Player Matchup

Merlin
Merlin
LilNabsDrip
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PewPewBabe
Tsukuyomi
Level 102
God Stats
9W - 10L
1,125 SR
Queue Stats
151W - 110L
1,545 Elo+
Party 2
Persephone
Persephone
Ragnarockz33
Persephone
Level 2
God Stats
5W - 0L
1,751 SR
Queue Stats
5W - 1L
1,742 Elo+
Party 2
Rama
Rama
okan3932
Rama
Level 37
God Stats
2W - 2L
1,293 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 3
Anubis
Anubis
Вълк
Anubis
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
14W - 18L
1,369 Elo+
Party 2
Team Averages
Level 32
1,434 SR
1,434 Elo+

VS

Team Averages
Level 16
1,502 SR
1,455 Elo+
Achilles
Achilles
BugConnoisseur
Achilles
Level 27
God Stats
0W - 1L
1,510 SR
Queue Stats
51W - 38L
1,500 Elo+
Party 1
Skadi
Skadi
Deije
Skadi
Level 7
God Stats
2W - 2L
1,694 SR
Queue Stats
10W - 13L
1,392 Elo+
Solo
Anhur
Anhur
GodMaga
Anhur
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 62L
1,412 Elo+
Solo
Chernobog
Chernobog
Sebi00
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
eataduckymustu
Set
Level 11
God Stats
1W - 1L
1,308 SR
Queue Stats
88W - 76L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 1 / 10
11,623
1,057
16,742
7,442
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
PewPewBabe
Tsukuyomi
18
11 / 1 / 11
12,324
1,120
21,929
9,464
4,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Ragnarockz33
Persephone
18
2 / 2 / 17
10,954
996
15,365
7,136
2,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
18
6 / 0 / 10
12,280
1,116
9,237
6,907
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Вълк
Anubis
16
1 / 4 / 9
9,642
877
2,918
6,356
2,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

261

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 6 / 1
9,594
872
10,120
15,135
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Deije
Skadi
16
1 / 8 / 4
10,252
932
7,583
18,015
6,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
GodMaga
Anhur
16
1 / 3 / 6
9,871
897
3,822
11,394
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
Sebi00
Chernobog
15
1 / 5 / 2
9,284
844
4,850
14,939
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 5 / 1
9,612
874
7,197
10,841
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
27
Kills
8
8
Deaths
27
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
6
1
0.42
L
Skadi
Deije
Skadi
1
8
4
0.38
L
Anhur
GodMaga
Anhur
1
3
6
1.33
W
Merlin
7
1
10
12
W
Tsukuyomi
PewPewBabe
Tsukuyomi
11
1
11
16.5
W
Persephone
Ragnarockz33
Persephone
2
2
17
5.25
L
Chernobog
Sebi00
Chernobog
1
5
2
0.4
L
3
5
1
0.7
W
Rama
6
0
10
11
W
Anubis
Вълк
Anubis
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,191
Damage
33,572
37,305
Taken
70,324
15,487
Mitigated
32,958
6,960
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,120
2,392
195
1,779
15,135
11,931
0
6,743
8,392
0
18,482
L
Skadi
Deije
Skadi
7,583
3,743
0
2,600
18,015
6,659
0
9,073
8,942
0
52,287
L
Anhur
GodMaga
Anhur
3,822
2,285
0
401
11,394
3,907
0
5,286
6,108
0
11,283
W
Merlin
16,742
1,530
270
1,088
7,442
2,877
0
0
7,292
38,836
0
W
Tsukuyomi
PewPewBabe
Tsukuyomi
21,929
7,332
0
25
9,464
4,418
0
0
9,296
0
35,711
W
Persephone
Ragnarockz33
Persephone
15,365
1,745
0
1,149
7,136
2,693
0
0
7,110
27,098
0
L
Chernobog
Sebi00
Chernobog
4,850
2,509
0
2,057
14,939
5,823
0
7,557
7,382
0
20,178
L
7,197
2,105
0
1,833
10,841
4,638
0
6,366
4,475
0
11,203
W
Rama
9,237
7,322
0
3,924
6,907
3,103
0
0
6,882
0
45,698
W
Anubis
Вълк
Anubis
2,918
283
0
504
6,356
2,396
0
0
6,331
5,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,823
Gold Earned
48,613
214
Minions Killed
178
12
Camps Cleared
3
1,016,291
Distance Traveled
869,822
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,594
872
17
2
1
193,092
0
L
Skadi
10,252
932
108
10
0
163,205
0
L
Anhur
9,871
897
16
1
0
189,019
0
W
Merlin
11,623
1,057
57
5
2
199,346
0
W
Tsukuyomi
12,324
1,120
33
3
0
257,947
1
W
Persephone
10,954
996
28
3
0
190,782
0
L
Chernobog
9,284
844
28
3
1
176,221
0
L
Set
9,612
874
9
1
1
148,285
0
W
Rama
12,280
1,116
86
8
10
201,016
0
W
Anubis
9,642
877
10
1
0
167,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role