Player Matchup

Kuzenbo
Kuzenbo
TheGrainFather
Kuzenbo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 128L
1,618 Elo+
Solo
Kukulkan
Kukulkan
TheXSoulReaperX
Kukulkan
Level 102
God Stats
43W - 36L
1,519 SR
Queue Stats
159W - 162L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
Willsst
Baron Samedi
Level 97
God Stats
3W - 1L
1,169 SR
Queue Stats
90W - 76L
1,339 Elo+
Solo
Cupid
Cupid
bflynn658
Cupid
Level 37
God Stats
30W - 28L
1,488 SR
Queue Stats
33W - 35L
1,466 Elo+
Solo
Set
Set
impathicpsycho54
Set
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 64L
1,461 Elo+
Solo
Team Averages
Level 61
1,435 SR
1,489 Elo+

VS

Team Averages
Level 40
1,451 SR
1,400 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Foulest-Room
Cupid
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,287 Elo+
Party 1
Olorun
Olorun
TheCheesegoesMOO
Olorun
Level 31
God Stats
6W - 8L
1,443 SR
Queue Stats
109W - 99L
1,373 Elo+
Party 1
Set
Set
hamadi91
Set
Level 42
God Stats
0W - 2L
1,311 SR
Queue Stats
16W - 9L
1,800 Elo+
Solo
Tiamat
Tiamat
thiagoloo_1000
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,043 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 16
10,440
1,044
11,267
11,376
14,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
17
5 / 1 / 9
11,053
1,105
13,372
6,925
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Willsst
Baron Samedi
18
3 / 1 / 15
11,812
1,181
11,224
8,780
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
bflynn658
Cupid
17
7 / 0 / 8
11,044
1,104
11,974
7,706
3,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 5 / 6
10,187
1,019
9,797
12,149
5,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

242

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
0 / 3 / 2
8,704
870
714
7,157
4,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 5 / 6
10,385
1,039
16,868
16,285
6,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 6 / 5
9,377
938
11,145
15,798
6,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 7 / 0
9,947
995
12,250
16,100
7,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 2 / 0
9,626
963
2,922
7,965
3,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
23
Kills
9
9
Deaths
23
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
2
0.33
L
2
5
6
1
L
1
6
5
0.58
W
3
2
16
5.5
W
Kukulkan
5
1
9
9.5
W
Baron Samedi
Willsst
Baron Samedi
3
1
15
10.5
W
Cupid
bflynn658
Cupid
7
0
8
11
L
5
7
0
0.71
W
5
5
6
1.6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,634
Damage
43,899
46,936
Taken
63,305
36,674
Mitigated
28,761
12,482
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
714
0
0
0
7,157
4,841
0
4,235
2,922
9,107
0
L
16,868
8,137
497
2,826
16,285
6,826
0
8,818
7,467
0
45,139
L
11,145
7,767
234
2,796
15,798
6,481
0
9,422
6,376
20,734
0
W
11,267
3,368
0
2,007
11,376
14,163
0
3,643
7,733
21,428
0
W
Kukulkan
13,372
1,326
402
2,040
6,925
2,935
0
1,238
5,687
43,221
0
W
Baron Samedi
Willsst
Baron Samedi
11,224
1,294
2,193
4,219
8,780
10,369
0
2,780
6,000
28,369
0
W
Cupid
bflynn658
Cupid
11,974
7,161
53
337
7,706
3,400
0
3,264
4,442
0
25,912
L
12,250
3,747
0
1,354
16,100
7,220
0
9,154
6,946
0
23,272
W
9,797
3,977
0
1,231
12,149
5,807
0
3,856
8,293
0
16,142
L
2,922
522
0
1,385
7,965
3,393
0
4,234
3,731
29,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,536
Gold Earned
48,039
184
Minions Killed
182
8
Camps Cleared
3
950,043
Distance Traveled
812,625
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,704
870
13
1
0
115,071
0
L
Cupid
10,385
1,039
52
5
2
183,335
0
L
Olorun
9,377
938
13
1
0
169,445
1
W
Kuzenbo
10,440
1,044
11
1
3
205,481
1
W
Kukulkan
11,053
1,105
73
7
0
194,719
0
W
Baron Samedi
11,812
1,181
45
5
3
183,035
0
W
Cupid
11,044
1,104
38
4
1
179,349
0
L
Set
9,947
995
21
2
0
179,483
0
W
Set
10,187
1,019
17
2
1
187,459
0
L
Tiamat
9,626
963
83
8
1
165,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role