Player Matchup

Achilles
Achilles
Champerior
Achilles
Level 26
God Stats
11W - 11L
1,462 SR
Queue Stats
53W - 56L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Flyraxx
Cthulhu
Level 131
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 20L
1,485 Elo+
Party 1
Izanami
Izanami
GwakGwak9000
Izanami
Level 10
God Stats
15W - 11L
1,616 SR
Queue Stats
16W - 12L
1,562 Elo+
Party 1
Chernobog
Chernobog
Macalla
Chernobog
Level 29
God Stats
2W - 3L
1,707 SR
Queue Stats
12W - 9L
1,597 Elo+
Solo
Aphrodite
Aphrodite
Penguinie
Aphrodite
Level 18
God Stats
5W - 1L
1,665 SR
Queue Stats
19W - 9L
1,672 Elo+
Party 1
Team Averages
Level 43
1,590 SR
1,569 Elo+

VS

Team Averages
Level 11
1,538 SR
1,472 Elo+
Merlin
Merlin
Celimine
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,417 Elo+
Party 2
Bacchus
Bacchus
HeHeBoiizz
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,470 Elo+
Party 2
Cupid
Cupid
Mukaiz
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,507 Elo+
Party 2
Ao Kuang
Ao Kuang
benzbbpt
Ao Kuang
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,422 Elo+
Party 2
Artemis
Artemis
kolacho
Artemis
Level 27
God Stats
22W - 16L
1,690 SR
Queue Stats
71W - 71L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Champerior
Achilles
17
11 / 2 / 14
12,256
1,226
13,663
11,076
9,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Flyraxx
Cthulhu
18
4 / 2 / 26
11,286
1,129
25,912
17,998
13,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
GwakGwak9000
Izanami
17
14 / 4 / 11
12,593
1,259
18,972
13,384
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Macalla
Chernobog
18
7 / 3 / 22
11,778
1,178
17,963
14,889
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Penguinie
Aphrodite
18
4 / 1 / 27
11,086
1,109
21,160
16,666
9,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

268

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Celimine
Merlin
16
1 / 7 / 9
10,118
1,012
15,515
19,987
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
HeHeBoiizz
Bacchus
17
3 / 8 / 9
11,504
1,150
13,665
21,127
25,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cupid
Mukaiz
Cupid
15
2 / 9 / 4
9,736
974
9,062
19,540
7,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
benzbbpt
Ao Kuang
16
3 / 10 / 6
10,179
1,018
10,230
24,271
9,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
kolacho
Artemis
16
3 / 7 / 7
10,490
1,049
18,537
22,944
8,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
47
40
Kills
12
12
Deaths
41
100
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
Celimine
Merlin
1
7
9
0.79
W
Achilles
Champerior
Achilles
11
2
14
9
W
Cthulhu
Flyraxx
Cthulhu
4
2
26
8.5
W
Izanami
GwakGwak9000
Izanami
14
4
11
4.88
L
Bacchus
HeHeBoiizz
Bacchus
3
8
9
0.94
W
Chernobog
Macalla
Chernobog
7
3
22
6
L
Cupid
Mukaiz
Cupid
2
9
4
0.44
W
Aphrodite
Penguinie
Aphrodite
4
1
27
17.5
L
Ao Kuang
benzbbpt
Ao Kuang
3
10
6
0.6
L
Artemis
kolacho
Artemis
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,670
Damage
67,009
74,013
Taken
107,869
43,156
Mitigated
59,180
34,984
Healing
12,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Celimine
Merlin
15,515
914
180
1,172
19,987
7,899
0
7,318
12,619
45,073
0
W
Achilles
Champerior
Achilles
13,663
3,547
0
1,075
11,076
9,821
0
6,750
4,326
0
23,720
W
Cthulhu
Flyraxx
Cthulhu
25,912
2,119
467
3,944
17,998
13,811
0
7,487
10,511
39,942
0
W
Izanami
GwakGwak9000
Izanami
18,972
16,730
0
1,699
13,384
4,832
0
7,131
6,253
0
33,401
L
Bacchus
HeHeBoiizz
Bacchus
13,665
1,668
0
1,141
21,127
25,173
0
7,650
13,383
19,307
0
W
Chernobog
Macalla
Chernobog
17,963
9,547
0
3,319
14,889
5,410
0
8,439
6,450
0
34,843
L
Cupid
Mukaiz
Cupid
9,062
3,777
767
2,023
19,540
7,605
0
9,916
9,549
0
21,604
W
Aphrodite
Penguinie
Aphrodite
21,160
2,511
11,979
12,501
16,666
9,282
0
9,603
7,063
41,854
0
L
Ao Kuang
benzbbpt
Ao Kuang
10,230
1,963
0
3,467
24,271
9,557
0
11,304
12,867
15,952
0
L
Artemis
kolacho
Artemis
18,537
11,467
0
3,599
22,944
8,946
0
10,884
11,910
0
37,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,999
Gold Earned
52,027
181
Minions Killed
150
10
Camps Cleared
6
918,472
Distance Traveled
842,132
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,118
1,012
60
6
2
162,723
0
W
Achilles
12,256
1,226
24
2
2
208,872
1
W
Cthulhu
11,286
1,129
37
4
4
201,670
3
W
Izanami
12,593
1,259
36
4
1
136,532
0
L
Bacchus
11,504
1,150
7
1
2
175,566
0
W
Chernobog
11,778
1,178
39
4
2
186,168
2
L
Cupid
9,736
974
31
3
0
185,200
0
W
Aphrodite
11,086
1,109
45
5
1
185,230
0
L
Ao Kuang
10,179
1,018
7
1
2
172,378
0
L
Artemis
10,490
1,049
45
5
0
146,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role