Player Matchup

Neith
Neith
AtreidesRU
Neith
Level 34
God Stats
161W - 151L
1,742 SR
Queue Stats
645W - 697L
1,387 Elo+
Party 2
Ymir
Ymir
BigLmao
Ymir
Level 5
God Stats
3W - 2L
1,627 SR
Queue Stats
9W - 5L
1,759 Elo+
Party 3
Izanami
Izanami
DiserNormant
Izanami
Level 29
God Stats
2W - 4L
1,227 SR
Queue Stats
8W - 11L
1,476 Elo+
Solo
Scylla
Scylla
mrBlack888
Scylla
Level 25
God Stats
9W - 12L
1,574 SR
Queue Stats
210W - 263L
1,397 Elo+
Party 2
Guan Yu
Guan Yu
proguy754
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,667 Elo+
Party 3
Team Averages
Level 20
1,534 SR
1,537 Elo+

VS

Team Averages
Level 6
1,236 SR
1,219 Elo+
Chernobog
Chernobog
Mikuchqn
Chernobog
Level 7
God Stats
1W - 5L
1,257 SR
Queue Stats
8W - 17L
1,284 Elo+
Party 1
Bellona
Bellona
funicars
Bellona
Level 8
God Stats
2W - 6L
1,093 SR
Queue Stats
13W - 21L
1,292 Elo+
Party 1
Agni
Agni
moooooooogan
Agni
Level 6
God Stats
0W - 4L
1,073 SR
Queue Stats
14W - 23L
1,226 Elo+
Party 1
Artemis
Artemis
tantannaka
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,244 Elo+
Party 1
Guan Yu
Guan Yu
ちびたろう
Guan Yu
Level 5
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 13L
1,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
10 / 0 / 13
12,256
1,021
21,212
6,147
2,848
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
BigLmao
Ymir
18
1 / 1 / 20
11,625
969
9,908
15,129
12,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DiserNormant
Izanami
19
16 / 2 / 9
13,498
1,125
27,599
12,040
4,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
mrBlack888
Scylla
19
5 / 0 / 20
12,091
1,008
20,143
5,396
2,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
proguy754
Guan Yu
19
2 / 0 / 24
11,693
974
12,485
16,736
19,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Mikuchqn
Chernobog
16
0 / 4 / 2
9,874
823
8,566
16,635
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
funicars
Bellona
16
1 / 8 / 2
10,115
843
12,103
26,636
19,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 12 / 2
9,860
822
9,147
15,761
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
tantannaka
Artemis
16
1 / 4 / 2
10,524
877
12,284
14,240
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 6 / 1
9,978
832
10,190
25,477
27,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
12
34
Kills
3
3
Deaths
34
86
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
10
0
13
16.5
W
Ymir
BigLmao
Ymir
1
1
20
11
W
Izanami
DiserNormant
Izanami
16
2
9
10.25
L
Chernobog
Mikuchqn
Chernobog
0
4
2
0.25
L
Bellona
funicars
Bellona
1
8
2
0.25
L
0
12
2
0.08
W
Scylla
mrBlack888
Scylla
5
0
20
15
W
Guan Yu
proguy754
Guan Yu
2
0
24
14
L
Artemis
tantannaka
Artemis
1
4
2
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,347
Damage
52,290
55,448
Taken
98,749
41,608
Mitigated
62,739
10,723
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
21,212
14,035
0
1,166
6,147
2,848
0
2,177
3,920
0
38,323
W
Ymir
BigLmao
Ymir
9,908
2,024
0
838
15,129
12,550
0
1,356
13,251
23,488
0
W
Izanami
DiserNormant
Izanami
27,599
21,836
0
1,666
12,040
4,543
0
756
10,913
0
50,852
L
Chernobog
Mikuchqn
Chernobog
8,566
5,595
0
1,853
16,635
6,217
0
5,993
10,444
0
20,416
L
Bellona
funicars
Bellona
12,103
2,845
0
838
26,636
19,923
0
8,788
17,773
0
22,703
L
9,147
603
0
0
15,761
4,429
0
4,566
11,020
34,871
0
W
Scylla
mrBlack888
Scylla
20,143
2,512
0
1,678
5,396
2,160
0
1,217
4,079
37,615
0
W
Guan Yu
proguy754
Guan Yu
12,485
1,821
1,813
3,562
16,736
19,507
0
3,641
12,670
0
37,336
L
Artemis
tantannaka
Artemis
12,284
5,005
0
2,240
14,240
4,770
0
2,399
11,766
0
37,285
L
10,190
1,269
1,540
3,088
25,477
27,400
0
8,305
17,097
0
21,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,163
Gold Earned
50,351
238
Minions Killed
183
4
Camps Cleared
3
1,186,461
Distance Traveled
1,053,700
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,256
1,021
53
4
1
225,102
0
W
Ymir
11,625
969
35
3
1
243,537
1
W
Izanami
13,498
1,125
51
4
0
207,697
0
L
Chernobog
9,874
823
23
2
2
226,102
0
L
Bellona
10,115
843
21
2
1
229,018
0
L
Agni
9,860
822
77
6
0
178,901
1
W
Scylla
12,091
1,008
48
4
1
233,064
0
W
Guan Yu
11,693
974
51
4
1
277,061
3
L
Artemis
10,524
877
44
4
0
173,228
0
L
Guan Yu
9,978
832
18
2
0
246,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role