035
2,142
0
114
7,676
4,124
44
5,648
2,028
0
8,942
W
Jormungandr
Phoenmister
Jormungandr
8,437
2,149
0
2,590
9,858
3,521
0
7,350
2,508
26,673
0
W
8,911
4,833
0
2,009
7,336
2,508
404
4,775
2,561
22,956
1,879
L
9,153
1,179
0
4,393
14,599
9,830
218
11,483
3,116
33,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,894
Gold Earned
23,166
99
Minions Killed
123
0
Camps Cleared
0
622,458
Distance Traveled
588,169
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,821
652
76
6
0
207,778
0
W
Sol
8,146
679
35
3
0
194,660
0
L
Bellona
6,949
579
6
1
0
174,252
0
W
Jormungandr
7,641
637
32
3
0
225,067
3
W
Nu Wa
8,107
676
32
3
0
202,731
1
L
Ymir
8,396
700
41
3
0
206,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role