Player Matchup

Sun Wukong
Sun Wukong
BocaBoston
Sun Wukong
Level 17
God Stats
19W - 22L
1,588 SR
Queue Stats
108W - 113L
1,551 Elo+
Solo
Cthulhu
Cthulhu
CenqBozoq26
Cthulhu
Level 19
God Stats
4W - 5L
1,475 SR
Queue Stats
30W - 40L
1,390 Elo+
Solo
Fenrir
Fenrir
Lyri1
Fenrir
Level 14
God Stats
2W - 0L
1,685 SR
Queue Stats
8W - 1L
2,003 Elo+
Solo
Nu Wa
Nu Wa
SMITEGGO
Nu Wa
Level 12
God Stats
1W - 1L
1,678 SR
Queue Stats
42W - 30L
1,438 Elo+
Solo
Apollo
Apollo
guantyr
Apollo
Level 13
God Stats
4W - 1L
1,899 SR
Queue Stats
4W - 1L
1,902 Elo+
Solo
Team Averages
Level 15
1,665 SR
1,657 Elo+

VS

Team Averages
Level 16
1,473 SR
1,629 Elo+
Amaterasu
Amaterasu
Daztein
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Artemis
Artemis
DeezSkittlez
Artemis
Level 16
God Stats
4W - 3L
1,789 SR
Queue Stats
5W - 4L
1,803 Elo+
Solo
Ymir
Ymir
MoraleMezmer
Ymir
Level 24
God Stats
13W - 10L
1,508 SR
Queue Stats
108W - 107L
1,557 Elo+
Solo
Tiamat
Tiamat
powderdog
Tiamat
Level 29
God Stats
10W - 16L
1,265 SR
Queue Stats
43W - 52L
1,416 Elo+
Solo
Thor
Thor
ÔmegaM
Thor
Level 9
God Stats
0W - 2L
1,302 SR
Queue Stats
11W - 11L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BocaBoston
Sun Wukong
13
1 / 3 / 3
7,632
545
3,983
9,404
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
CenqBozoq26
Cthulhu
12
1 / 1 / 5
7,228
516
2,682
5,349
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Lyri1
Fenrir
14
10 / 2 / 6
9,004
643
14,779
12,282
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
SMITEGGO
Nu Wa
13
2 / 2 / 8
7,792
557
11,290
6,964
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
guantyr
Apollo
15
6 / 2 / 0
8,865
633
6,855
9,286
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Daztein
Amaterasu
13
5 / 5 / 0
8,133
581
6,087
11,468
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
DeezSkittlez
Artemis
10
2 / 5 / 1
6,535
467
6,446
9,717
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 4
7,084
506
5,065
14,354
7,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
powderdog
Tiamat
11
1 / 4 / 3
6,807
486
3,693
10,055
4,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
ÔmegaM
Thor
10
0 / 2 / 3
6,263
447
3,092
8,930
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
20
Kills
10
10
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BocaBoston
Sun Wukong
1
3
3
0.83
W
Cthulhu
CenqBozoq26
Cthulhu
1
1
5
3.5
L
Amaterasu
Daztein
Amaterasu
5
5
0
1
L
Artemis
DeezSkittlez
Artemis
2
5
1
0.5
W
Fenrir
Lyri1
Fenrir
10
2
6
6.5
L
2
4
4
1
W
Nu Wa
SMITEGGO
Nu Wa
2
2
8
3
W
Apollo
guantyr
Apollo
6
2
0
3
L
Tiamat
powderdog
Tiamat
1
4
3
0.63
L
Thor
ÔmegaM
Thor
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,589
Damage
24,383
43,285
Taken
54,524
19,900
Mitigated
24,677
14,565
Healing
13,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BocaBoston
Sun Wukong
3,983
1,316
0
403
9,404
5,495
378
322
8,781
0
40,532
W
Cthulhu
CenqBozoq26
Cthulhu
2,682
234
85
720
5,349
2,215
0
741
4,588
17,672
0
L
Amaterasu
Daztein
Amaterasu
6,087
3,230
0
2,279
11,468
7,796
500
1,893
9,371
0
32,989
L
Artemis
DeezSkittlez
Artemis
6,446
3,824
0
2,765
9,717
2,612
60
1,893
7,824
0
28,527
W
Fenrir
Lyri1
Fenrir
14,779
5,532
0
6,832
12,282
6,950
0
3,511
8,668
0
51,020
L
5,065
1,612
0
1,930
14,354
7,632
0
4,700
9,654
28,204
0
W
Nu Wa
SMITEGGO
Nu Wa
11,290
4,686
0
250
6,964
2,206
1,180
3,145
3,775
37,963
0
W
Apollo
guantyr
Apollo
6,855
4,126
0
6,275
9,286
3,034
2,511
1,039
8,247
0
68,642
L
Tiamat
powderdog
Tiamat
3,693
624
0
3,262
10,055
4,303
243
3,608
6,397
34,486
0
L
Thor
ÔmegaM
Thor
3,092
1,124
0
3,099
8,930
2,334
0
1,878
7,027
0
31,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,521
Gold Earned
34,822
355
Minions Killed
267
0
Camps Cleared
0
1,296,960
Distance Traveled
1,204,028
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,632
545
83
6
0
221,257
2
W
Cthulhu
7,228
516
25
2
0
300,105
1
L
Amaterasu
8,133
581
53
4
0
246,235
5
L
Artemis
6,535
467
52
4
0
209,888
0
W
Fenrir
9,004
643
73
5
0
283,297
0
L
Ymir
7,084
506
27
2
0
236,109
0
W
Nu Wa
7,792
557
58
4
0
242,898
5
W
Apollo
8,865
633
116
8
0
249,403
4
L
Tiamat
6,807
486
69
5
0
241,347
2
L
Thor
6,263
447
66
5
0
270,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role