Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LadyMikadzuki
Jing Wei
Level 142
God Stats
3W - 0L
1,642 SR
Queue Stats
276W - 304L
1,533 Elo+
Party 2
Hercules
Hercules
veiledcardinal
Hercules
Level 64
God Stats
13W - 12L
1,584 SR
Queue Stats
149W - 146L
1,538 Elo+
Party 2
Team Averages
Level 97
1,575 SR
1,524 Elo+

VS

Team Averages
Level 17
1,620 SR
1,391 Elo+
Vamana
Vamana
Natertot69
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,205 Elo+
Solo
Baron Samedi
Baron Samedi
Princess_mg93
Baron Samedi
Level 29
God Stats
5W - 5L
1,860 SR
Queue Stats
263W - 240L
1,457 Elo+
Party 1
Da Ji
Da Ji
QUEEN__KidA
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 4 / 4
11,420
714
15,694
13,665
10,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
LadyMikadzuki
Jing Wei
14
4 / 3 / 5
10,650
666
11,529
15,655
5,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
14
2 / 1 / 11
10,792
675
7,506
21,002
20,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Natertot69
Vamana
12
1 / 5 / 5
9,347
584
10,190
19,090
14,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Princess_mg93
Baron Samedi
12
1 / 3 / 6
9,687
605
10,662
10,840
4,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 5 / 2
10,670
667
17,737
17,983
6,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
12
Kills
8
8
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
4
4
2
W
Jing Wei
LadyMikadzuki
Jing Wei
4
3
5
2.17
L
Vamana
Natertot69
Vamana
1
5
5
0.7
L
Baron Samedi
Princess_mg93
Baron Samedi
1
3
6
1.33
L
6
5
2
1.4
W
Hercules
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,729
Damage
38,589
50,322
Taken
47,913
36,516
Mitigated
26,061
19,481
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,694
1,001
1,441
3,490
13,665
10,469
0
1,415
12,180
48,621
0
W
Jing Wei
LadyMikadzuki
Jing Wei
11,529
8,640
0
5,047
15,655
5,811
2,501
3,296
12,209
0
64,711
L
Vamana
Natertot69
Vamana
10,190
4,893
0
7,934
19,090
14,705
608
5,978
13,112
60
39,742
L
Baron Samedi
Princess_mg93
Baron Samedi
10,662
279
1,883
2,264
10,840
4,740
93
3,376
7,464
32,044
0
L
17,737
3,488
0
5,650
17,983
6,616
473
6,409
11,574
0
48,847
W
Hercules
7,506
2,582
895
8,608
21,002
20,236
503
6,155
14,322
0
20,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
29,704
172
Minions Killed
127
0
Camps Cleared
0
760,090
Distance Traveled
890,864
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,420
714
72
5
0
232,541
1
W
Jing Wei
10,650
666
79
5
0
250,478
0
L
Vamana
9,347
584
45
3
0
297,539
1
L
Baron Samedi
9,687
605
30
2
0
297,141
1
L
Da Ji
10,670
667
52
3
0
296,184
1
W
Hercules
10,792
675
21
1
0
277,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role