Player Matchup

King Arthur
King Arthur
Bronze I
SPIDER-MAN1316
King Arthur
Bronze I
Level 45
God Stats
2W - 10L
1,092 SR
Queue Stats
7W - 18L
770 MMR
Party 3
Ymir
Ymir
Silver II
gartenundwohnunk
Ymir
Silver II
Level 59
God Stats
23W - 23L
1,541 SR
Queue Stats
140W - 145L
1,228 MMR
Solo
Chernobog
Chernobog
Bronze I
teemo974
Chernobog
Bronze I
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
770 MMR
Party 3
Vulcan
Vulcan
Gold V
warkcas
Vulcan
Gold V
Level 84
God Stats
16W - 10L
1,560 SR
Queue Stats
119W - 123L
1,198 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
x_Vinnii_x
Erlang Shen
Gold IV
Level 155
God Stats
11W - 11L
1,561 SR
Queue Stats
230W - 250L
1,211 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 78
1,451 SR
1,035 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,408 SR
1,014 MMR
Medusa
Medusa
Silver V
Havbo_m
Medusa
Silver V
Level 49
God Stats
7W - 13L
1,293 SR
Queue Stats
30W - 64L
605 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
JegSkalPaaToilet
Kumbhakarna
Silver IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 49L
787 MMR
Party 1
Merlin
Merlin
Gold IV
PVP-Rentner
Merlin
Gold IV
Level 158
God Stats
10W - 14L
1,269 SR
Queue Stats
346W - 339L
1,231 MMR
Solo
Tyr
Tyr
Silver I
candevin
Tyr
Silver I
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 60L
1,202 MMR
Party 2
Nemesis
Nemesis
Gold V
savas297
Nemesis
Gold V
Level 85
God Stats
19W - 16L
1,480 SR
Queue Stats
354W - 376L
1,247 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SPIDER-MAN1316
King Arthur
20
3 / 3 / 15
19,392
441
29,405
47,679
73,356
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
1 / 9 / 13
16,909
384
13,273
42,589
58,638
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
teemo974
Chernobog
20
0 / 7 / 6
18,111
412
9,001
31,300
14,852
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
warkcas
Vulcan
20
13 / 3 / 5
24,617
559
63,416
29,219
17,907
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
x_Vinnii_x
Erlang Shen
20
6 / 10 / 5
22,332
508
27,071
52,948
36,705
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
JanusArachneDanzaburouSetCu Chulainn

VS

Bans
ScyllaAh Muzen CabApolloNu WaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Havbo_m
Medusa
20
2 / 3 / 4
21,304
484
22,935
33,235
13,877
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
JegSkalPaaToilet
Kumbhakarna
20
2 / 4 / 10
18,086
411
11,481
39,997
46,069
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
20
10 / 4 / 10
21,429
487
52,093
27,962
11,765
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 2 / 7
20,940
476
15,932
41,446
54,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
savas297
Nemesis
20
10 / 10 / 13
21,781
495
37,806
44,956
25,021
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
75
23
Kills
31
32
Deaths
23
44
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
Havbo_m
Medusa
2
3
4
1.33
L
Kumbhakarna
JegSkalPaaToilet
Kumbhakarna
2
4
10
1.75
L
Merlin
10
4
10
3.75
W
King Arthur
SPIDER-MAN1316
King Arthur
3
3
15
3.5
L
7
2
7
5.25
W
1
9
13
0.83
L
Nemesis
savas297
Nemesis
10
10
13
1.65
W
Chernobog
teemo974
Chernobog
0
7
6
0.43
W
Vulcan
warkcas
Vulcan
13
3
5
5.17
W
Erlang Shen
x_Vinnii_x
Erlang Shen
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,166
Damage
140,247
203,735
Taken
187,596
201,458
Mitigated
150,907
68,252
Healing
61,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Havbo_m
Medusa
22,935
8,158
0
18,137
33,235
13,877
2,569
12,405
20,373
0
230,537
L
Kumbhakarna
JegSkalPaaToilet
Kumbhakarna
11,481
1,122
0
11,896
39,997
46,069
317
20,948
17,953
32,010
0
L
Merlin
52,093
1,689
911
8,789
27,962
11,765
36
15,620
12,049
192,087
0
W
King Arthur
SPIDER-MAN1316
King Arthur
29,405
1,773
0
22,076
47,679
73,356
292
15,655
31,776
683
103,467
L
15,932
3,511
0
10,362
41,446
54,175
1,863
12,679
26,396
0
125,437
W
13,273
768
0
3,078
42,589
58,638
154
15,745
26,296
42,962
0
L
Nemesis
savas297
Nemesis
37,806
26,173
0
11,110
44,956
25,021
0
20,770
23,347
0
215,047
W
Chernobog
teemo974
Chernobog
9,001
5,469
0
9,909
31,300
14,852
4,655
11,410
19,786
0
132,430
W
Vulcan
warkcas
Vulcan
63,416
17,003
1,680
9,021
29,219
17,907
397
14,162
14,363
235,583
0
W
Erlang Shen
x_Vinnii_x
Erlang Shen
27,071
14,577
0
22,488
52,948
36,705
5,587
9,536
43,239
0
239,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,361
Gold Earned
103,540
991
Minions Killed
992
0
Camps Cleared
0
3,953,451
Distance Traveled
4,050,115
45
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
21,304
484
293
7
0
774,805
2
L
Kumbhakarna
18,086
411
35
1
0
814,715
3
L
Merlin
21,429
487
271
6
0
776,526
19
W
King Arthur
19,392
441
154
4
0
829,592
14
L
Tyr
20,940
476
197
4
0
857,358
3
W
Ymir
16,909
384
49
1
0
741,825
13
L
Nemesis
21,781
495
196
4
0
826,711
4
W
Chernobog
18,111
412
198
5
0
655,836
5
W
Vulcan
24,617
559
305
7
0
857,565
8
W
Erlang Shen
22,332
508
285
6
0
868,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role