Player Matchup

Chaac
Chaac
Aubomidong
Chaac
Level 27
God Stats
14W - 13L
1,404 SR
Queue Stats
308W - 316L
1,539 Elo+
Party 2
Anhur
Anhur
BarakaMonkey
Anhur
Level 27
God Stats
2W - 6L
1,143 SR
Queue Stats
63W - 60L
1,512 Elo+
Party 2
Janus
Janus
EBRTERRORIST
Janus
Level 27
God Stats
134W - 132L
1,608 SR
Queue Stats
192W - 196L
1,557 Elo+
Party 2
Ao Kuang
Ao Kuang
HIRURG100
Ao Kuang
Level 28
God Stats
18W - 15L
1,657 SR
Queue Stats
277W - 290L
1,532 Elo+
Party 2
Anubis
Anubis
QUASAR011
Anubis
Level 8
God Stats
8W - 7L
1,537 SR
Queue Stats
9W - 7L
1,473 Elo+
Party 2
Team Averages
Level 23
1,470 SR
1,523 Elo+

VS

Team Averages
Level 12
1,301 SR
1,327 Elo+
Jing Wei
Jing Wei
Orlade
Jing Wei
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 5L
1,346 Elo+
Party 1
Scylla
Scylla
Showkil
Scylla
Level 17
God Stats
0W - 3L
1,134 SR
Queue Stats
11W - 13L
1,405 Elo+
Party 1
Jormungandr
Jormungandr
francoisleboss
Jormungandr
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 5L
1,346 Elo+
Party 1
Bakasura
Bakasura
ricolite78
Bakasura
Level 12
God Stats
1W - 2L
1,388 SR
Queue Stats
3W - 3L
1,269 Elo+
Party 1
Osiris
Osiris
ziboudi
Osiris
Level 18
God Stats
4W - 5L
1,423 SR
Queue Stats
5W - 8L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 2 / 9
8,703
458
6,080
13,216
12,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 2 / 12
10,667
561
13,817
17,332
6,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 3 / 4
11,233
591
12,919
9,018
3,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
HIRURG100
Ao Kuang
17
8 / 2 / 4
10,752
566
6,023
13,484
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
QUASAR011
Anubis
15
6 / 4 / 5
9,064
477
10,517
9,380
4,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Orlade
Jing Wei
13
2 / 6 / 4
8,425
443
6,145
12,093
2,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Showkil
Scylla
14
0 / 6 / 3
8,570
451
5,611
10,624
3,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
francoisleboss
Jormungandr
11
1 / 4 / 3
7,775
409
6,263
12,909
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
ricolite78
Bakasura
14
5 / 7 / 0
9,267
488
9,558
17,082
6,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
ziboudi
Osiris
14
3 / 5 / 0
9,445
497
10,669
12,666
11,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
28
Kills
11
13
Deaths
28
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
2
9
2.25
W
7
2
12
6.5
W
7
3
4
3
W
Ao Kuang
HIRURG100
Ao Kuang
8
2
4
5
L
Jing Wei
Orlade
Jing Wei
2
6
4
0.67
W
Anubis
QUASAR011
Anubis
6
4
5
2.13
L
Scylla
Showkil
Scylla
0
6
3
0.25
L
Jormungandr
francoisleboss
Jormungandr
1
4
3
0.63
L
Bakasura
ricolite78
Bakasura
5
7
0
0.71
L
Osiris
ziboudi
Osiris
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,356
Damage
38,246
62,430
Taken
65,374
31,146
Mitigated
29,961
29,683
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,080
1,259
0
5,455
13,216
12,368
1,224
1,619
10,981
0
40,025
W
13,817
6,441
0
8,620
17,332
6,519
3,038
2,521
14,451
0
76,308
W
12,919
724
245
2,912
9,018
3,104
2,792
3,952
5,016
79,906
0
W
Ao Kuang
HIRURG100
Ao Kuang
6,023
1,715
0
8,400
13,484
5,136
134
2,260
10,864
61,281
0
L
Jing Wei
Orlade
Jing Wei
6,145
4,491
0
1,163
12,093
2,700
526
4,205
7,888
0
36,734
W
Anubis
QUASAR011
Anubis
10,517
1,188
0
4,051
9,380
4,019
574
1,700
7,215
38,798
0
L
Scylla
Showkil
Scylla
5,611
530
0
1,223
10,624
3,633
449
7,311
3,288
48,120
0
L
Jormungandr
francoisleboss
Jormungandr
6,263
1,052
0
1,571
12,909
6,147
0
7,396
5,438
25,212
0
L
Bakasura
ricolite78
Bakasura
9,558
6,467
0
5,462
17,082
6,428
287
5,972
11,085
0
41,540
L
Osiris
ziboudi
Osiris
10,669
4,333
0
500
12,666
11,053
646
4,575
7,835
178
47,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,419
Gold Earned
43,482
530
Minions Killed
392
0
Camps Cleared
0
1,744,894
Distance Traveled
1,664,754
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,703
458
73
4
0
354,662
2
W
Anhur
10,667
561
125
7
0
321,301
2
W
Janus
11,233
591
159
8
0
360,537
0
W
Ao Kuang
10,752
566
122
6
0
382,924
4
L
Jing Wei
8,425
443
77
4
0
339,700
1
W
Anubis
9,064
477
51
3
0
325,470
2
L
Scylla
8,570
451
89
5
0
330,175
0
L
Jormungandr
7,775
409
27
1
0
343,813
2
L
Bakasura
9,267
488
99
5
0
321,811
0
L
Osiris
9,445
497
100
5
0
329,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role