Player Matchup

Aphrodite
Aphrodite
Cheersqu33rs
Aphrodite
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
54W - 45L
1,500 Elo+
Solo
Tyr
Tyr
Faze_lauty085434
Tyr
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 70L
1,500 Elo+
Solo
Apollo
Apollo
LegitAssassin_35
Apollo
Level 146
God Stats
6W - 8L
1,419 SR
Queue Stats
609W - 617L
1,348 Elo+
Solo
Mercury
Mercury
MagiK TaquitO
Mercury
Level 83
God Stats
5W - 8L
1,538 SR
Queue Stats
185W - 222L
1,316 Elo+
Solo
Scylla
Scylla
okabenagamer
Scylla
Level 103
God Stats
47W - 31L
1,390 SR
Queue Stats
206W - 209L
1,368 Elo+
Solo
Team Averages
Level 89
1,469 SR
1,407 Elo+

VS

Team Averages
Level 101
1,558 SR
1,549 Elo+
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BxricuaX
King Arthur
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
343W - 286L
1,566 Elo+
Party 1
Ravana
Ravana
ChxmpxgneWave
Ravana
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
358W - 319L
1,557 Elo+
Party 1
Eset
Eset
The_C_Person
Eset
Level 126
God Stats
15W - 5L
1,722 SR
Queue Stats
531W - 415L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
iStayWizard
Danzaburou
Level 115
God Stats
25W - 19L
1,565 SR
Queue Stats
300W - 254L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cheersqu33rs
Aphrodite
6
0 / 5 / 0
4,121
375
519
3,906
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes

Shoes

+6%
Movement Speed

10
2 / 1 / 0
5,802
527
1,994
5,321
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 6 / 0
4,994
454
3,074
7,417
1,886
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
9
0 / 0 / 2
5,352
487
960
6,782
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
11
0 / 0 / 0
5,546
504
2,518
2,991
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 0
6,451
586
1,998
3,674
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
BxricuaX
King Arthur
9
0 / 2 / 1
5,054
459
2,200
6,462
3,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 0 / 1
5,568
506
1,276
5,069
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 1 / 6
5,982
544
5,007
5,278
2,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
iStayWizard
Danzaburou
12
8 / 0 / 2
7,446
677
5,205
4,314
1,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
0
1
W
King Arthur
BxricuaX
King Arthur
0
2
1
0.25
L
Aphrodite
Cheersqu33rs
Aphrodite
0
5
0
0
W
0
0
1
0.5
L
2
1
0
2
L
1
6
0
0.17
L
Mercury
0
0
2
1
W
3
1
6
6
W
Danzaburou
iStayWizard
Danzaburou
8
0
2
9
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,065
Damage
15,686
26,417
Taken
24,797
8,864
Mitigated
11,371
7,209
Healing
7,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,998
553
86
2,278
3,674
1,740
518
1,041
2,519
40,737
0
W
King Arthur
BxricuaX
King Arthur
2,200
642
0
1,060
6,462
3,856
0
0
6,215
0
13,608
L
Aphrodite
Cheersqu33rs
Aphrodite
519
243
680
514
3,906
1,223
0
1,069
2,837
13,396
0
W
1,276
233
0
1,634
5,069
2,185
0
1,259
3,706
0
30,955
L
1,994
443
0
2,029
5,321
2,903
0
1,071
4,075
0
23,325
L
3,074
1,200
0
876
7,417
1,886
0
2,575
4,842
0
18,148
L
Mercury
960
555
0
1,888
6,782
1,947
0
817
5,965
0
24,672
W
5,007
617
254
801
5,278
2,275
112
259
5,019
23,814
0
W
Danzaburou
iStayWizard
Danzaburou
5,205
2,786
0
1,779
4,314
1,315
711
260
4,054
0
41,119
L
Scylla
2,518
70
0
1,222
2,991
905
0
1,473
1,518
34,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,815
Gold Earned
30,501
250
Minions Killed
297
0
Camps Cleared
0
919,504
Distance Traveled
999,693
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,451
586
88
8
0
200,886
1
W
King Arthur
5,054
459
16
1
0
188,670
0
L
Aphrodite
4,121
375
20
2
0
118,435
0
W
Ravana
5,568
506
71
6
0
212,482
3
L
Tyr
5,802
527
48
4
0
206,531
2
L
Apollo
4,994
454
38
3
0
198,815
0
L
Mercury
5,352
487
72
7
0
223,433
0
W
Eset
5,982
544
46
4
0
195,366
4
W
Danzaburou
7,446
677
76
7
0
202,289
4
L
Scylla
5,546
504
72
7
0
172,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role