Player Matchup

Bakasura
Bakasura
Keirsos
Bakasura
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 65L
1,595 Elo+
Solo
Ganesha
Ganesha
Pyro32
Ganesha
Level 109
God Stats
5W - 1L
1,399 SR
Queue Stats
151W - 115L
1,547 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shad0whunter21
Cu Chulainn
Level 159
God Stats
2W - 8L
1,282 SR
Queue Stats
394W - 452L
1,401 Elo+
Party 2
Neith
Neith
TeramanUA
Neith
Level 117
God Stats
2W - 5L
1,186 SR
Queue Stats
209W - 166L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
ZCage
Kukulkan
Level 99
God Stats
31W - 21L
1,579 SR
Queue Stats
484W - 560L
1,359 Elo+
Party 2
Team Averages
Level 114
1,389 SR
1,490 Elo+

VS

Team Averages
Level 79
1,475 SR
1,425 Elo+
Nu Wa
Nu Wa
Fleheton0
Nu Wa
Level 66
God Stats
7W - 2L
1,836 SR
Queue Stats
73W - 75L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Purrrl
Danzaburou
Level 54
God Stats
19W - 30L
1,404 SR
Queue Stats
382W - 457L
1,322 Elo+
Solo
Vamana
Vamana
TvvInkI
Vamana
Level 118
God Stats
0W - 1L
1,320 SR
Queue Stats
4W - 5L
1,496 Elo+
Solo
Ganesha
Ganesha
andyboi69
Ganesha
Level 83
God Stats
23W - 17L
1,422 SR
Queue Stats
137W - 124L
1,415 Elo+
Solo
Fenrir
Fenrir
bruberg7722
Fenrir
Level 74
God Stats
51W - 46L
1,391 SR
Queue Stats
626W - 660L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Keirsos
Bakasura
20
7 / 3 / 7
14,932
597
15,642
29,309
15,259
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Pyro32
Ganesha
19
4 / 5 / 17
13,098
524
21,030
23,263
10,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Shad0whunter21
Cu Chulainn
20
4 / 11 / 5
13,196
528
16,260
27,747
20,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
TeramanUA
Neith
20
17 / 5 / 3
14,540
582
34,014
21,390
8,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
ZCage
Kukulkan
20
7 / 6 / 2
13,828
553
14,425
14,929
5,860
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fleheton0
Nu Wa
19
3 / 6 / 10
11,844
474
23,951
16,957
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Purrrl
Danzaburou
18
4 / 8 / 4
11,659
466
8,530
19,140
5,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
TvvInkI
Vamana
20
11 / 8 / 2
13,117
525
22,707
35,151
22,080
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
andyboi69
Ganesha
16
0 / 6 / 11
10,366
415
11,510
24,739
19,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
19
11 / 11 / 6
13,231
529
17,129
26,891
10,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
62
39
Kills
29
30
Deaths
39
34
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Fleheton0
Nu Wa
3
6
10
1.33
W
Bakasura
Keirsos
Bakasura
7
3
7
3.5
L
Danzaburou
Purrrl
Danzaburou
4
8
4
0.75
W
Ganesha
Pyro32
Ganesha
4
5
17
2.5
W
Cu Chulainn
Shad0whunter21
Cu Chulainn
4
11
5
0.59
W
Neith
TeramanUA
Neith
17
5
3
3.7
L
Vamana
TvvInkI
Vamana
11
8
2
1.5
W
Kukulkan
ZCage
Kukulkan
7
6
2
1.33
L
Ganesha
andyboi69
Ganesha
0
6
11
0.92
L
Fenrir
11
11
6
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,371
Damage
83,827
116,638
Taken
122,878
60,468
Mitigated
63,552
37,941
Healing
31,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Fleheton0
Nu Wa
23,951
8,271
224
3,130
16,957
5,921
0
7,695
9,077
93,452
0
W
Bakasura
Keirsos
Bakasura
15,642
12,162
0
18,567
29,309
15,259
644
4,360
24,799
0
100,987
L
Danzaburou
Purrrl
Danzaburou
8,530
4,067
735
7,193
19,140
5,758
324
4,755
14,335
0
67,232
W
Ganesha
Pyro32
Ganesha
21,030
2,336
0
5,987
23,263
10,452
608
11,544
11,719
73,593
0
W
Cu Chulainn
Shad0whunter21
Cu Chulainn
16,260
2,387
0
3,525
27,747
20,858
206
8,943
18,408
12,951
65,329
W
Neith
TeramanUA
Neith
34,014
16,485
0
8,476
21,390
8,039
1,786
7,176
14,164
0
116,465
L
Vamana
TvvInkI
Vamana
22,707
11,137
0
9,663
35,151
22,080
445
10,485
24,097
0
95,651
W
Kukulkan
ZCage
Kukulkan
14,425
2,019
0
1,386
14,929
5,860
304
4,575
10,304
90,617
0
L
Ganesha
andyboi69
Ganesha
11,510
1,744
376
6,433
24,739
19,598
0
6,895
17,096
36,938
0
L
Fenrir
17,129
5,147
0
3,721
26,891
10,195
0
8,465
17,701
0
65,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,594
Gold Earned
60,217
689
Minions Killed
541
0
Camps Cleared
0
2,179,798
Distance Traveled
2,124,573
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,844
474
140
6
0
410,864
12
W
Bakasura
14,932
597
179
7
0
511,185
1
L
Danzaburou
11,659
466
122
5
0
392,004
3
W
Ganesha
13,098
524
55
2
0
439,000
3
W
Cu Chulainn
13,196
528
126
5
0
385,472
0
W
Neith
14,540
582
169
7
0
402,383
1
L
Vamana
13,117
525
162
6
0
422,571
2
W
Kukulkan
13,828
553
160
6
0
441,758
3
L
Ganesha
10,366
415
20
1
0
467,280
7
L
Fenrir
13,231
529
97
4
0
431,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role