Player Matchup

Bakasura
Bakasura
AggroAlex
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 69L
1,428 Elo+
Solo
Jormungandr
Jormungandr
Deaqos
Jormungandr
Level 28
God Stats
3W - 2L
1,213 SR
Queue Stats
102W - 92L
1,501 Elo+
Party 1
Artemis
Artemis
RiceSoGood
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
virelix_11
Nu Wa
Level 29
God Stats
14W - 19L
1,720 SR
Queue Stats
128W - 198L
1,371 Elo+
Solo
Erlang Shen
Erlang Shen
xPercz
Erlang Shen
Level 29
God Stats
9W - 6L
1,802 SR
Queue Stats
315W - 327L
1,371 Elo+
Party 1
Team Averages
Level 22
1,547 SR
1,434 Elo+

VS

Team Averages
Level 19
1,423 SR
1,382 Elo+
Hou Yi
Hou Yi
Deltadune
Hou Yi
Level 6
God Stats
0W - 2L
1,242 SR
Queue Stats
4W - 5L
1,347 Elo+
Solo
Guan Yu
Guan Yu
KenKendro
Guan Yu
Level 27
God Stats
7W - 8L
1,517 SR
Queue Stats
49W - 63L
1,330 Elo+
Solo
Bacchus
Bacchus
Sebounador
Bacchus
Level 28
God Stats
9W - 18L
1,354 SR
Queue Stats
68W - 89L
1,394 Elo+
Solo
Bakasura
Bakasura
edwin31416
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,338 Elo+
Solo
Anubis
Anubis
joes47
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AggroAlex
Bakasura
11
3 / 1 / 1
6,633
553
3,393
8,176
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Deaqos
Jormungandr
10
3 / 1 / 3
6,191
516
3,715
5,898
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
RiceSoGood
Artemis
9
4 / 3 / 2
5,915
493
7,120
5,016
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
13
6 / 1 / 2
7,740
645
7,123
5,620
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
xPercz
Erlang Shen
12
4 / 1 / 4
7,275
606
4,406
5,962
3,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Deltadune
Hou Yi
9
2 / 3 / 0
5,768
481
6,254
9,357
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
KenKendro
Guan Yu
8
1 / 6 / 1
5,373
448
4,526
10,216
5,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Sebounador
Bacchus
10
2 / 2 / 2
6,384
532
3,349
8,522
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
edwin31416
Bakasura
5
0 / 2 / 0
4,551
379
0
4,839
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
joes47
Anubis
9
1 / 7 / 0
6,023
502
516
7,096
2,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
20
Kills
6
7
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AggroAlex
Bakasura
3
1
1
3.5
W
Jormungandr
Deaqos
Jormungandr
3
1
3
4.5
L
Hou Yi
Deltadune
Hou Yi
2
3
0
0.67
L
Guan Yu
KenKendro
Guan Yu
1
6
1
0.25
W
Artemis
RiceSoGood
Artemis
4
3
2
1.67
L
Bacchus
Sebounador
Bacchus
2
2
2
1.5
L
Bakasura
edwin31416
Bakasura
0
2
0
0
L
Anubis
joes47
Anubis
1
7
0
0.14
W
Nu Wa
6
1
2
7
W
Erlang Shen
xPercz
Erlang Shen
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,757
Damage
14,645
30,672
Taken
40,030
12,213
Mitigated
17,575
6,921
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AggroAlex
Bakasura
3,393
2,401
0
1,457
8,176
2,598
0
39
8,137
0
40,679
W
Jormungandr
Deaqos
Jormungandr
3,715
1,082
0
592
5,898
3,152
0
2,305
3,593
26,108
0
L
Hou Yi
Deltadune
Hou Yi
6,254
2,858
0
4,042
9,357
2,512
82
2,524
6,833
0
33,893
L
Guan Yu
KenKendro
Guan Yu
4,526
1,291
85
2,555
10,216
5,717
280
1,705
8,401
0
25,886
W
Artemis
RiceSoGood
Artemis
7,120
3,570
0
1,431
5,016
1,538
96
1,035
3,981
0
13,927
L
Bacchus
Sebounador
Bacchus
3,349
702
0
1,868
8,522
5,791
70
2,443
6,079
16,484
0
L
Bakasura
edwin31416
Bakasura
0
0
0
1,337
4,839
1,175
0
1,033
3,806
0
6,944
L
Anubis
joes47
Anubis
516
173
0
615
7,096
2,380
0
3,133
3,963
17,140
0
W
Nu Wa
7,123
2,771
0
2,214
5,620
1,771
856
396
5,224
47,466
0
W
Erlang Shen
xPercz
Erlang Shen
4,406
1,995
0
1,227
5,962
3,154
598
90
5,872
0
33,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,754
Gold Earned
28,099
304
Minions Killed
204
0
Camps Cleared
0
1,068,827
Distance Traveled
913,374
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,633
553
82
7
0
274,999
3
W
Jormungandr
6,191
516
44
4
0
186,381
1
L
Hou Yi
5,768
481
62
5
0
173,001
2
L
Guan Yu
5,373
448
46
4
0
241,495
2
W
Artemis
5,915
493
19
2
0
177,050
4
L
Bacchus
6,384
532
29
2
0
196,727
0
L
Bakasura
4,551
379
27
2
0
110,680
0
L
Anubis
6,023
502
40
3
0
191,471
0
W
Nu Wa
7,740
645
86
7
0
194,253
2
W
Erlang Shen
7,275
606
73
6
0
236,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role