Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
LaGuepeZ
Athena
Level 87
God Stats
2W - 2L
1,628 SR
Queue Stats
20W - 27L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Psyc_Oray
Cernunnos
Level 116
God Stats
3W - 2L
1,722 SR
Queue Stats
329W - 275L
1,577 Elo+
Party 3
Fenrir
Fenrir
Regis_is_life
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 259L
1,551 Elo+
Party 3
Janus
Janus
josunoma20
Janus
Level 116
God Stats
8W - 1L
1,852 SR
Queue Stats
52W - 53L
1,698 Elo+
Solo
Team Averages
Level 110
1,640 SR
1,563 Elo+

VS

Team Averages
Level 103
1,654 SR
1,521 Elo+
Artio
Artio
Carr0thead
Artio
Level 143
God Stats
3W - 2L
1,742 SR
Queue Stats
155W - 147L
1,529 Elo+
Party 1
Hera
Hera
DaGibster
Hera
Level 149
God Stats
3W - 4L
1,558 SR
Queue Stats
164W - 159L
1,523 Elo+
Party 1
Apollo
Apollo
DynamicR
Apollo
Level 73
God Stats
14W - 14L
1,561 SR
Queue Stats
350W - 308L
1,494 Elo+
Party 2
Guan Yu
Guan Yu
Zubaking
Guan Yu
Level 86
God Stats
34W - 18L
1,718 SR
Queue Stats
134W - 153L
1,490 Elo+
Party 2
Osiris
Osiris
ssanh06
Osiris
Level 62
God Stats
11W - 6L
1,690 SR
Queue Stats
567W - 527L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 2 / 0
9,539
530
13,988
16,226
16,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
LaGuepeZ
Athena
14
2 / 4 / 8
9,094
505
5,839
14,605
9,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Psyc_Oray
Cernunnos
16
3 / 4 / 3
9,440
524
9,814
13,342
4,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 5
9,659
537
7,722
13,280
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
13
2 / 6 / 1
8,202
456
5,410
12,104
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 5 / 10
7,516
418
8,425
16,687
7,991
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
16
6 / 2 / 4
9,871
548
12,915
7,497
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
DynamicR
Apollo
19
5 / 2 / 4
10,882
605
5,756
11,108
4,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Zubaking
Guan Yu
17
2 / 1 / 3
9,760
542
11,552
18,084
16,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
ssanh06
Osiris
17
8 / 3 / 3
10,400
578
11,944
10,983
8,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
13
Kills
21
21
Deaths
13
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
2
0
1.5
W
Artio
0
5
10
1
W
Hera
6
2
4
4
W
Apollo
DynamicR
Apollo
5
2
4
3.5
L
Athena
LaGuepeZ
Athena
2
4
8
1.5
L
Cernunnos
Psyc_Oray
Cernunnos
3
4
3
1.13
L
3
5
5
1.1
W
Guan Yu
Zubaking
Guan Yu
2
1
3
3.5
L
Janus
2
6
1
0.42
W
Osiris
ssanh06
Osiris
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,773
Damage
50,592
69,557
Taken
64,359
38,254
Mitigated
39,956
24,682
Healing
20,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,988
1,980
0
9,201
16,226
16,254
144
3,872
12,354
72,312
0
W
Artio
8,425
1,289
1,384
4,761
16,687
7,991
266
5,412
11,185
23,998
0
W
Hera
12,915
3,352
0
2,244
7,497
3,173
610
2,935
4,324
64,051
0
W
Apollo
DynamicR
Apollo
5,756
4,012
0
3,005
11,108
4,100
2,165
1,509
9,587
0
88,665
L
Athena
LaGuepeZ
Athena
5,839
1,466
1,101
2,680
14,605
9,283
409
5,566
9,039
23,734
0
L
Cernunnos
Psyc_Oray
Cernunnos
9,814
4,822
0
4,783
13,342
4,856
2,013
3,091
10,251
0
69,031
L
7,722
2,239
0
4,068
13,280
4,459
0
2,405
10,875
0
53,819
W
Guan Yu
Zubaking
Guan Yu
11,552
2,176
846
7,730
18,084
16,259
149
12,480
5,562
0
77,227
L
Janus
5,410
542
0
2,849
12,104
3,402
0
6,406
5,698
45,419
0
W
Osiris
ssanh06
Osiris
11,944
5,527
0
250
10,983
8,433
0
2,519
8,464
0
79,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,934
Gold Earned
48,429
476
Minions Killed
566
0
Camps Cleared
0
1,578,932
Distance Traveled
1,785,762
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,539
530
137
8
0
279,983
0
W
Artio
7,516
418
29
2
0
345,061
5
W
Hera
9,871
548
123
7
0
357,115
2
W
Apollo
10,882
605
158
9
0
355,610
2
L
Athena
9,094
505
52
3
0
350,115
6
L
Cernunnos
9,440
524
110
6
0
308,706
3
L
Fenrir
9,659
537
89
5
0
355,338
1
W
Guan Yu
9,760
542
134
7
0
375,794
4
L
Janus
8,202
456
88
5
0
284,790
2
W
Osiris
10,400
578
122
7
0
352,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role