Player Matchup

Chernobog
Chernobog
GLX_ShadowDragon
Chernobog
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anubis
Anubis
Maxdragox
Anubis
Level 26
God Stats
1W - 2L
1,633 SR
Queue Stats
27W - 43L
1,480 Elo+
Solo
Danzaburou
Danzaburou
PappiMoe
Danzaburou
Level 22
God Stats
13W - 9L
1,661 SR
Queue Stats
69W - 62L
1,574 Elo+
Solo
Cabrakan
Cabrakan
SheepZyy
Cabrakan
Level 26
God Stats
4W - 11L
1,488 SR
Queue Stats
72W - 88L
1,598 Elo+
Solo
Ares
Ares
gankthefiregiant
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 120L
1,554 Elo+
Solo
Team Averages
Level 19
1,556 SR
1,541 Elo+

VS

Team Averages
Level 20
1,519 SR
1,516 Elo+
Nemesis
Nemesis
AGN Bulletproof
Nemesis
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 88L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
Gojo Satooru
Sun Wukong
Level 21
God Stats
6W - 2L
1,500 SR
Queue Stats
118W - 124L
1,509 Elo+
Solo
Cerberus
Cerberus
ProginatorDragon
Cerberus
Level 18
God Stats
12W - 6L
1,615 SR
Queue Stats
27W - 24L
1,535 Elo+
Solo
Rama
Rama
Topdkb55
Rama
Level 17
God Stats
22W - 14L
1,481 SR
Queue Stats
262W - 246L
1,487 Elo+
Solo
Chang'e
Chang'e
yaIIa
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
4
0 / 7 / 2
5,014
313
1,222
5,873
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Maxdragox
Anubis
12
0 / 3 / 1
7,019
439
1,818
6,005
2,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PappiMoe
Danzaburou
10
5 / 6 / 4
7,422
464
9,664
12,074
3,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SheepZyy
Cabrakan
11
3 / 4 / 5
7,358
460
5,570
12,540
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 8 / 0
6,810
426
8,229
15,895
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 2
9,991
624
10,725
8,708
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Gojo Satooru
Sun Wukong
16
1 / 0 / 5
9,580
599
2,515
8,097
4,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 8 / 2
7,232
452
3,066
13,318
4,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
14
4 / 2 / 4
8,375
523
6,101
11,774
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
yaIIa
Chang'e
14
6 / 0 / 5
9,130
571
6,192
8,315
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
26
28
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
2
2
6.5
L
Chernobog
0
7
2
0.14
W
Sun Wukong
Gojo Satooru
Sun Wukong
1
0
5
3.5
L
Anubis
Maxdragox
Anubis
0
3
1
0.17
L
Danzaburou
PappiMoe
Danzaburou
5
6
4
1.17
W
3
8
2
0.5
L
Cabrakan
SheepZyy
Cabrakan
3
4
5
1.38
W
Rama
4
2
4
3
L
2
8
0
0.25
W
Chang'e
yaIIa
Chang'e
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,503
Damage
28,599
52,387
Taken
50,212
23,989
Mitigated
19,476
9,614
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,725
6,258
0
1,429
8,708
4,059
1,570
2,372
6,336
0
62,139
L
Chernobog
1,222
860
0
389
5,873
1,397
355
1,441
4,326
0
5,997
W
Sun Wukong
Gojo Satooru
Sun Wukong
2,515
454
0
3,663
8,097
4,385
0
2,092
6,005
0
58,450
L
Anubis
Maxdragox
Anubis
1,818
335
50
968
6,005
2,218
0
898
5,009
35,581
0
L
Danzaburou
PappiMoe
Danzaburou
9,664
2,710
0
2,133
12,074
3,574
720
1,649
10,349
0
42,445
W
3,066
284
0
3,662
13,318
4,405
124
4,273
9,045
24,192
0
L
Cabrakan
SheepZyy
Cabrakan
5,570
1,213
0
2,997
12,540
11,283
0
2,169
10,321
16,135
0
W
Rama
6,101
5,364
0
7,403
11,774
3,807
1,046
3,422
8,352
0
50,069
L
8,229
797
0
3,077
15,895
5,517
0
2,621
13,124
39,918
0
W
Chang'e
yaIIa
Chang'e
6,192
1,082
863
4,186
8,315
2,820
1,105
3,458
4,857
41,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
44,308
225
Minions Killed
449
0
Camps Cleared
0
1,212,751
Distance Traveled
1,468,534
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,991
624
98
6
0
327,320
1
L
Chernobog
5,014
313
7
0
0
165,056
0
W
Sun Wukong
9,580
599
142
9
0
301,507
0
L
Anubis
7,019
439
66
4
0
230,599
0
L
Danzaburou
7,422
464
64
4
0
263,032
0
W
Cerberus
7,232
452
50
3
0
285,079
0
L
Cabrakan
7,358
460
23
1
0
280,205
1
W
Rama
8,375
523
82
5
0
266,484
1
L
Ares
6,810
426
65
4
0
273,859
0
W
Chang'e
9,130
571
77
5
0
288,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role