Player Matchup

Ymir
Ymir
I was better394
Ymir
Level 12
God Stats
0W - 1L
1,205 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
Mr_Unfaehig057
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,324 Elo+
Solo
Nemesis
Nemesis
Piesel8567
Nemesis
Level 10
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Zapman2017
Aphrodite
Level 26
God Stats
1W - 5L
1,301 SR
Queue Stats
36W - 52L
1,077 Elo+
Solo
Nox
Nox
kieren_01
Nox
Level 29
God Stats
0W - 2L
1,307 SR
Queue Stats
17W - 18L
1,501 Elo+
Solo
Team Averages
Level 17
1,334 SR
1,380 Elo+

VS

Team Averages
Level 29
1,500 SR
1,489 Elo+
Achilles
Achilles
Ashickaru
Achilles
Level 18
God Stats
7W - 4L
1,616 SR
Queue Stats
24W - 21L
1,474 Elo+
Solo
Janus
Janus
Im_Drizzy_
Janus
Level 19
God Stats
6W - 3L
1,555 SR
Queue Stats
55W - 41L
1,497 Elo+
Solo
Mercury
Mercury
Mamoux_LaD
Mercury
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 60L
1,496 Elo+
Solo
Tiamat
Tiamat
Reroll_Queen
Tiamat
Level 77
God Stats
4W - 8L
1,329 SR
Queue Stats
266W - 286L
1,481 Elo+
Party 1
Artemis
Artemis
emtroller
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,272
435
2,942
16,177
16,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 14 / 3
6,665
351
2,303
15,424
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Piesel8567
Nemesis
12
1 / 8 / 5
7,779
409
4,658
16,488
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Zapman2017
Aphrodite
14
3 / 7 / 3
8,982
473
10,587
18,750
7,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 5 / 1
9,335
491
7,615
13,337
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ashickaru
Achilles
18
16 / 2 / 5
11,717
617
19,609
14,605
11,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
18
8 / 3 / 8
11,787
620
13,503
9,699
3,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Mamoux_LaD
Mercury
19
8 / 3 / 6
11,775
620
10,167
12,234
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
13
2 / 3 / 4
8,490
447
6,340
8,583
6,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
emtroller
Artemis
15
6 / 4 / 7
9,700
511
14,997
13,199
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
12
Kills
40
41
Deaths
15
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ashickaru
Achilles
16
2
5
9.25
L
1
7
1
0.21
W
Janus
8
3
8
4
W
Mercury
Mamoux_LaD
Mercury
8
3
6
3.67
L
0
14
3
0.11
L
Nemesis
Piesel8567
Nemesis
1
8
5
0.44
W
Tiamat
2
3
4
1.33
L
Aphrodite
Zapman2017
Aphrodite
3
7
3
0.64
W
Artemis
emtroller
Artemis
6
4
7
2.38
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,105
Damage
64,616
80,176
Taken
58,320
40,951
Mitigated
29,827
18,492
Healing
20,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ashickaru
Achilles
19,609
7,584
0
4,953
14,605
11,163
1,219
4,396
10,209
0
67,341
L
2,942
226
0
808
16,177
16,956
551
1,534
14,643
25,431
0
W
Janus
13,503
1,229
0
3,239
9,699
3,272
2,249
3,402
6,297
79,859
0
W
Mercury
Mamoux_LaD
Mercury
10,167
3,764
0
5,334
12,234
4,674
0
3,137
9,097
0
82,630
L
2,303
1,082
0
1,317
15,424
4,726
385
5,674
9,750
0
12,895
L
Nemesis
Piesel8567
Nemesis
4,658
983
0
2,153
16,488
5,365
110
2,090
14,398
0
34,893
W
Tiamat
6,340
1,016
0
1,600
8,583
6,357
0
3,998
4,585
26,903
0
L
Aphrodite
Zapman2017
Aphrodite
10,587
1,033
2,659
9,131
18,750
7,999
947
4,922
13,828
48,967
0
W
Artemis
emtroller
Artemis
14,997
8,564
0
5,586
13,199
4,361
2,331
6,597
6,602
0
46,353
L
7,615
1,560
231
2,193
13,337
5,905
1,306
5,623
7,714
41,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,033
Gold Earned
53,469
287
Minions Killed
484
0
Camps Cleared
0
1,630,015
Distance Traveled
1,769,092
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,717
617
91
5
0
380,798
0
L
Ymir
8,272
435
39
2
0
311,204
0
W
Janus
11,787
620
147
8
0
354,261
3
W
Mercury
11,775
620
130
7
0
453,551
0
L
Apollo
6,665
351
23
1
0
373,488
1
L
Nemesis
7,779
409
54
3
0
318,900
0
W
Tiamat
8,490
447
36
2
0
291,520
1
L
Aphrodite
8,982
473
92
5
0
301,534
0
W
Artemis
9,700
511
80
4
0
288,962
1
L
Nox
9,335
491
79
4
0
324,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role