Player Matchup

Apollo
Apollo
Lil Usi
Apollo
Level 97
God Stats
46W - 26L
1,747 SR
Queue Stats
236W - 206L
1,537 Elo+
Solo
Bellona
Bellona
Tacota-del-Norte
Bellona
Level 155
God Stats
0W - 1L
1,293 SR
Queue Stats
510W - 489L
1,475 Elo+
Solo
Artemis
Artemis
guy85
Artemis
Level 160
God Stats
103W - 75L
1,654 SR
Queue Stats
710W - 670L
1,533 Elo+
Solo
Tiamat
Tiamat
raydogs1
Tiamat
Level 108
God Stats
8W - 10L
1,500 SR
Queue Stats
288W - 266L
1,593 Elo+
Solo
Sobek
Sobek
xx1ShotPxx
Sobek
Level 97
God Stats
29W - 29L
1,169 SR
Queue Stats
520W - 468L
1,533 Elo+
Solo
Team Averages
Level 123
1,472 SR
1,534 Elo+

VS

Team Averages
Level 133
1,564 SR
1,515 Elo+
Apollo
Apollo
Do The Ephrum
Apollo
Level 153
God Stats
18W - 12L
1,697 SR
Queue Stats
711W - 704L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Mikerodel
Baron Samedi
Level 148
God Stats
79W - 50L
1,576 SR
Queue Stats
232W - 215L
1,535 Elo+
Solo
Hera
Hera
WARRIORpoutine
Hera
Level 119
God Stats
6W - 0L
1,854 SR
Queue Stats
18W - 10L
1,536 Elo+
Party 1
Cupid
Cupid
baggizpwn
Cupid
Level 138
God Stats
3W - 1L
1,256 SR
Queue Stats
45W - 38L
1,491 Elo+
Party 1
Pele
Pele
xincy-_-
Pele
Level 107
God Stats
4W - 4L
1,437 SR
Queue Stats
138W - 160L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lil Usi
Apollo
11
0 / 1 / 0
5,841
531
2,346
5,512
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
4,763
433
2,294
4,861
3,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
guy85
Artemis
8
0 / 3 / 1
4,601
418
4,169
4,578
1,376
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
raydogs1
Tiamat
8
0 / 5 / 0
4,589
417
2,082
9,045
4,496
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
8
1 / 2 / 0
4,585
417
2,684
6,878
3,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,790
617
3,579
5,952
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Mikerodel
Baron Samedi
9
0 / 1 / 5
5,721
520
3,221
6,866
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 3
6,877
625
3,883
3,182
1,060
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
baggizpwn
Cupid
9
2 / 0 / 3
5,487
499
1,640
4,616
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
11
5 / 0 / 4
6,413
583
5,672
6,072
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
12
12
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Apollo
Lil Usi
Apollo
0
1
0
0
W
Baron Samedi
Mikerodel
Baron Samedi
0
1
5
2.5
L
0
1
0
0
W
3
0
3
4.5
W
Cupid
baggizpwn
Cupid
2
0
3
3.5
L
Artemis
guy85
Artemis
0
3
1
0.17
L
Tiamat
raydogs1
Tiamat
0
5
0
0
W
Pele
5
0
4
7
L
Sobek
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,575
Damage
17,995
30,874
Taken
26,688
14,712
Mitigated
8,742
11,197
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,579
1,729
0
4,187
5,952
2,004
0
0
5,702
0
41,142
L
Apollo
Lil Usi
Apollo
2,346
1,770
0
1,124
5,512
1,668
0
86
5,412
0
42,519
W
Baron Samedi
Mikerodel
Baron Samedi
3,221
167
997
3,934
6,866
2,919
76
1,614
5,252
21,091
0
L
2,294
840
0
2,280
4,861
3,296
0
0
4,861
0
17,907
W
3,883
757
0
1,500
3,182
1,060
630
1,838
1,344
39,922
0
W
Cupid
baggizpwn
Cupid
1,640
804
10
2,640
4,616
1,174
543
779
3,837
0
21,485
L
Artemis
guy85
Artemis
4,169
1,099
0
1,010
4,578
1,376
0
2,030
2,548
0
22,812
L
Tiamat
raydogs1
Tiamat
2,082
156
0
3,736
9,045
4,496
0
3,062
5,751
20,715
0
W
Pele
5,672
1,643
0
1,045
6,072
1,585
0
535
5,537
0
32,606
L
Sobek
2,684
72
0
3,047
6,878
3,876
0
1,640
5,198
13,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
31,288
209
Minions Killed
308
0
Camps Cleared
0
863,786
Distance Traveled
977,766
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,790
617
84
8
0
184,880
1
L
Apollo
5,841
531
86
8
0
187,424
2
W
Baron Samedi
5,721
520
28
3
0
167,766
0
L
Bellona
4,763
433
38
3
0
131,661
0
W
Hera
6,877
625
88
8
0
209,546
4
W
Cupid
5,487
499
57
5
0
173,231
1
L
Artemis
4,601
418
40
4
0
155,148
0
L
Tiamat
4,589
417
28
3
0
180,630
2
W
Pele
6,413
583
51
5
0
242,343
1
L
Sobek
4,585
417
17
2
0
208,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role