Player Matchup

Pele
Pele
DadiBossDon
Pele
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 13L
1,328 Elo+
Solo
Ullr
Ullr
HAHAEYE
Ullr
Level 26
God Stats
5W - 1L
1,771 SR
Queue Stats
32W - 27L
1,346 Elo+
Solo
Tiamat
Tiamat
Scarlet_KingYt
Tiamat
Level 5
God Stats
1W - 2L
1,295 SR
Queue Stats
1W - 2L
1,230 Elo+
Solo
Cthulhu
Cthulhu
caga_na_calca
Cthulhu
Level 16
God Stats
2W - 1L
1,749 SR
Queue Stats
12W - 12L
1,823 Elo+
Solo
Anubis
Anubis
sojalra
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,388 Elo+
Solo
Team Averages
Level 17
1,563 SR
1,423 Elo+

VS

Team Averages
Level 14
1,502 SR
1,270 Elo+
Ymir
Ymir
BayGlue61148623
Ymir
Level 25
God Stats
135W - 127L
1,425 SR
Queue Stats
1,093W - 1,174L
1,211 Elo+
Solo
Susano
Susano
MOSIK_one
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,337 Elo+
Solo
Chernobog
Chernobog
Milanking111
Chernobog
Level 14
God Stats
2W - 1L
1,496 SR
Queue Stats
11W - 15L
1,309 Elo+
Party 1
Jormungandr
Jormungandr
Ninjon16
Jormungandr
Level 13
God Stats
2W - 1L
1,588 SR
Queue Stats
11W - 13L
1,340 Elo+
Party 1
Eset
Eset
plyamkos
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 11
14,351
1,025
16,570
18,136
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
HAHAEYE
Ullr
20
11 / 1 / 14
15,357
1,097
31,331
11,612
5,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 5 / 15
14,211
1,015
24,200
13,151
11,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
15
0 / 0 / 2
10,357
740
500
1,690
794
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
sojalra
Anubis
20
3 / 4 / 13
12,817
916
15,685
12,108
5,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

191

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 6
13,967
998
17,244
33,177
38,152
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
MOSIK_one
Susano
16
1 / 8 / 2
11,264
805
2,432
9,124
2,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Milanking111
Chernobog
16
1 / 2 / 2
10,937
781
4,635
4,000
1,328
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Ninjon16
Jormungandr
19
8 / 5 / 2
14,548
1,039
22,068
30,025
38,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eset
18
1 / 5 / 4
12,820
916
1,974
21,756
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
29
Kills
11
11
Deaths
30
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
10
6
0.3
W
8
1
11
13.5
W
Ullr
HAHAEYE
Ullr
11
1
14
18
L
Susano
MOSIK_one
Susano
1
8
2
0.25
L
Chernobog
Milanking111
Chernobog
1
2
2
1
L
Jormungandr
Ninjon16
Jormungandr
8
5
2
1.8
W
7
5
15
2.9
W
Cthulhu
0
0
2
1
L
Eset
1
5
4
0.6
W
Anubis
sojalra
Anubis
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,286
Damage
48,353
56,697
Taken
98,082
30,116
Mitigated
88,381
15,833
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,244
2,674
0
1,052
33,177
38,152
0
9,685
23,492
52,442
0
W
16,570
9,294
0
5,583
18,136
7,187
0
13,143
4,918
0
40,764
W
Ullr
HAHAEYE
Ullr
31,331
26,536
0
3,368
11,612
5,171
0
8,147
3,465
0
64,033
L
Susano
MOSIK_one
Susano
2,432
299
0
32
9,124
2,823
0
3,198
5,926
0
8,328
L
Chernobog
Milanking111
Chernobog
4,635
2,729
0
0
4,000
1,328
0
1,063
2,237
0
11,963
L
Jormungandr
Ninjon16
Jormungandr
22,068
5,814
0
100
30,025
38,355
0
13,518
16,507
52,928
0
W
24,200
2,665
71
3,065
13,151
11,413
0
9,869
3,257
42,707
0
W
Cthulhu
500
0
0
0
1,690
794
0
571
1,119
2,993
0
L
Eset
1,974
1,013
183
1,910
21,756
7,723
0
12,921
8,835
8,711
0
W
Anubis
sojalra
Anubis
15,685
3,126
0
3,746
12,108
5,551
0
9,456
2,652
34,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,093
Gold Earned
63,536
231
Minions Killed
213
1
Camps Cleared
0
926,985
Distance Traveled
870,693
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,967
998
105
8
0
243,323
1
W
Pele
14,351
1,025
67
5
0
273,270
0
W
Ullr
15,357
1,097
79
6
1
226,954
0
L
Susano
11,264
805
13
1
0
119,777
1
L
Chernobog
10,937
781
18
1
0
71,053
0
L
Jormungandr
14,548
1,039
60
4
0
243,863
1
W
Tiamat
14,211
1,015
43
3
0
187,493
2
W
Cthulhu
10,357
740
2
0
0
38,853
1
L
Eset
12,820
916
17
1
0
192,677
2
W
Anubis
12,817
916
40
3
0
200,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role