Player Matchup

Chronos
Chronos
Kistone
Chronos
Level 25
God Stats
7W - 7L
1,493 SR
Queue Stats
61W - 76L
1,395 Elo+
Party 1
Nemesis
Nemesis
KrocL
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
MechOtauro
Guan Yu
Level 26
God Stats
1W - 2L
1,684 SR
Queue Stats
15W - 14L
1,458 Elo+
Solo
Ymir
Ymir
NerzulKZ
Ymir
Level 16
God Stats
19W - 23L
1,447 SR
Queue Stats
160W - 196L
1,314 Elo+
Party 1
Cupid
Cupid
scorta
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,525 SR
1,433 Elo+

VS

Team Averages
Level 10
1,534 SR
1,390 Elo+
Jormungandr
Jormungandr
JohnDGeromTV
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MovelllAway
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
VixenFluff
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,084 Elo+
Solo
Thor
Thor
greatrome
Thor
Level 27
God Stats
2W - 0L
1,733 SR
Queue Stats
40W - 35L
1,500 Elo+
Solo
Ullr
Ullr
scarfxce
Ullr
Level 15
God Stats
6W - 6L
1,438 SR
Queue Stats
43W - 35L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kistone
Chronos
10
2 / 2 / 6
7,345
387
4,383
7,321
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
KrocL
Nemesis
12
3 / 4 / 1
7,968
419
3,850
12,628
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
MechOtauro
Guan Yu
13
1 / 2 / 0
8,386
441
7,849
12,429
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
14
6 / 3 / 5
9,302
490
14,066
17,779
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
scorta
Cupid
13
3 / 12 / 4
8,670
456
11,745
17,058
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JohnDGeromTV
Jormungandr
15
1 / 5 / 5
9,432
496
5,415
12,686
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
15
4 / 8 / 9
9,801
516
11,268
15,264
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
VixenFluff
Amaterasu
17
2 / 0 / 9
9,845
518
8,830
16,252
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
18
10 / 0 / 6
11,423
601
12,068
13,590
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
17
6 / 2 / 1
10,957
577
12,065
14,620
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
15
Kills
23
23
Deaths
15
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
JohnDGeromTV
Jormungandr
1
5
5
0.7
L
Chronos
Kistone
Chronos
2
2
6
2.5
L
Nemesis
KrocL
Nemesis
3
4
1
0.88
L
Guan Yu
MechOtauro
Guan Yu
1
2
0
0.5
W
Olorun
4
8
9
1.06
L
Ymir
6
3
5
2.83
W
Amaterasu
VixenFluff
Amaterasu
2
0
9
6.5
W
Thor
10
0
6
13
W
Ullr
6
2
1
3.25
L
Cupid
scorta
Cupid
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,893
Damage
49,646
67,215
Taken
72,412
37,783
Mitigated
41,238
9,593
Healing
26,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
JohnDGeromTV
Jormungandr
5,415
1,466
0
1,103
12,686
8,680
951
5,722
6,914
36,718
0
L
Chronos
Kistone
Chronos
4,383
867
0
1,928
7,321
2,278
246
2,787
4,509
21,161
0
L
Nemesis
KrocL
Nemesis
3,850
1,236
0
1,263
12,628
3,874
635
1,106
11,472
0
30,680
L
Guan Yu
MechOtauro
Guan Yu
7,849
2,631
254
2,122
12,429
10,501
600
2,726
9,339
287
38,056
W
Olorun
11,268
4,684
623
5,234
15,264
5,594
3,430
5,094
10,095
42,632
0
L
Ymir
14,066
2,389
0
898
17,779
15,643
0
6,287
11,398
34,516
0
W
Amaterasu
VixenFluff
Amaterasu
8,830
4,520
0
8,054
16,252
14,018
95
3,073
12,938
37
50,843
W
Thor
12,068
2,803
0
6,954
13,590
5,712
0
1,614
11,926
0
75,877
W
Ullr
12,065
8,671
0
4,915
14,620
7,234
6,050
3,165
11,405
0
80,764
L
Cupid
scorta
Cupid
11,745
5,997
0
3,128
17,058
5,487
0
3,810
13,173
0
39,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
51,458
248
Minions Killed
481
0
Camps Cleared
0
1,618,455
Distance Traveled
1,677,167
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,432
496
70
4
0
322,657
1
L
Chronos
7,345
387
26
1
0
257,941
0
L
Nemesis
7,968
419
51
3
0
371,909
3
L
Guan Yu
8,386
441
77
4
0
356,762
1
W
Olorun
9,801
516
67
4
0
276,148
2
L
Ymir
9,302
490
44
2
0
343,317
2
W
Amaterasu
9,845
518
94
5
0
361,690
0
W
Thor
11,423
601
113
6
0
375,172
1
W
Ullr
10,957
577
137
7
0
341,500
4
L
Cupid
8,670
456
50
3
0
288,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role