Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Ahmonep
Khepri
Level 28
God Stats
1W - 3L
1,735 SR
Queue Stats
31W - 52L
1,391 Elo+
Solo
Odin
Odin
Conman55699
Odin
Level 26
God Stats
0W - 1L
1,453 SR
Queue Stats
2W - 8L
1,272 Elo+
Party 1
Thor
Thor
RevanSkywalker
Thor
Level 21
God Stats
3W - 1L
1,850 SR
Queue Stats
6W - 6L
1,464 Elo+
Party 1
Hachiman
Hachiman
etleung
Hachiman
Level 31
God Stats
1W - 2L
1,390 SR
Queue Stats
8W - 13L
1,384 Elo+
Party 1
Team Averages
Level 27
1,585 SR
1,402 Elo+

VS

Team Averages
Level 8
1,490 SR
1,517 Elo+
Apollo
Apollo
APEOLOGY
Apollo
Level 11
God Stats
2W - 0L
1,561 SR
Queue Stats
15W - 7L
1,691 Elo+
Solo
Olorun
Olorun
CheeriosAreT3
Olorun
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 17L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
IgidyFuguh
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
esmirlokey
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
feelthepain6
Chaac
Level 24
God Stats
37W - 40L
1,386 SR
Queue Stats
99W - 104L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 2 / 0
5,560
463
3,377
4,729
1,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Ahmonep
Khepri
8
0 / 3 / 2
5,165
430
1,482
7,070
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 0 / 0
5,077
423
1,153
5,242
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 1
5,257
438
2,669
8,618
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
etleung
Hachiman
7
0 / 6 / 1
4,854
405
1,627
7,372
2,307
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
APEOLOGY
Apollo
13
6 / 1 / 2
7,724
644
7,961
6,334
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 3
8,070
673
8,883
6,305
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
IgidyFuguh
Tsukuyomi
11
2 / 3 / 0
6,624
552
3,432
7,938
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
4,683
390
0
3,517
1,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 0 / 1
6,579
548
3,641
5,936
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
13
13
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
0
0.5
W
Apollo
APEOLOGY
Apollo
6
1
2
7
L
Khepri
Ahmonep
Khepri
0
3
2
0.33
W
5
0
3
6.5
L
1
0
0
1
W
Tsukuyomi
IgidyFuguh
Tsukuyomi
2
3
0
0.67
L
1
2
1
0.75
W
0
1
0
0
L
Hachiman
etleung
Hachiman
0
6
1
0.08
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,308
Damage
23,917
33,031
Taken
30,030
13,574
Mitigated
13,155
7,020
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,377
1,177
0
699
4,729
1,357
0
0
4,729
22,567
0
W
Apollo
APEOLOGY
Apollo
7,961
4,751
0
620
6,334
3,964
303
164
6,148
0
53,224
L
Khepri
Ahmonep
Khepri
1,482
428
0
1,944
7,070
4,646
0
2,568
4,502
12,788
0
W
8,883
3,743
180
4,735
6,305
2,440
2,083
1,177
5,128
54,581
0
L
1,153
318
0
200
5,242
2,911
0
691
4,551
0
12,269
W
Tsukuyomi
IgidyFuguh
Tsukuyomi
3,432
519
0
189
7,938
2,557
853
3,444
4,469
0
29,792
L
2,669
1,224
0
2,805
8,618
2,353
0
2,201
6,417
0
20,868
W
0
0
0
243
3,517
1,412
0
0
3,517
8,297
0
L
Hachiman
etleung
Hachiman
1,627
927
0
1,372
7,372
2,307
0
3,423
3,949
0
15,149
W
3,641
513
0
2,904
5,936
2,782
105
74
5,712
0
28,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
33,680
162
Minions Killed
330
0
Camps Cleared
0
1,111,638
Distance Traveled
1,073,104
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,560
463
39
3
0
207,628
0
W
Apollo
7,724
644
100
8
0
258,817
1
L
Khepri
5,165
430
9
1
0
210,076
2
W
Olorun
8,070
673
100
8
0
200,329
6
L
Odin
5,077
423
24
2
0
257,617
2
W
Tsukuyomi
6,624
552
58
5
0
258,578
5
L
Thor
5,257
438
49
4
0
233,129
2
W
Ares
4,683
390
13
1
0
142,380
0
L
Hachiman
4,854
405
41
3
0
203,188
2
W
Chaac
6,579
548
59
5
0
213,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role