Player Matchup

King Arthur
King Arthur
Bronze III
J_P_Amboss
King Arthur
Bronze III
Level 73
God Stats
12W - 7L
1,652 SR
Queue Stats
22W - 16L
1,493 MMR
Party 1
Fenrir
Fenrir
Gold IV
Lu_ke_3st
Fenrir
Gold IV
Level 64
God Stats
3W - 2L
1,278 SR
Queue Stats
126W - 137L
1,219 MMR
Party 1
Zeus
Zeus
Gold V
MOULDY_CHEESE-22
Zeus
Gold V
Level 100
God Stats
6W - 5L
1,369 SR
Queue Stats
164W - 161L
1,375 MMR
Solo
Neith
Neith
Bronze IV
MeroBug
Neith
Bronze IV
Level 144
God Stats
1W - 2L
1,182 SR
Queue Stats
5W - 12L
1,235 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
lemon_bacard
Kuzenbo
Gold V
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
755W - 768L
1,238 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,396 SR
1,312 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,607 SR
1,312 MMR
Skadi
Skadi
Gold V
E_R_I_C03
Skadi
Gold V
Level 92
God Stats
9W - 11L
1,531 SR
Queue Stats
260W - 267L
1,338 MMR
Solo
Ravana
Ravana
Silver I
HUGOBLOBCHIEF
Ravana
Silver I
Level 155
God Stats
0W - 1L
1,812 SR
Queue Stats
31W - 33L
1,214 MMR
Solo
Sobek
Sobek
Silver I
Zacker95
Sobek
Silver I
Level 84
God Stats
11W - 13L
1,590 SR
Queue Stats
143W - 139L
1,368 MMR
Solo
Jormungandr
Jormungandr
Gold V
imRikz-_
Jormungandr
Gold V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1,330W - 1,325L
1,361 MMR
Solo
Discordia
Discordia
Gold IV
qlq460
Discordia
Gold IV
Level 107
God Stats
4W - 1L
1,603 SR
Queue Stats
72W - 71L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
J_P_Amboss
King Arthur
20
8 / 1 / 14
17,373
560
27,293
42,000
48,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Lu_ke_3st
Fenrir
20
8 / 3 / 15
16,893
545
21,387
29,543
22,540
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 9 / 10
16,714
539
29,083
23,140
9,293
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
MeroBug
Neith
20
6 / 7 / 6
17,126
552
20,294
22,036
9,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
lemon_bacard
Kuzenbo
20
3 / 1 / 17
15,510
500
18,327
30,842
53,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
SetTsukuyomiScyllaDanzaburouCu Chulainn

VS

Bans
BakasuraCthulhuNu WaCupidJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
E_R_I_C03
Skadi
20
5 / 8 / 2
15,245
492
22,732
25,635
12,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 5 / 4
13,197
426
14,854
21,251
17,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Zacker95
Sobek
20
5 / 6 / 8
13,885
448
20,683
36,120
56,405
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
imRikz-_
Jormungandr
20
1 / 7 / 8
13,283
428
17,674
33,992
40,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
qlq460
Discordia
19
5 / 10 / 7
13,301
429
20,269
21,660
9,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
50
36
Kills
21
21
Deaths
36
62
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Skadi
E_R_I_C03
Skadi
5
8
2
0.75
L
5
5
4
1.4
W
King Arthur
J_P_Amboss
King Arthur
8
1
14
15
W
Fenrir
Lu_ke_3st
Fenrir
8
3
15
5.17
W
11
9
10
1.78
W
Neith
MeroBug
Neith
6
7
6
1.29
L
Sobek
Zacker95
Sobek
5
6
8
1.5
L
Jormungandr
imRikz-_
Jormungandr
1
7
8
0.71
W
Kuzenbo
lemon_bacard
Kuzenbo
3
1
17
11.5
L
Discordia
qlq460
Discordia
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,384
Damage
96,212
147,561
Taken
138,658
142,792
Mitigated
136,429
63,318
Healing
19,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
E_R_I_C03
Skadi
22,732
11,624
0
3,283
25,635
12,517
601
9,047
16,418
0
123,175
L
14,854
5,450
0
2,086
21,251
17,854
0
6,101
14,996
0
95,522
W
King Arthur
J_P_Amboss
King Arthur
27,293
2,418
0
20,790
42,000
48,048
1,112
16,458
25,542
384
108,332
W
Fenrir
Lu_ke_3st
Fenrir
21,387
4,074
0
15,025
29,543
22,540
3,399
13,409
16,134
0
130,766
W
29,083
5,198
0
3,158
23,140
9,293
2,060
14,420
8,720
110,342
0
W
Neith
MeroBug
Neith
20,294
9,533
1,479
10,189
22,036
9,819
8,100
6,154
15,882
0
144,087
L
Sobek
Zacker95
Sobek
20,683
1,591
0
8,066
36,120
56,405
0
13,023
22,543
57,532
0
L
Jormungandr
imRikz-_
Jormungandr
17,674
2,354
0
2,645
33,992
40,429
340
7,660
25,952
89,554
0
W
Kuzenbo
lemon_bacard
Kuzenbo
18,327
5,833
0
12,677
30,842
53,092
1,391
11,329
19,513
54,669
0
L
Discordia
qlq460
Discordia
20,269
692
0
3,495
21,660
9,224
0
10,795
10,547
85,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,616
Gold Earned
68,911
735
Minions Killed
679
0
Camps Cleared
0
2,993,826
Distance Traveled
2,696,783
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
15,245
492
180
6
0
501,934
2
L
Ravana
13,197
426
154
5
0
576,206
3
W
King Arthur
17,373
560
170
5
0
642,928
4
W
Fenrir
16,893
545
147
5
0
700,728
9
W
Zeus
16,714
539
155
5
0
511,178
9
W
Neith
17,126
552
215
7
0
502,295
8
L
Sobek
13,885
448
77
2
0
583,105
9
L
Jormungandr
13,283
428
147
5
0
516,045
6
W
Kuzenbo
15,510
500
48
2
0
636,697
4
L
Discordia
13,301
429
121
4
0
519,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role