Player Matchup

Da Ji
Da Ji
E3nz08
Da Ji
Level 25
God Stats
2W - 0L
1,730 SR
Queue Stats
37W - 23L
1,500 Elo+
Party 1
Neith
Neith
IVIAZE_v2
Neith
Level 22
God Stats
49W - 46L
1,532 SR
Queue Stats
479W - 547L
1,456 Elo+
Solo
Cthulhu
Cthulhu
K1u1n07
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,516 Elo+
Party 1
Medusa
Medusa
L_Linen
Medusa
Level 5
God Stats
29W - 34L
1,486 SR
Queue Stats
30W - 36L
1,402 Elo+
Solo
Nu Wa
Nu Wa
TuckandRoll7
Nu Wa
Level 7
God Stats
7W - 2L
1,500 SR
Queue Stats
53W - 59L
1,524 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,480 Elo+

VS

Team Averages
Level 16
1,395 SR
1,492 Elo+
Neith
Neith
KG7 1905
Neith
Level 12
God Stats
0W - 1L
1,293 SR
Queue Stats
20W - 18L
1,503 Elo+
Solo
Ares
Ares
MADVILLAINY V1
Ares
Level 24
God Stats
16W - 17L
1,442 SR
Queue Stats
80W - 82L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
Pacifica9864
Kukulkan
Level 18
God Stats
35W - 54L
1,475 SR
Queue Stats
316W - 388L
1,594 Elo+
Solo
Zeus
Zeus
jackandhenry38
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 83L
1,479 Elo+
Party 2
Tiamat
Tiamat
kage_2877
Tiamat
Level 4
God Stats
0W - 2L
1,267 SR
Queue Stats
9W - 18L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
E3nz08
Da Ji
20
15 / 4 / 8
16,179
1,156
25,495
17,866
8,442
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
IVIAZE_v2
Neith
19
3 / 8 / 15
13,035
931
19,151
20,939
9,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
K1u1n07
Cthulhu
20
2 / 2 / 23
13,611
972
19,510
25,969
36,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
L_Linen
Medusa
20
11 / 4 / 9
15,708
1,122
24,988
18,171
7,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 7 / 18
13,217
944
20,698
18,755
8,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KG7 1905
Neith
20
8 / 7 / 10
14,984
1,070
29,491
33,517
14,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 5 / 13
13,422
959
14,065
21,839
24,366
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Pacifica9864
Kukulkan
20
7 / 6 / 13
14,883
1,063
26,036
24,052
10,556
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 10 / 14
14,098
1,007
25,024
30,121
13,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
kage_2877
Tiamat
15
0 / 4 / 2
10,267
733
653
4,066
1,456
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
77
32
Kills
25
25
Deaths
32
73
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Da Ji
E3nz08
Da Ji
15
4
8
4.75
W
Neith
IVIAZE_v2
Neith
3
8
15
1.31
W
Cthulhu
K1u1n07
Cthulhu
2
2
23
6.75
L
Neith
KG7 1905
Neith
8
7
10
1.86
W
Medusa
L_Linen
Medusa
11
4
9
3.88
L
4
5
13
2.1
L
Kukulkan
Pacifica9864
Kukulkan
7
6
13
2.25
W
1
7
18
1.43
L
6
10
14
1.3
L
Tiamat
kage_2877
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,842
Damage
95,269
101,700
Taken
113,595
70,103
Mitigated
64,632
10,679
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
E3nz08
Da Ji
25,495
7,573
0
1,211
17,866
8,442
0
12,759
5,107
0
38,323
W
Neith
IVIAZE_v2
Neith
19,151
9,992
0
4,048
20,939
9,129
0
13,012
7,927
0
33,036
W
Cthulhu
K1u1n07
Cthulhu
19,510
1,799
126
963
25,969
36,007
0
16,620
9,349
35,967
0
L
Neith
KG7 1905
Neith
29,491
17,352
0
7,809
33,517
14,709
0
9,567
23,775
0
57,432
W
Medusa
L_Linen
Medusa
24,988
12,662
307
1,791
18,171
7,765
0
10,335
7,836
0
75,334
L
14,065
546
0
161
21,839
24,366
0
8,581
13,055
31,384
0
L
Kukulkan
Pacifica9864
Kukulkan
26,036
3,019
0
973
24,052
10,556
0
10,152
13,625
76,192
0
W
20,698
7,442
0
2,233
18,755
8,760
0
13,052
5,703
45,732
0
L
25,024
7,197
54
5,541
30,121
13,545
0
9,442
20,529
57,902
0
L
Tiamat
kage_2877
Tiamat
653
330
0
0
4,066
1,456
0
1,641
2,403
1,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,750
Gold Earned
67,654
259
Minions Killed
286
10
Camps Cleared
2
1,159,975
Distance Traveled
892,832
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,179
1,156
23
2
5
258,861
1
W
Neith
13,035
931
34
2
2
199,612
0
W
Cthulhu
13,611
972
39
3
0
289,255
0
L
Neith
14,984
1,070
71
5
0
215,057
0
W
Medusa
15,708
1,122
109
8
1
211,829
0
L
Ares
13,422
959
21
2
2
226,355
0
L
Kukulkan
14,883
1,063
127
9
0
249,018
0
W
Nu Wa
13,217
944
54
4
2
200,418
0
L
Zeus
14,098
1,007
67
5
0
173,460
0
L
Tiamat
10,267
733
0
0
0
28,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role