Player Matchup

Ullr
Ullr
Celimine
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,389 Elo+
Party 2
Ymir
Ymir
HeHeBoiizz
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,443 Elo+
Party 2
Amaterasu
Amaterasu
Mukaiz
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,464 Elo+
Party 2
Bakasura
Bakasura
RottingVale
Bakasura
Level 12
God Stats
0W - 2L
1,302 SR
Queue Stats
28W - 24L
1,516 Elo+
Solo
Olorun
Olorun
benzbbpt
Olorun
Level 14
God Stats
1W - 1L
1,748 SR
Queue Stats
15W - 21L
1,412 Elo+
Party 2
Team Averages
Level 9
1,510 SR
1,445 Elo+

VS

Team Averages
Level 41
1,496 SR
1,514 Elo+
Cthulhu
Cthulhu
Flyraxx
Cthulhu
Level 131
God Stats
3W - 0L
1,736 SR
Queue Stats
29W - 20L
1,506 Elo+
Party 1
Izanami
Izanami
GwakGwak9000
Izanami
Level 10
God Stats
15W - 11L
1,633 SR
Queue Stats
16W - 12L
1,579 Elo+
Party 1
Yemoja
Yemoja
Penguinie
Yemoja
Level 18
God Stats
1W - 0L
1,183 SR
Queue Stats
19W - 9L
1,684 Elo+
Party 1
Hel
Hel
RochenDerJochen
Hel
Level 29
God Stats
169W - 189L
1,439 SR
Queue Stats
199W - 231L
1,363 Elo+
Solo
Bakasura
Bakasura
lordskars
Bakasura
Level 19
God Stats
3W - 3L
1,488 SR
Queue Stats
18W - 27L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
2 / 7 / 3
9,783
978
10,426
19,934
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
0 / 8 / 3
9,453
945
13,492
22,126
20,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Mukaiz
Amaterasu
15
0 / 10 / 3
8,707
871
6,899
25,846
19,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
RottingVale
Bakasura
15
3 / 4 / 2
9,967
997
12,291
18,975
8,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
benzbbpt
Olorun
15
0 / 3 / 4
8,782
878
9,283
15,873
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

62

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flyraxx
Cthulhu
17
4 / 1 / 26
10,869
1,087
27,831
16,469
14,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
GwakGwak9000
Izanami
18
9 / 1 / 21
11,091
1,109
33,610
13,159
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Penguinie
Yemoja
17
1 / 0 / 26
9,880
988
5,517
9,356
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
9 / 1 / 18
11,781
1,178
15,784
9,320
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
lordskars
Bakasura
17
9 / 2 / 16
11,557
1,156
13,470
10,162
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
139
5
Kills
32
32
Deaths
5
15
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
7
3
0.5
W
Cthulhu
Flyraxx
Cthulhu
4
1
26
17
W
Izanami
GwakGwak9000
Izanami
9
1
21
19.5
L
0
8
3
0.19
L
Amaterasu
Mukaiz
Amaterasu
0
10
3
0.15
W
Yemoja
Penguinie
Yemoja
1
0
26
14
W
9
1
18
18
L
Bakasura
RottingVale
Bakasura
3
4
2
1
L
Olorun
benzbbpt
Olorun
0
3
4
0.67
W
Bakasura
lordskars
Bakasura
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,391
Damage
96,212
102,754
Taken
58,466
62,366
Mitigated
33,695
11,785
Healing
40,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,426
6,187
0
1,834
19,934
7,781
0
8,999
10,597
0
31,248
W
Cthulhu
Flyraxx
Cthulhu
27,831
1,586
301
2,594
16,469
14,495
0
7,075
7,902
44,187
0
W
Izanami
GwakGwak9000
Izanami
33,610
28,401
0
2,402
13,159
4,954
0
4,837
7,825
0
58,358
L
13,492
1,041
0
708
22,126
20,528
0
9,764
12,337
43,199
0
L
Amaterasu
Mukaiz
Amaterasu
6,899
2,575
0
2,655
25,846
19,187
0
11,206
14,484
359
13,400
W
Yemoja
Penguinie
Yemoja
5,517
2,754
21,190
4,615
9,356
5,441
0
4,894
3,972
10,901
0
W
15,784
664
4,767
2,828
9,320
3,940
0
2,846
5,880
41,906
0
L
Bakasura
RottingVale
Bakasura
12,291
8,110
0
1,693
18,975
8,082
0
10,484
8,293
0
18,714
L
Olorun
benzbbpt
Olorun
9,283
3,223
1,363
3,532
15,873
6,788
0
8,679
7,183
16,516
0
W
Bakasura
lordskars
Bakasura
13,470
10,034
0
2,287
10,162
4,865
0
3,474
6,109
0
27,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,692
Gold Earned
55,178
155
Minions Killed
227
4
Camps Cleared
9
916,307
Distance Traveled
900,043
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,783
978
36
4
1
162,757
0
W
Cthulhu
10,869
1,087
30
3
4
185,054
3
W
Izanami
11,091
1,109
68
7
2
151,248
0
L
Ymir
9,453
945
62
6
0
158,485
0
L
Amaterasu
8,707
871
12
1
0
196,357
1
W
Yemoja
9,880
988
14
1
0
149,480
0
W
Hel
11,781
1,178
71
7
2
198,281
3
L
Bakasura
9,967
997
25
3
2
232,676
0
L
Olorun
8,782
878
20
2
1
166,032
0
W
Bakasura
11,557
1,156
44
4
1
215,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role