Player Matchup

Kukulkan
Kukulkan
BLK_alieros325
Kukulkan
Level 28
God Stats
2W - 4L
1,167 SR
Queue Stats
32W - 19L
1,586 Elo+
Solo
Bellona
Bellona
G-Xerrow
Bellona
Level 28
God Stats
111W - 119L
1,441 SR
Queue Stats
676W - 748L
1,341 Elo+
Solo
Nemesis
Nemesis
JAVICHU_121
Nemesis
Level 23
God Stats
4W - 1L
1,538 SR
Queue Stats
17W - 15L
1,448 Elo+
Solo
Danzaburou
Danzaburou
KlGast3r
Danzaburou
Level 27
God Stats
41W - 60L
1,409 SR
Queue Stats
139W - 222L
1,306 Elo+
Solo
Jormungandr
Jormungandr
Nynoben49
Jormungandr
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 98L
1,333 Elo+
Solo
Team Averages
Level 26
1,411 SR
1,403 Elo+

VS

Team Averages
Level 14
1,432 SR
1,268 Elo+
Jormungandr
Jormungandr
Chris-tin2003
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,182 Elo+
Party 1
Danzaburou
Danzaburou
NewfixLP
Danzaburou
Level 17
God Stats
75W - 70L
1,313 SR
Queue Stats
92W - 103L
1,211 Elo+
Party 1
King Arthur
King Arthur
XsadM10
King Arthur
Level 12
God Stats
2W - 7L
1,349 SR
Queue Stats
78W - 88L
1,264 Elo+
Party 2
Bakasura
Bakasura
angelcaido6667
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,320 Elo+
Solo
Ares
Ares
borsibalogh
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 116L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
20 / 1 / 7
17,003
607
28,963
17,323
7,825
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
G-Xerrow
Bellona
20
14 / 1 / 8
18,004
643
21,792
22,434
25,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
JAVICHU_121
Nemesis
20
0 / 0 / 4
14,228
508
3,488
16,409
12,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
KlGast3r
Danzaburou
20
16 / 0 / 5
16,986
607
43,138
24,310
12,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Nynoben49
Jormungandr
19
0 / 2 / 9
13,878
496
5,957
18,356
17,323
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chris-tin2003
Jormungandr
16
0 / 16 / 0
9,836
351
7,863
25,551
25,366
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
NewfixLP
Danzaburou
17
1 / 7 / 0
10,738
384
17,513
25,105
10,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
XsadM10
King Arthur
18
1 / 9 / 0
11,001
393
7,164
28,794
22,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
14
1 / 9 / 1
9,802
350
5,773
27,553
11,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 10 / 0
9,238
330
5,330
30,777
33,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
4
50
Kills
3
4
Deaths
51
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
20
1
7
23.5
L
Jormungandr
Chris-tin2003
Jormungandr
0
16
0
0
W
Bellona
G-Xerrow
Bellona
14
1
8
18
W
Nemesis
JAVICHU_121
Nemesis
0
0
4
2
W
Danzaburou
KlGast3r
Danzaburou
16
0
5
18.5
L
Danzaburou
NewfixLP
Danzaburou
1
7
0
0.14
W
Jormungandr
Nynoben49
Jormungandr
0
2
9
2.25
L
King Arthur
XsadM10
King Arthur
1
9
0
0.11
L
Bakasura
1
9
1
0.17
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,338
Damage
43,643
98,832
Taken
137,780
75,715
Mitigated
102,883
44,535
Healing
22,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
28,963
6,528
0
8,282
17,323
7,825
1,145
7,985
9,338
96,237
0
L
Jormungandr
Chris-tin2003
Jormungandr
7,863
2,740
0
174
25,551
25,366
672
16,904
7,907
40,937
0
W
Bellona
G-Xerrow
Bellona
21,792
9,801
0
7,202
22,434
25,514
5,136
1,616
20,766
0
92,238
W
Nemesis
JAVICHU_121
Nemesis
3,488
1,139
0
6,729
16,409
12,399
34
1,748
14,653
0
159,018
W
Danzaburou
KlGast3r
Danzaburou
43,138
34,125
0
19,587
24,310
12,654
5,518
2,625
21,675
0
149,844
L
Danzaburou
NewfixLP
Danzaburou
17,513
6,467
780
8,813
25,105
10,306
461
3,746
21,331
0
91,816
W
Jormungandr
Nynoben49
Jormungandr
5,957
2,239
176
2,559
18,356
17,323
404
3,813
14,523
59,977
0
L
King Arthur
XsadM10
King Arthur
7,164
1,518
0
5,196
28,794
22,581
0
1,046
27,710
0
52,510
L
Bakasura
5,773
4,188
0
6,450
27,553
11,123
265
6,900
20,553
0
51,280
L
5,330
208
0
1,082
30,777
33,507
0
5,356
25,359
29,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,099
Gold Earned
50,615
738
Minions Killed
402
0
Camps Cleared
0
2,420,466
Distance Traveled
2,108,808
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,003
607
158
6
0
466,195
0
L
Jormungandr
9,836
351
62
2
0
327,292
2
W
Bellona
18,004
643
172
6
0
461,769
0
W
Nemesis
14,228
508
151
5
0
503,667
3
W
Danzaburou
16,986
607
174
6
0
530,710
0
L
Danzaburou
10,738
384
156
6
0
391,007
0
W
Jormungandr
13,878
496
83
3
0
458,125
1
L
King Arthur
11,001
393
76
3
0
490,657
2
L
Bakasura
9,802
350
78
3
0
449,006
0
L
Ares
9,238
330
30
1
0
450,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role