Player Matchup

Janus
Janus
CristoReventor11
Janus
Level 17
God Stats
4W - 5L
1,258 SR
Queue Stats
134W - 125L
1,613 Elo+
Solo
Cernunnos
Cernunnos
MasterHaruo
Cernunnos
Level 16
God Stats
28W - 11L
1,747 SR
Queue Stats
143W - 112L
1,534 Elo+
Party 1
Osiris
Osiris
Oneshotyourface
Osiris
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 235L
1,541 Elo+
Solo
Set
Set
Synateez
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 74L
1,457 Elo+
Solo
Bacchus
Bacchus
greenartem
Bacchus
Level 29
God Stats
10W - 4L
1,603 SR
Queue Stats
80W - 64L
1,533 Elo+
Party 1
Team Averages
Level 23
1,522 SR
1,536 Elo+

VS

Team Averages
Level 12
1,476 SR
1,521 Elo+
Nu Wa
Nu Wa
Darriane
Nu Wa
Level 18
God Stats
0W - 2L
1,259 SR
Queue Stats
19W - 22L
1,516 Elo+
Solo
Chernobog
Chernobog
Irmiux312
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
elliderchoez
Mercury
Level 15
God Stats
27W - 22L
1,877 SR
Queue Stats
191W - 216L
1,658 Elo+
Solo
Osiris
Osiris
q3xx
Osiris
Level 4
God Stats
2W - 3L
1,247 SR
Queue Stats
7W - 11L
1,441 Elo+
Solo
Aphrodite
Aphrodite
zzzASHUzzz
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 1
9,140
609
11,191
5,503
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
MasterHaruo
Cernunnos
14
3 / 0 / 9
8,350
557
10,141
9,069
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 2
7,867
524
2,177
5,104
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 4 / 6
8,078
539
5,504
10,716
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
greenartem
Bacchus
12
9 / 0 / 9
8,872
591
6,994
10,442
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Darriane
Nu Wa
11
1 / 4 / 2
6,781
452
4,232
6,654
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Irmiux312
Chernobog
9
1 / 6 / 0
6,032
402
4,096
11,430
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
elliderchoez
Mercury
6
0 / 5 / 1
5,345
356
726
9,870
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
q3xx
Osiris
6
0 / 8 / 0
4,920
328
1,059
7,252
3,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
zzzASHUzzz
Aphrodite
13
2 / 4 / 0
7,688
513
6,067
12,165
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
26
Kills
4
5
Deaths
27
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
12
0
1
12.5
L
Nu Wa
Darriane
Nu Wa
1
4
2
0.5
L
Chernobog
Irmiux312
Chernobog
1
6
0
0.17
W
Cernunnos
MasterHaruo
Cernunnos
3
0
9
7.5
W
0
1
2
1
W
2
4
6
1.25
L
Mercury
elliderchoez
Mercury
0
5
1
0.1
W
Bacchus
greenartem
Bacchus
9
0
9
13.5
L
Osiris
q3xx
Osiris
0
8
0
0
L
Aphrodite
zzzASHUzzz
Aphrodite
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,007
Damage
16,180
40,834
Taken
47,371
25,433
Mitigated
14,728
13,050
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,191
1,108
0
2,071
5,503
1,988
844
885
4,568
59,786
0
L
Nu Wa
Darriane
Nu Wa
4,232
314
0
399
6,654
1,935
0
3,684
2,690
33,798
0
L
Chernobog
Irmiux312
Chernobog
4,096
1,867
0
2,629
11,430
3,014
0
3,998
7,337
0
25,914
W
Cernunnos
MasterHaruo
Cernunnos
10,141
5,170
0
5,976
9,069
3,394
5,080
2,174
6,773
0
50,063
W
2,177
276
0
1,000
5,104
3,410
131
1,744
3,231
0
34,285
W
5,504
1,597
0
2,635
10,716
4,592
282
2,405
8,199
0
44,509
L
Mercury
elliderchoez
Mercury
726
186
0
1,056
9,870
2,174
708
4,092
5,640
0
11,818
W
Bacchus
greenartem
Bacchus
6,994
680
0
1,368
10,442
12,049
415
2,606
7,641
21,110
0
L
Osiris
q3xx
Osiris
1,059
177
0
125
7,252
3,093
0
3,013
4,135
0
6,148
L
Aphrodite
zzzASHUzzz
Aphrodite
6,067
229
685
7,042
12,165
4,512
0
2,764
9,134
39,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
30,766
403
Minions Killed
246
0
Camps Cleared
0
1,497,604
Distance Traveled
1,192,755
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,140
609
127
8
0
293,687
1
L
Nu Wa
6,781
452
66
4
0
201,702
1
L
Chernobog
6,032
402
44
3
0
262,396
2
W
Cernunnos
8,350
557
88
6
0
263,146
7
W
Osiris
7,867
524
80
5
0
284,985
0
W
Set
8,078
539
89
6
0
323,738
5
L
Mercury
5,345
356
28
2
0
273,314
0
W
Bacchus
8,872
591
19
1
0
332,048
3
L
Osiris
4,920
328
10
1
0
190,516
1
L
Aphrodite
7,688
513
98
7
0
264,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role