Player Matchup

Medusa
Medusa
DJ888VS
Medusa
Level 4
God Stats
0W - 1L
1,274 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FoSMounT
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,431 Elo+
Party 1
Artio
Artio
SrEpikito
Artio
Level 14
God Stats
1W - 2L
1,787 SR
Queue Stats
22W - 17L
1,720 Elo+
Party 2
Odin
Odin
daynSdcp
Odin
Level 16
God Stats
3W - 2L
1,552 SR
Queue Stats
15W - 17L
1,431 Elo+
Party 1
Arachne
Arachne
falber23
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Team Averages
Level 10
1,523 SR
1,516 Elo+

VS

Team Averages
Level 19
1,497 SR
1,463 Elo+
Loki
Loki
Ikarus102
Loki
Level 29
God Stats
15W - 14L
1,574 SR
Queue Stats
316W - 343L
1,397 Elo+
Solo
Yemoja
Yemoja
Isstorm
Yemoja
Level 16
God Stats
11W - 3L
1,691 SR
Queue Stats
25W - 23L
1,485 Elo+
Solo
Amaterasu
Amaterasu
Muckface
Amaterasu
Level 19
God Stats
2W - 0L
1,722 SR
Queue Stats
22W - 25L
1,548 Elo+
Solo
Chernobog
Chernobog
PAWELPAWELPAWEL
Chernobog
Level 22
God Stats
3W - 2L
1,287 SR
Queue Stats
57W - 58L
1,471 Elo+
Solo
Kukulkan
Kukulkan
gminione
Kukulkan
Level 8
God Stats
2W - 3L
1,212 SR
Queue Stats
21W - 18L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DJ888VS
Medusa
8
1 / 2 / 1
5,127
427
4,217
5,995
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
FoSMounT
Baron Samedi
9
1 / 6 / 0
5,576
465
3,768
7,548
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
SrEpikito
Artio
8
0 / 5 / 2
5,364
447
2,872
11,617
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
9
0 / 4 / 0
5,240
437
2,717
6,550
3,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
falber23
Arachne
10
2 / 3 / 1
6,075
506
3,481
8,415
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
4 / 0 / 3
6,764
564
2,891
5,412
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Isstorm
Yemoja
8
0 / 1 / 3
5,580
465
2,969
5,049
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Muckface
Amaterasu
12
4 / 0 / 1
6,956
580
4,560
5,957
4,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
PAWELPAWELPAWEL
Chernobog
12
5 / 0 / 3
6,868
572
10,035
5,942
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
gminione
Kukulkan
12
6 / 3 / 2
7,620
635
5,783
5,251
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
19
20
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
DJ888VS
Medusa
1
2
1
0.75
L
Baron Samedi
FoSMounT
Baron Samedi
1
6
0
0.17
W
Loki
4
0
3
5.5
W
Yemoja
Isstorm
Yemoja
0
1
3
1.5
W
Amaterasu
Muckface
Amaterasu
4
0
1
4.5
W
Chernobog
PAWELPAWELPAWEL
Chernobog
5
0
3
6.5
L
Artio
SrEpikito
Artio
0
5
2
0.2
L
Odin
0
4
0
0
L
Arachne
falber23
Arachne
2
3
1
0.83
W
Kukulkan
gminione
Kukulkan
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,055
Damage
26,238
40,125
Taken
27,611
15,610
Mitigated
11,226
9,134
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DJ888VS
Medusa
4,217
1,601
0
1,928
5,995
1,625
0
1,539
4,456
0
23,863
L
Baron Samedi
FoSMounT
Baron Samedi
3,768
369
88
661
7,548
3,141
609
3,479
4,044
24,878
0
W
Loki
2,891
679
0
2,667
5,412
1,432
0
787
4,625
0
34,367
W
Yemoja
Isstorm
Yemoja
2,969
589
1,066
879
5,049
1,927
28
963
4,086
12,798
0
W
Amaterasu
Muckface
Amaterasu
4,560
1,590
0
1,885
5,957
4,248
0
0
5,644
31
25,691
W
Chernobog
PAWELPAWELPAWEL
Chernobog
10,035
6,505
0
3,196
5,942
1,877
486
1,963
3,979
0
39,724
L
Artio
SrEpikito
Artio
2,872
510
0
2,921
11,617
5,042
0
2,373
9,244
11,139
0
L
Odin
2,717
979
0
217
6,550
3,303
234
0
6,323
0
17,875
L
Arachne
falber23
Arachne
3,481
2,950
0
3,319
8,415
2,499
0
1,392
6,995
0
23,429
W
Kukulkan
gminione
Kukulkan
5,783
676
0
901
5,251
1,742
821
2,927
2,324
39,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
33,788
183
Minions Killed
284
0
Camps Cleared
0
1,080,988
Distance Traveled
1,115,626
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,127
427
45
4
0
196,475
1
L
Baron Samedi
5,576
465
48
4
0
191,407
0
W
Loki
6,764
564
68
6
0
250,515
3
W
Yemoja
5,580
465
24
2
0
241,392
4
W
Amaterasu
6,956
580
53
4
0
213,904
0
W
Chernobog
6,868
572
61
5
0
224,303
2
L
Artio
5,364
447
16
1
0
239,466
1
L
Odin
5,240
437
30
3
0
219,310
4
L
Arachne
6,075
506
44
4
0
234,330
0
W
Kukulkan
7,620
635
78
7
0
185,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role