Player Matchup

Izanami
Izanami
dbKockLover
Izanami
Level 16
God Stats
4W - 0L
1,701 SR
Queue Stats
153W - 38L
1,636 Elo+
Party 1
Ah Puch
Ah Puch
dbYAMOJASWEETAZ
Ah Puch
Level 129
God Stats
4W - 0L
1,873 SR
Queue Stats
102W - 64L
1,633 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dbpiglet
Kumbhakarna
Level 64
God Stats
19W - 6L
1,714 SR
Queue Stats
142W - 98L
1,522 Elo+
Party 1
Team Averages
Level 70
1,763 SR
1,597 Elo+

VS

Team Averages
Level 46
1,564 SR
1,559 Elo+
Cerberus
Cerberus
BaruXplay
Cerberus
Level 39
God Stats
5W - 6L
1,682 SR
Queue Stats
12W - 15L
1,666 Elo+
Party 2
Neith
Neith
Shapizla112412
Neith
Level 10
God Stats
4W - 5L
1,676 SR
Queue Stats
31W - 30L
1,517 Elo+
Party 2
Cabrakan
Cabrakan
caye11kalo
Cabrakan
Level 88
God Stats
6W - 10L
1,333 SR
Queue Stats
76W - 80L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
dbKockLover
Izanami
17
11 / 5 / 10
13,942
775
25,740
13,159
5,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
9 / 6 / 14
13,983
777
26,027
13,371
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
dbpiglet
Kumbhakarna
15
3 / 5 / 18
13,348
742
3,826
21,484
28,943
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaruXplay
Cerberus
15
3 / 7 / 6
12,272
682
6,062
20,244
20,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 7 / 9
12,689
705
11,620
21,128
9,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
caye11kalo
Cabrakan
17
6 / 10 / 8
13,347
742
13,121
25,051
19,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
23
Kills
14
16
Deaths
24
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BaruXplay
Cerberus
3
7
6
0.86
L
5
7
9
1.36
L
Cabrakan
caye11kalo
Cabrakan
6
10
8
1
W
Izanami
dbKockLover
Izanami
11
5
10
3.2
W
9
6
14
2.67
W
Kumbhakarna
dbpiglet
Kumbhakarna
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,593
Damage
30,803
48,014
Taken
66,423
39,619
Mitigated
49,122
10,426
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BaruXplay
Cerberus
6,062
61
398
2,210
20,244
20,611
583
7,632
12,612
26,264
0
L
11,620
7,066
245
3,341
21,128
9,203
0
10,163
10,965
0
48,469
L
Cabrakan
caye11kalo
Cabrakan
13,121
770
361
6,547
25,051
19,308
884
12,150
12,901
65,413
0
W
Izanami
dbKockLover
Izanami
25,740
19,833
0
1,739
13,159
5,437
2,620
6,846
6,313
0
108,898
W
26,027
543
0
4,946
13,371
5,239
305
5,111
8,260
76,919
0
W
Kumbhakarna
dbpiglet
Kumbhakarna
3,826
594
0
3,741
21,484
28,943
429
7,641
13,843
10,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
38,308
239
Minions Killed
198
0
Camps Cleared
0
927,252
Distance Traveled
805,362
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,272
682
35
2
0
279,386
1
L
Neith
12,689
705
62
3
0
276,108
1
L
Cabrakan
13,347
742
101
6
0
249,868
2
W
Izanami
13,942
775
140
8
0
290,056
4
W
Ah Puch
13,983
777
90
5
0
318,644
1
W
Kumbhakarna
13,348
742
9
1
0
318,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role