Player Matchup

Achilles
Achilles
ForestRose
Achilles
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 200L
1,465 Elo+
Party 2
Ullr
Ullr
kattenbrokjes
Ullr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 175L
1,428 Elo+
Party 3
Freya
Freya
toletwolfface
Freya
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
109W - 99L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
trakapa
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
x Erik x NL
Ah Muzen Cab
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 175L
1,428 Elo+
Party 3
Team Averages
Level 108
1,500 SR
1,452 Elo+

VS

Team Averages
Level 93
1,388 SR
1,419 Elo+
Hera
Hera
AlhorI
Hera
Level 84
God Stats
3W - 2L
1,242 SR
Queue Stats
180W - 167L
1,509 Elo+
Solo
Jormungandr
Jormungandr
GoldEmpress387
Jormungandr
Level 129
God Stats
8W - 1L
1,611 SR
Queue Stats
307W - 299L
1,406 Elo+
Party 1
Bacchus
Bacchus
Grisendar
Bacchus
Level 115
God Stats
1W - 1L
1,285 SR
Queue Stats
37W - 40L
1,425 Elo+
Solo
Pele
Pele
Sos1sska
Pele
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
697W - 738L
1,368 Elo+
Party 1
Freya
Freya
The WolfyOW
Freya
Level 72
God Stats
1W - 1L
1,300 SR
Queue Stats
29W - 40L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ForestRose
Achilles
19
3 / 6 / 8
11,441
636
14,954
23,411
32,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 12 / 6
10,194
566
8,042
21,161
8,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
5 / 6 / 10
12,266
681
16,228
25,210
12,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
trakapa
Cthulhu
20
3 / 4 / 9
11,770
654
22,509
22,520
28,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
x Erik x NL
Ah Muzen Cab
19
5 / 3 / 6
11,974
665
21,288
14,509
7,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AlhorI
Hera
20
5 / 4 / 14
12,878
715
25,750
18,612
11,411
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
GoldEmpress387
Jormungandr
20
5 / 3 / 18
14,594
811
15,964
19,829
26,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
Grisendar
Bacchus
18
3 / 5 / 14
11,655
648
11,117
25,902
36,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
17
5 / 5 / 11
11,401
633
15,194
17,862
10,861
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
13 / 3 / 14
13,646
758
30,492
23,910
12,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
102
18
Kills
31
31
Deaths
20
39
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hera
AlhorI
Hera
5
4
14
3
L
Achilles
ForestRose
Achilles
3
6
8
1.17
W
Jormungandr
GoldEmpress387
Jormungandr
5
3
18
4.67
W
Bacchus
Grisendar
Bacchus
3
5
14
2
W
Pele
5
5
11
2.1
W
13
3
14
6.67
L
2
12
6
0.42
L
5
6
10
1.67
L
Cthulhu
trakapa
Cthulhu
3
4
9
1.88
L
Ah Muzen Cab
x Erik x NL
Ah Muzen Cab
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,021
Damage
98,517
106,811
Taken
106,115
89,398
Mitigated
97,289
41,190
Healing
40,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
AlhorI
Hera
25,750
6,911
2,081
6,301
18,612
11,411
986
5,801
12,569
49,970
0
L
Achilles
ForestRose
Achilles
14,954
3,695
1,952
4,356
23,411
32,409
556
18,030
5,381
0
26,769
W
Jormungandr
GoldEmpress387
Jormungandr
15,964
2,292
2,838
3,090
19,829
26,131
514
7,169
12,479
42,493
0
W
Bacchus
Grisendar
Bacchus
11,117
1,432
3,027
4,110
25,902
36,014
405
8,565
17,061
22,817
0
W
Pele
15,194
2,365
3,004
2,959
17,862
10,861
807
5,257
12,555
0
25,172
W
30,492
8,971
1,617
11,647
23,910
12,872
2,494
11,945
11,840
49,804
0
L
8,042
3,962
3,106
2,224
21,161
8,605
125
15,839
5,322
0
21,166
L
16,228
6,110
2,533
11,468
25,210
12,419
44
20,749
4,461
33,407
0
L
Cthulhu
trakapa
Cthulhu
22,509
520
3,543
4,343
22,520
28,363
0
17,476
5,044
43,842
0
L
Ah Muzen Cab
x Erik x NL
Ah Muzen Cab
21,288
10,922
207
7,458
14,509
7,602
2,234
11,229
3,280
0
52,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,645
Gold Earned
64,174
175
Minions Killed
196
0
Camps Cleared
0
1,456,669
Distance Traveled
1,545,868
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,878
715
69
4
0
293,693
0
L
Achilles
11,441
636
33
2
0
337,858
2
W
Jormungandr
14,594
811
33
2
0
307,364
3
W
Bacchus
11,655
648
23
1
0
338,238
1
W
Pele
11,401
633
29
2
0
288,990
0
W
Freya
13,646
758
42
2
0
317,583
0
L
Ullr
10,194
566
22
1
0
241,952
0
L
Freya
12,266
681
43
2
0
275,984
1
L
Cthulhu
11,770
654
36
2
0
337,262
0
L
Ah Muzen Cab
11,974
665
41
2
0
263,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role