Player Matchup

Fenrir
Fenrir
Floor Gang3390
Fenrir
Level 68
God Stats
5W - 5L
1,441 SR
Queue Stats
63W - 57L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
SainttDesu
Baron Samedi
Level 104
God Stats
3W - 1L
1,236 SR
Queue Stats
114W - 88L
1,464 Elo+
Solo
Medusa
Medusa
Sin_Of_Sloth04
Medusa
Level 75
God Stats
76W - 70L
1,531 SR
Queue Stats
360W - 338L
1,422 Elo+
Party 2
Erlang Shen
Erlang Shen
Twilxght_Prince
Erlang Shen
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 42L
1,322 Elo+
Party 2
Poseidon
Poseidon
outlawtorn21
Poseidon
Level 145
God Stats
1W - 3L
1,218 SR
Queue Stats
65W - 68L
1,460 Elo+
Solo
Team Averages
Level 84
1,385 SR
1,432 Elo+

VS

Team Averages
Level 62
1,546 SR
1,448 Elo+
Achilles
Achilles
armaan045
Achilles
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 213L
1,454 Elo+
Solo
Anhur
Anhur
clanistax
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,536 Elo+
Party 1
Ymir
Ymir
maariogonzalvez7
Ymir
Level 26
God Stats
0W - 3L
1,730 SR
Queue Stats
43W - 42L
1,613 Elo+
Party 1
Serqet
Serqet
modaoKyungsoo
Serqet
Level 56
God Stats
3W - 10L
1,498 SR
Queue Stats
8W - 22L
1,277 Elo+
Solo
Olorun
Olorun
nmibrahim
Olorun
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,976
497
748
3,434
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
SainttDesu
Baron Samedi
7
2 / 0 / 3
4,828
604
3,047
2,323
923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
3 / 0 / 1
4,803
600
3,312
1,905
487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Erlang Shen
Twilxght_Prince
Erlang Shen
7
0 / 3 / 1
3,972
497
1,397
4,868
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
outlawtorn21
Poseidon
9
4 / 1 / 0
5,431
679
3,292
3,118
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
armaan045
Achilles
9
3 / 1 / 1
5,224
653
3,971
6,141
3,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anhur
clanistax
Anhur
5
0 / 3 / 0
3,521
440
318
3,961
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 0
3,749
469
714
4,453
2,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 2 / 0
4,236
530
245
3,999
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
nmibrahim
Olorun
5
0 / 2 / 0
3,519
440
403
2,729
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
4
5
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Baron Samedi
SainttDesu
Baron Samedi
2
0
3
3.5
W
3
0
1
3.5
W
Erlang Shen
Twilxght_Prince
Erlang Shen
0
3
1
0.17
L
Achilles
armaan045
Achilles
3
1
1
3.5
L
Anhur
clanistax
Anhur
0
3
0
0
L
0
2
0
0
L
1
2
0
0.5
L
Olorun
nmibrahim
Olorun
0
2
0
0
W
Poseidon
outlawtorn21
Poseidon
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,796
Damage
5,651
15,648
Taken
21,283
4,606
Mitigated
8,417
7,004
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
748
291
0
1,574
3,434
949
0
0
3,434
0
13,932
W
Baron Samedi
SainttDesu
Baron Samedi
3,047
134
249
1,437
2,323
923
0
309
2,014
9,604
0
W
3,312
1,242
0
960
1,905
487
108
405
1,500
0
20,251
W
Erlang Shen
Twilxght_Prince
Erlang Shen
1,397
588
0
1,524
4,868
1,442
0
0
4,868
0
9,539
L
Achilles
armaan045
Achilles
3,971
1,075
0
2,260
6,141
3,565
117
0
6,141
0
24,196
L
Anhur
clanistax
Anhur
318
93
0
847
3,961
994
0
1,465
2,496
0
8,608
L
714
228
0
920
4,453
2,012
0
1,582
2,871
5,828
0
L
245
122
0
1,063
3,999
1,109
0
1,229
2,694
0
14,037
L
Olorun
nmibrahim
Olorun
403
116
0
907
2,729
737
0
1,761
742
7,904
0
W
Poseidon
outlawtorn21
Poseidon
3,292
263
0
1,260
3,118
805
36
403
2,715
25,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,010
Gold Earned
20,249
176
Minions Killed
126
0
Camps Cleared
0
715,360
Distance Traveled
668,523
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,976
497
34
4
0
153,594
5
W
Baron Samedi
4,828
604
5
1
0
143,560
3
W
Medusa
4,803
600
49
6
0
136,022
1
W
Erlang Shen
3,972
497
23
3
0
150,787
1
L
Achilles
5,224
653
50
6
0
151,946
2
L
Anhur
3,521
440
20
3
0
136,061
0
L
Ymir
3,749
469
9
1
0
145,174
1
L
Serqet
4,236
530
34
4
0
158,049
4
L
Olorun
3,519
440
13
2
0
77,293
0
W
Poseidon
5,431
679
65
8
0
131,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role