Player Matchup

Bellona
Bellona
HunterSoul22
Bellona
Level 53
God Stats
1W - 3L
1,108 SR
Queue Stats
57W - 173L
1,169 Elo+
Party 2
Anhur
Anhur
JWynner
Anhur
Level 105
God Stats
1W - 3L
1,330 SR
Queue Stats
336W - 305L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Joker458605
Baron Samedi
Level 59
God Stats
8W - 23L
1,303 SR
Queue Stats
76W - 167L
1,184 Elo+
Party 2
Awilix
Awilix
shutwolf282
Awilix
Level 48
God Stats
0W - 1L
1,283 SR
Queue Stats
47W - 190L
1,168 Elo+
Party 2
Cthulhu
Cthulhu
worlinter113
Cthulhu
Level 81
God Stats
0W - 1L
1,285 SR
Queue Stats
31W - 143L
1,049 Elo+
Party 2
Team Averages
Level 69
1,262 SR
1,208 Elo+

VS

Team Averages
Level 82
1,450 SR
1,399 Elo+
Zhong Kui
Zhong Kui
AngelonzITA
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fleheton0
Nu Wa
Level 67
God Stats
7W - 2L
1,711 SR
Queue Stats
73W - 75L
1,491 Elo+
Solo
Neith
Neith
Ladywolfires
Neith
Level 64
God Stats
21W - 41L
1,304 SR
Queue Stats
69W - 179L
1,277 Elo+
Party 1
Serqet
Serqet
Obscurium
Serqet
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
281W - 336L
1,459 Elo+
Solo
Sol
Sol
wolfires1230
Sol
Level 67
God Stats
4W - 10L
1,234 SR
Queue Stats
82W - 184L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HunterSoul22
Bellona
12
2 / 2 / 0
6,841
489
5,719
10,352
7,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
JWynner
Anhur
13
1 / 2 / 0
7,228
516
2,912
7,754
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Joker458605
Baron Samedi
11
2 / 3 / 1
6,471
462
4,322
10,317
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
11
0 / 4 / 1
6,379
456
4,563
11,828
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
worlinter113
Cthulhu
10
0 / 4 / 3
6,210
444
4,362
9,309
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngelonzITA
Zhong Kui
12
5 / 0 / 6
7,422
530
9,709
9,143
8,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
Fleheton0
Nu Wa
11
1 / 2 / 6
6,636
474
7,692
5,475
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 4
7,173
512
4,784
5,144
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
Obscurium
Serqet
13
6 / 1 / 4
7,481
534
5,957
10,036
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 2 / 2
6,979
499
6,747
8,867
3,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
15
15
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AngelonzITA
Zhong Kui
5
0
6
8
W
Nu Wa
Fleheton0
Nu Wa
1
2
6
2
L
Bellona
HunterSoul22
Bellona
2
2
0
1
L
Anhur
JWynner
Anhur
1
2
0
0.5
L
Baron Samedi
Joker458605
Baron Samedi
2
3
1
0.83
W
2
0
4
4
W
Serqet
Obscurium
Serqet
6
1
4
8
L
Awilix
0
4
1
0.13
W
1
2
2
1
L
Cthulhu
worlinter113
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,878
Damage
34,889
49,560
Taken
38,665
23,457
Mitigated
18,662
14,460
Healing
16,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AngelonzITA
Zhong Kui
9,709
1,150
771
4,659
9,143
8,170
1,190
2,659
6,391
33,233
0
W
Nu Wa
Fleheton0
Nu Wa
7,692
2,374
0
1,165
5,475
1,470
120
1,870
3,479
33,997
0
L
Bellona
HunterSoul22
Bellona
5,719
1,533
0
3,747
10,352
7,732
0
5,555
4,797
0
31,823
L
Anhur
JWynner
Anhur
2,912
954
0
2,619
7,754
2,617
780
3,907
3,847
0
47,658
L
Baron Samedi
Joker458605
Baron Samedi
4,322
293
427
2,850
10,317
4,025
93
5,967
4,294
29,352
0
W
4,784
2,207
0
3,124
5,144
1,616
2,002
1,317
3,815
0
36,693
W
Serqet
Obscurium
Serqet
5,957
996
0
3,738
10,036
3,608
81
1,606
8,324
0
33,485
L
Awilix
4,563
1,870
0
2,413
11,828
4,153
0
3,744
7,731
0
35,469
W
6,747
1,364
0
3,473
8,867
3,798
977
885
7,972
36,089
0
L
Cthulhu
worlinter113
Cthulhu
4,362
31
831
1,573
9,309
4,930
0
4,975
4,138
26,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,129
Gold Earned
35,691
331
Minions Killed
311
0
Camps Cleared
0
1,296,508
Distance Traveled
1,206,502
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,422
530
49
4
0
240,468
1
W
Nu Wa
6,636
474
48
3
0
228,815
8
L
Bellona
6,841
489
74
5
0
273,660
4
L
Anhur
7,228
516
93
7
0
224,614
3
L
Baron Samedi
6,471
462
43
3
0
228,178
2
W
Neith
7,173
512
79
6
0
236,700
4
W
Serqet
7,481
534
62
4
0
282,476
1
L
Awilix
6,379
456
69
5
0
299,169
0
W
Sol
6,979
499
73
5
0
218,043
1
L
Cthulhu
6,210
444
52
4
0
270,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role