Player Matchup

Neith
Neith
Balbadis
Neith
Level 5
God Stats
2W - 2L
1,811 SR
Queue Stats
39W - 38L
1,821 Elo+
Solo
Amaterasu
Amaterasu
Danielchogames
Amaterasu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,783 Elo+
Solo
Anubis
Anubis
ExpertClient35
Anubis
Level 5
God Stats
14W - 6L
1,500 SR
Queue Stats
94W - 91L
1,658 Elo+
Solo
Susano
Susano
PainStatue5540
Susano
Level 8
God Stats
25W - 18L
1,582 SR
Queue Stats
70W - 54L
1,597 Elo+
Party 2
Fenrir
Fenrir
ZeNtAil Ez0
Fenrir
Level 13
God Stats
6W - 9L
1,479 SR
Queue Stats
111W - 89L
1,625 Elo+
Party 2
Team Averages
Level 10
1,574 SR
1,697 Elo+

VS

Team Averages
Level 13
1,560 SR
1,615 Elo+
Cabrakan
Cabrakan
Hex_Devour_Hopes
Cabrakan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,642 Elo+
Solo
Cerberus
Cerberus
Lyndonias238
Cerberus
Level 3
God Stats
2W - 1L
1,734 SR
Queue Stats
2W - 1L
1,667 Elo+
Solo
Anhur
Anhur
PUZYDESTROYR2007
Anhur
Level 7
God Stats
3W - 3L
1,518 SR
Queue Stats
59W - 35L
1,590 Elo+
Party 1
Amaterasu
Amaterasu
Spartanidos
Amaterasu
Level 27
God Stats
2W - 2L
1,423 SR
Queue Stats
151W - 137L
1,661 Elo+
Party 1
Janus
Janus
urTrashBaby
Janus
Level 18
God Stats
19W - 21L
1,626 SR
Queue Stats
127W - 94L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Balbadis
Neith
10
1 / 5 / 1
6,421
459
5,998
8,797
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Danielchogames
Amaterasu
9
1 / 8 / 1
6,037
431
4,221
13,002
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 3
5,059
361
1,568
3,489
824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 5 / 3
6,122
437
6,298
8,516
2,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
8
3 / 8 / 0
5,947
425
2,938
10,542
2,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
7,880
563
5,045
9,749
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Lyndonias238
Cerberus
11
1 / 1 / 12
7,700
550
2,695
9,272
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

14
10 / 1 / 3
8,887
635
8,872
9,623
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Spartanidos
Amaterasu
15
6 / 0 / 6
9,015
644
9,072
12,417
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 1 / 5
9,312
665
7,738
6,559
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
8
Kills
29
30
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
Balbadis
Neith
1
5
1
0.3
L
Amaterasu
Danielchogames
Amaterasu
1
8
1
0.19
L
0
4
3
0.38
W
4
5
5
1.3
W
Cerberus
Lyndonias238
Cerberus
1
1
12
7
W
10
1
3
11.5
L
3
5
3
0.9
W
Amaterasu
Spartanidos
Amaterasu
6
0
6
9
L
Fenrir
3
8
0
0.38
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,023
Damage
33,422
44,346
Taken
47,620
14,717
Mitigated
23,042
5,583
Healing
21,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Balbadis
Neith
5,998
3,125
0
2,802
8,797
2,819
223
3,011
5,592
0
31,221
L
Amaterasu
Danielchogames
Amaterasu
4,221
1,380
0
2,135
13,002
6,057
0
4,728
8,020
0
20,486
L
1,568
175
0
45
3,489
824
450
1,032
2,433
8,336
0
W
5,045
620
0
2,675
9,749
5,217
319
448
9,301
41,465
0
W
Cerberus
Lyndonias238
Cerberus
2,695
241
0
1,876
9,272
5,089
491
776
8,496
32,661
0
W
8,872
4,918
0
7,213
9,623
3,432
1,726
344
9,279
0
57,371
L
6,298
1,931
0
0
8,516
2,321
0
3,419
4,965
0
22,223
W
Amaterasu
Spartanidos
Amaterasu
9,072
4,107
0
7,614
12,417
7,099
574
0
12,417
50
46,493
L
Fenrir
2,938
938
0
601
10,542
2,696
26
2,552
7,808
0
13,160
W
7,738
812
0
2,463
6,559
2,205
661
0
6,559
61,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,586
Gold Earned
42,794
159
Minions Killed
502
0
Camps Cleared
0
1,164,257
Distance Traveled
1,319,556
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,421
459
61
4
0
233,599
0
L
Amaterasu
6,037
431
31
2
0
279,635
3
L
Anubis
5,059
361
12
1
0
122,772
0
W
Cabrakan
7,880
563
77
6
0
242,735
1
W
Cerberus
7,700
550
95
7
0
274,983
4
W
Anhur
8,887
635
93
7
0
228,959
2
L
Susano
6,122
437
29
2
0
295,794
0
W
Amaterasu
9,015
644
102
7
0
294,778
0
L
Fenrir
5,947
425
26
2
0
232,457
1
W
Janus
9,312
665
135
10
0
278,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role