Player Matchup

Fenrir
Fenrir
Platinum V
Beans Fer Days
Fenrir
Platinum V
Level 123
God Stats
8W - 5L
1,500 SR
Queue Stats
392W - 384L
1,554 MMR
Solo
King Arthur
King Arthur
Platinum V
Dfrs_1859
King Arthur
Platinum V
Level 129
God Stats
102W - 88L
1,588 SR
Queue Stats
148W - 144L
1,594 MMR
Party 1
Apollo
Apollo
Platinum V
HiPNoTiX
Apollo
Platinum V
Level 159
God Stats
5W - 11L
1,444 SR
Queue Stats
204W - 177L
1,579 MMR
Solo
Ymir
Ymir
Silver II
Jbolivar99
Ymir
Silver II
Level 120
God Stats
7W - 5L
1,618 SR
Queue Stats
25W - 27L
1,539 MMR
Party 1
Discordia
Discordia
Silver II
MrElderXI
Discordia
Silver II
Level 89
God Stats
1W - 1L
1,246 SR
Queue Stats
22W - 22L
1,558 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,479 SR
1,565 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,696 SR
1,565 MMR
Ganesha
Ganesha
Silver I
Aeulfr
Ganesha
Silver I
Level 121
God Stats
2W - 1L
1,734 SR
Queue Stats
21W - 22L
1,557 MMR
Solo
Anhur
Anhur
Silver I
UllrKid420
Anhur
Silver I
Level 36
God Stats
4W - 4L
1,790 SR
Queue Stats
123W - 82L
1,580 MMR
Solo
Ravana
Ravana
Gold IV
alexonesss
Ravana
Gold IV
Level 80
God Stats
10W - 6L
1,730 SR
Queue Stats
172W - 164L
1,550 MMR
Solo
Mulan
Mulan
Platinum IV
b2k_76beast_
Mulan
Platinum IV
Level 89
God Stats
18W - 17L
1,659 SR
Queue Stats
503W - 491L
1,567 MMR
Solo
Ra
Ra
Gold V
steelrain09
Ra
Gold V
Level 109
God Stats
2W - 1L
1,566 SR
Queue Stats
79W - 55L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 4
11,897
458
7,960
24,558
11,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
Dfrs_1859
King Arthur
20
3 / 3 / 1
13,101
504
16,338
23,800
18,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
HiPNoTiX
Apollo
17
1 / 6 / 5
11,618
447
7,293
21,359
7,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 8 / 5
10,822
416
7,809
22,556
21,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
MrElderXI
Discordia
20
5 / 4 / 5
12,640
486
22,740
12,307
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ScyllaPersephoneCu ChulainnSetCthulhu

VS

Bans
JanusSobekArtioAphroditeKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aeulfr
Ganesha
20
0 / 3 / 23
13,947
536
10,046
26,102
34,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
20
7 / 2 / 12
16,326
628
27,165
21,326
12,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
alexonesss
Ravana
20
11 / 1 / 10
16,504
635
19,882
16,276
16,212
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 3 / 7
13,587
523
9,741
20,236
23,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 7 / 7
14,402
554
11,939
16,749
7,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
16
Kills
28
28
Deaths
16
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aeulfr
Ganesha
0
3
23
3.83
L
5
7
4
1
L
King Arthur
Dfrs_1859
King Arthur
3
3
1
1.17
L
Apollo
HiPNoTiX
Apollo
1
6
5
0.58
L
2
8
5
0.56
L
Discordia
MrElderXI
Discordia
5
4
5
1.88
W
Anhur
7
2
12
6.5
W
Ravana
alexonesss
Ravana
11
1
10
16
W
3
3
7
2.17
W
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,140
Damage
78,773
104,580
Taken
100,689
62,942
Mitigated
94,705
19,250
Healing
47,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aeulfr
Ganesha
10,046
1,198
0
8,460
26,102
34,577
361
8,975
17,127
44,412
0
L
7,960
1,895
0
3,811
24,558
11,915
0
5,031
19,349
0
80,278
L
King Arthur
Dfrs_1859
King Arthur
16,338
1,759
0
5,491
23,800
18,164
12
3,047
20,625
0
85,147
L
Apollo
HiPNoTiX
Apollo
7,293
5,599
0
6,230
21,359
7,398
0
3,009
18,159
0
76,633
L
7,809
1,135
0
2,096
22,556
21,140
0
6,587
15,691
46,007
0
L
Discordia
MrElderXI
Discordia
22,740
1,401
0
1,622
12,307
4,325
0
3,709
8,363
103,278
0
W
Anhur
27,165
19,638
0
13,089
21,326
12,890
13,990
5,096
16,230
0
160,189
W
Ravana
alexonesss
Ravana
19,882
7,653
0
10,211
16,276
16,212
2,714
5,555
10,721
0
142,390
W
9,741
1,070
0
7,967
20,236
23,154
397
2,947
16,917
0
71,226
W
11,939
1,157
2,759
5,107
16,749
7,872
408
9,308
7,441
99,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,078
Gold Earned
74,766
643
Minions Killed
786
0
Camps Cleared
0
2,288,987
Distance Traveled
2,435,183
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,947
536
22
1
0
509,939
11
L
Fenrir
11,897
458
127
5
0
459,885
6
L
King Arthur
13,101
504
158
6
0
480,934
5
L
Apollo
11,618
447
124
5
0
456,022
8
L
Ymir
10,822
416
60
2
0
417,887
2
L
Discordia
12,640
486
174
7
0
474,259
10
W
Anhur
16,326
628
233
9
0
435,044
4
W
Ravana
16,504
635
207
8
0
578,191
2
W
Mulan
13,587
523
142
5
0
423,391
4
W
Ra
14,402
554
182
7
0
488,618
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role