Player Matchup

Anubis
Anubis
ALDESSSS
Anubis
Level 99
God Stats
5W - 8L
1,500 SR
Queue Stats
173W - 165L
1,444 Elo+
Solo
Jormungandr
Jormungandr
BabyRadish
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 76L
1,470 Elo+
Solo
Jing Wei
Jing Wei
DukeofGarbage
Jing Wei
Level 78
God Stats
1W - 5L
1,370 SR
Queue Stats
163W - 140L
1,448 Elo+
Solo
Set
Set
ratmonkey187
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Solo
Achilles
Achilles
temp-900180
Achilles
Level 118
God Stats
47W - 29L
1,549 SR
Queue Stats
439W - 464L
1,500 Elo+
Solo
Team Averages
Level 81
1,484 SR
1,424 Elo+

VS

Team Averages
Level 81
1,534 SR
1,428 Elo+
Tiamat
Tiamat
Baldie_kun
Tiamat
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 79L
1,397 Elo+
Solo
Sobek
Sobek
BlueCroc98
Sobek
Level 106
God Stats
3W - 4L
1,692 SR
Queue Stats
92W - 87L
1,576 Elo+
Solo
Izanami
Izanami
GDirtyMoney
Izanami
Level 48
God Stats
138W - 137L
1,481 SR
Queue Stats
366W - 413L
1,433 Elo+
Solo
Xing Tian
Xing Tian
HarleyQuinnzeul
Xing Tian
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 64L
1,234 Elo+
Solo
Bastet
Bastet
Kirito kituguia
Bastet
Level 77
God Stats
32W - 20L
1,500 SR
Queue Stats
365W - 321L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALDESSSS
Anubis
11
0 / 4 / 4
10,653
819
1,261
5,231
1,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
BabyRadish
Jormungandr
19
2 / 14 / 12
13,162
1,012
20,390
34,333
38,564
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
DukeofGarbage
Jing Wei
20
7 / 6 / 8
14,983
1,153
20,785
24,154
9,620
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 8 / 9
13,078
1,006
18,007
25,025
10,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Achilles
temp-900180
Achilles
20
5 / 12 / 9
14,078
1,083
24,530
35,213
20,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Baldie_kun
Tiamat
20
4 / 4 / 23
13,714
1,055
23,044
15,457
14,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
20
6 / 1 / 22
14,179
1,091
15,185
17,347
30,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
GDirtyMoney
Izanami
20
20 / 6 / 14
16,557
1,274
39,381
18,908
9,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
HarleyQuinnzeul
Xing Tian
20
4 / 3 / 21
13,194
1,015
11,216
21,055
20,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 3 / 16
14,606
1,124
26,813
19,041
9,086
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
140
17
Kills
44
44
Deaths
17
42
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Anubis
ALDESSSS
Anubis
0
4
4
0.5
L
Jormungandr
BabyRadish
Jormungandr
2
14
12
0.57
W
Tiamat
Baldie_kun
Tiamat
4
4
23
3.88
W
Sobek
6
1
22
17
L
Jing Wei
DukeofGarbage
Jing Wei
7
6
8
1.83
W
Izanami
GDirtyMoney
Izanami
20
6
14
4.5
W
Xing Tian
HarleyQuinnzeul
Xing Tian
4
3
21
4.83
W
10
3
16
6
L
3
8
9
0.94
L
Achilles
temp-900180
Achilles
5
12
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,973
Damage
115,639
123,956
Taken
91,808
81,461
Mitigated
84,009
13,388
Healing
20,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ALDESSSS
Anubis
1,261
79
183
251
5,231
1,889
0
1,937
3,262
7,798
0
L
Jormungandr
BabyRadish
Jormungandr
20,390
4,279
0
0
34,333
38,564
0
8,639
25,346
40,821
0
W
Tiamat
Baldie_kun
Tiamat
23,044
1,358
597
4,632
15,457
14,461
0
3,509
11,948
37,145
0
W
Sobek
15,185
467
2,305
4,398
17,347
30,153
0
2,983
14,364
25,962
0
L
Jing Wei
DukeofGarbage
Jing Wei
20,785
15,791
0
7,336
24,154
9,620
0
11,340
12,566
0
64,195
W
Izanami
GDirtyMoney
Izanami
39,381
34,435
0
3,083
18,908
9,735
0
4,123
14,785
0
74,777
W
Xing Tian
HarleyQuinnzeul
Xing Tian
11,216
1,693
204
2,888
21,055
20,574
0
5,961
15,094
26,493
0
W
26,813
11,385
282
2,455
19,041
9,086
0
5,075
13,966
0
44,940
L
18,007
8,877
303
2,766
25,025
10,708
0
11,356
13,469
0
46,032
L
Achilles
temp-900180
Achilles
24,530
17,148
0
2,549
35,213
20,680
0
14,899
18,923
0
40,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,954
Gold Earned
72,250
245
Minions Killed
230
10
Camps Cleared
5
1,019,153
Distance Traveled
1,161,589
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,653
819
6
0
0
48,389
0
L
Jormungandr
13,162
1,012
53
4
0
216,333
0
W
Tiamat
13,714
1,055
34
3
1
222,586
0
W
Sobek
14,179
1,091
26
2
0
241,000
0
L
Jing Wei
14,983
1,153
98
8
4
243,797
1
W
Izanami
16,557
1,274
83
6
2
205,269
0
W
Xing Tian
13,194
1,015
39
3
1
209,100
0
W
Bastet
14,606
1,124
48
4
1
283,634
1
L
Set
13,078
1,006
62
5
0
262,553
0
L
Achilles
14,078
1,083
26
2
6
248,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role