Player Matchup

Ullr
Ullr
Nockled1
Ullr
Level 15
God Stats
16W - 14L
1,453 SR
Queue Stats
53W - 57L
1,371 Elo+
Solo
Bellona
Bellona
StanleyBoy7
Bellona
Level 26
God Stats
24W - 17L
1,548 SR
Queue Stats
96W - 114L
1,525 Elo+
Solo
Kali
Kali
iMPRESSYVE
Kali
Level 27
God Stats
11W - 7L
1,684 SR
Queue Stats
322W - 175L
1,591 Elo+
Solo
Janus
Janus
urTrashBaby
Janus
Level 18
God Stats
19W - 21L
1,654 SR
Queue Stats
127W - 94L
1,528 Elo+
Solo
Ares
Ares
yannos36
Ares
Level 18
God Stats
2W - 2L
1,867 SR
Queue Stats
12W - 17L
1,811 Elo+
Solo
Team Averages
Level 21
1,641 SR
1,565 Elo+

VS

Team Averages
Level 18
1,594 SR
1,428 Elo+
Guan Yu
Guan Yu
Bawasaaba
Guan Yu
Level 7
God Stats
55W - 50L
1,360 SR
Queue Stats
83W - 72L
1,260 Elo+
Solo
Scylla
Scylla
Tsukiyo1559
Scylla
Level 26
God Stats
7W - 3L
1,814 SR
Queue Stats
59W - 45L
1,577 Elo+
Party 1
Neith
Neith
botelllavodka
Neith
Level 24
God Stats
8W - 5L
1,663 SR
Queue Stats
29W - 22L
1,549 Elo+
Solo
Ymir
Ymir
migportoss
Ymir
Level 27
God Stats
26W - 16L
1,631 SR
Queue Stats
72W - 56L
1,610 Elo+
Party 1
Bakasura
Bakasura
uggen-bytte
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
3
0 / 1 / 0
5,086
212
0
720
91
Bellona
StanleyBoy7
Bellona
19
2 / 3 / 8
11,931
497
16,987
23,991
18,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 6 / 3
12,812
534
16,882
25,303
10,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 5 / 4
13,704
571
18,202
17,024
5,832
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
16
5 / 12 / 2
10,403
433
5,989
24,843
22,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bawasaaba
Guan Yu
18
1 / 3 / 2
11,503
479
11,467
23,330
22,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
20
14 / 6 / 8
14,723
613
27,282
15,776
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 6 / 7
12,114
505
12,290
14,137
5,526
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 5 / 9
12,288
512
10,687
19,473
20,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
uggen-bytte
Bakasura
13
0 / 11 / 2
9,104
379
2,530
17,356
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
27
Kills
25
27
Deaths
31
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bawasaaba
Guan Yu
1
3
2
0.67
L
Ullr
0
1
0
0
L
Bellona
StanleyBoy7
Bellona
2
3
8
2
W
Scylla
14
6
8
3
W
4
6
7
1.25
L
8
6
3
1.58
W
6
5
9
2.1
W
Bakasura
uggen-bytte
Bakasura
0
11
2
0.09
L
12
5
4
2.8
L
Ares
5
12
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,060
Damage
64,256
91,881
Taken
90,072
56,656
Mitigated
60,392
25,574
Healing
26,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bawasaaba
Guan Yu
11,467
2,482
646
10,363
23,330
22,211
566
1,671
21,609
0
61,257
L
Ullr
0
0
0
0
720
91
0
690
0
0
0
L
Bellona
StanleyBoy7
Bellona
16,987
5,438
0
11,167
23,991
18,055
1,265
6,397
17,490
0
75,566
W
Scylla
27,282
2,669
170
4,129
15,776
5,807
4,733
5,400
10,056
95,628
0
W
12,290
6,188
123
2,744
14,137
5,526
2,733
6,147
7,734
0
73,138
L
16,882
7,859
0
8,819
25,303
10,662
775
8,237
16,830
0
78,665
W
10,687
2,468
390
5,735
19,473
20,686
1,507
6,611
12,494
36,404
0
W
Bakasura
uggen-bytte
Bakasura
2,530
2,148
0
2,060
17,356
6,162
2,315
3,284
13,988
0
30,038
L
18,202
1,836
0
5,261
17,024
5,832
2,186
7,369
9,355
97,825
0
L
Ares
5,989
335
0
327
24,843
22,016
313
13,996
9,887
21,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,936
Gold Earned
59,732
434
Minions Killed
470
0
Camps Cleared
0
1,737,444
Distance Traveled
2,068,950
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,503
479
116
5
0
402,653
0
L
Ullr
5,086
212
0
0
0
0
0
L
Bellona
11,931
497
118
5
0
490,763
0
W
Scylla
14,723
613
145
6
0
408,923
0
W
Neith
12,114
505
106
4
0
406,679
2
L
Kali
12,812
534
114
5
0
429,914
1
W
Ymir
12,288
512
42
2
0
437,720
0
W
Bakasura
9,104
379
61
3
0
412,975
1
L
Janus
13,704
571
174
7
0
427,007
1
L
Ares
10,403
433
28
1
0
389,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role