Player Matchup

Danzaburou
Danzaburou
Cryocamell
Danzaburou
Level 25
God Stats
10W - 8L
1,175 SR
Queue Stats
111W - 99L
1,668 Elo+
Solo
Ratatoskr
Ratatoskr
FlaminSamich
Ratatoskr
Level 18
God Stats
31W - 29L
1,495 SR
Queue Stats
65W - 70L
1,475 Elo+
Party 2
Scylla
Scylla
TeddyBear153
Scylla
Level 70
God Stats
8W - 10L
1,334 SR
Queue Stats
124W - 107L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
Yoshi34998
Amaterasu
Level 18
God Stats
4W - 6L
1,431 SR
Queue Stats
77W - 78L
1,518 Elo+
Party 2
Ymir
Ymir
mimaleo_10
Ymir
Level 18
God Stats
1W - 2L
1,527 SR
Queue Stats
32W - 30L
1,656 Elo+
Solo
Team Averages
Level 30
1,393 SR
1,557 Elo+

VS

Team Averages
Level 24
1,485 SR
1,541 Elo+
Artemis
Artemis
Kalizio
Artemis
Level 21
God Stats
13W - 8L
1,302 SR
Queue Stats
58W - 48L
1,508 Elo+
Solo
Serqet
Serqet
Magariño13
Serqet
Level 29
God Stats
3W - 11L
1,361 SR
Queue Stats
409W - 410L
1,549 Elo+
Solo
Ymir
Ymir
NoneaGod
Ymir
Level 23
God Stats
25W - 23L
1,626 SR
Queue Stats
147W - 169L
1,491 Elo+
Party 1
Hades
Hades
capitancarrito
Hades
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 62L
1,577 Elo+
Solo
Tyr
Tyr
lucho1314XD
Tyr
Level 31
God Stats
32W - 24L
1,635 SR
Queue Stats
167W - 171L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cryocamell
Danzaburou
20
10 / 4 / 4
14,975
651
18,249
17,300
8,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
FlaminSamich
Ratatoskr
18
2 / 4 / 2
11,139
484
4,301
14,246
9,787
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
16
3 / 5 / 4
9,850
428
10,492
11,781
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Yoshi34998
Amaterasu
16
1 / 5 / 1
9,995
435
8,609
18,493
18,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 2 / 13
11,624
505
16,134
27,195
35,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kalizio
Artemis
18
1 / 6 / 5
11,186
486
11,375
18,293
6,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
19
3 / 3 / 5
12,132
527
7,154
15,446
8,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
1 / 6 / 7
10,179
443
3,824
19,310
12,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 4 / 0
14,167
616
20,089
24,432
16,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 6
12,864
559
18,610
23,869
25,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
18
Kills
20
20
Deaths
20
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cryocamell
Danzaburou
10
4
4
3
L
Ratatoskr
FlaminSamich
Ratatoskr
2
4
2
0.75
W
Artemis
Kalizio
Artemis
1
6
5
0.58
W
Serqet
3
3
5
1.83
W
Ymir
1
6
7
0.75
L
Scylla
3
5
4
1
L
Amaterasu
Yoshi34998
Amaterasu
1
5
1
0.3
W
10
4
0
2.5
W
5
1
6
8
L
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,785
Damage
61,052
89,015
Taken
101,350
76,404
Mitigated
69,026
18,798
Healing
39,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cryocamell
Danzaburou
18,249
11,912
0
3,623
17,300
8,146
1,204
4,226
13,074
0
116,668
L
Ratatoskr
FlaminSamich
Ratatoskr
4,301
1,624
0
952
14,246
9,787
0
2,803
11,443
0
94,462
W
Artemis
Kalizio
Artemis
11,375
7,624
0
7,329
18,293
6,526
1,110
4,144
14,135
0
85,453
W
Serqet
7,154
1,846
0
5,391
15,446
8,658
723
3,410
11,988
0
71,216
W
Ymir
3,824
642
0
3,526
19,310
12,094
0
9,982
9,104
19,910
0
L
Scylla
10,492
1,175
0
1,348
11,781
4,547
366
6,024
5,622
46,898
0
L
Amaterasu
Yoshi34998
Amaterasu
8,609
3,704
0
7,194
18,493
18,626
0
1,173
17,020
0
56,519
W
20,089
1,461
805
11,677
24,432
16,741
0
12,541
11,463
98,481
0
W
18,610
2,926
0
10,675
23,869
25,007
1,723
4,435
19,352
0
80,083
L
16,134
3,379
0
5,681
27,195
35,298
0
9,687
16,217
60,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,583
Gold Earned
60,528
584
Minions Killed
559
0
Camps Cleared
0
1,982,108
Distance Traveled
2,168,949
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,975
651
176
8
0
366,266
2
L
Ratatoskr
11,139
484
145
6
0
429,583
0
W
Artemis
11,186
486
116
5
0
370,128
3
W
Serqet
12,132
527
131
6
0
505,959
4
W
Ymir
10,179
443
35
2
0
427,700
9
L
Scylla
9,850
428
92
4
0
405,324
4
L
Amaterasu
9,995
435
100
4
0
387,519
8
W
Hades
14,167
616
149
6
0
390,513
0
W
Tyr
12,864
559
128
6
0
474,649
5
L
Ymir
11,624
505
71
3
0
393,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role