Player Matchup

Mercury
Mercury
DajiMainBtw
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 7L
1,907 Elo+
Solo
Aphrodite
Aphrodite
NoTime2Reanimate
Aphrodite
Level 16
God Stats
6W - 6L
1,529 SR
Queue Stats
34W - 29L
1,568 Elo+
Solo
Ratatoskr
Ratatoskr
Spartanidos
Ratatoskr
Level 26
God Stats
3W - 3L
1,497 SR
Queue Stats
151W - 137L
1,666 Elo+
Solo
Cupid
Cupid
decime-capable
Cupid
Level 27
God Stats
7W - 6L
1,688 SR
Queue Stats
44W - 37L
1,544 Elo+
Solo
Kukulkan
Kukulkan
pipo9029
Kukulkan
Level 5
God Stats
3W - 0L
1,858 SR
Queue Stats
7W - 4L
1,602 Elo+
Solo
Team Averages
Level 20
1,614 SR
1,658 Elo+

VS

Team Averages
Level 25
1,653 SR
1,579 Elo+
Izanami
Izanami
DjKalocha27
Izanami
Level 29
God Stats
4W - 6L
1,516 SR
Queue Stats
95W - 91L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Gasgasgasdabikes
Nu Wa
Level 25
God Stats
0W - 2L
1,200 SR
Queue Stats
86W - 56L
1,590 Elo+
Solo
Bakasura
Bakasura
Gkizz100
Bakasura
Level 29
God Stats
5W - 1L
1,741 SR
Queue Stats
203W - 198L
1,524 Elo+
Solo
Hercules
Hercules
ICANTDRIVE125
Hercules
Level 13
God Stats
4W - 2L
1,966 SR
Queue Stats
15W - 11L
1,560 Elo+
Solo
Janus
Janus
ThicccBidoof
Janus
Level 28
God Stats
12W - 7L
1,842 SR
Queue Stats
59W - 29L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DajiMainBtw
Mercury
18
4 / 2 / 6
10,098
594
11,081
13,105
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
14
6 / 1 / 8
8,742
514
7,780
9,616
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Spartanidos
Ratatoskr
16
3 / 1 / 2
9,742
573
6,611
10,745
6,069
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 4
8,865
521
7,290
11,960
4,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
pipo9029
Kukulkan
15
6 / 2 / 3
9,296
547
5,680
6,300
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DjKalocha27
Izanami
10
1 / 8 / 0
6,570
386
3,592
11,167
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 1 / 1
9,747
573
14,651
6,381
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Gkizz100
Bakasura
11
0 / 6 / 1
7,041
414
2,131
11,373
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
ICANTDRIVE125
Hercules
11
0 / 2 / 0
6,940
408
4,081
10,733
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 5 / 2
9,343
550
5,844
13,023
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
6
6
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
DajiMainBtw
Mercury
4
2
6
3.5
L
Izanami
DjKalocha27
Izanami
1
8
0
0.13
L
2
1
1
2.5
L
Bakasura
Gkizz100
Bakasura
0
6
1
0.08
L
Hercules
ICANTDRIVE125
Hercules
0
2
0
0
W
Aphrodite
6
1
8
10
W
Ratatoskr
Spartanidos
Ratatoskr
3
1
2
4
L
3
5
2
0.8
W
3
0
4
5
W
Kukulkan
pipo9029
Kukulkan
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,442
Damage
30,299
51,726
Taken
52,677
20,460
Mitigated
22,480
25,745
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DajiMainBtw
Mercury
11,081
6,818
0
5,543
13,105
4,739
0
5,372
7,379
0
94,460
L
Izanami
DjKalocha27
Izanami
3,592
1,952
0
1,503
11,167
3,221
0
5,021
5,776
0
25,174
L
14,651
2,625
0
2,140
6,381
2,335
0
258
6,123
77,508
0
L
Bakasura
Gkizz100
Bakasura
2,131
1,691
0
3,512
11,373
4,249
0
2,566
8,567
0
25,185
L
Hercules
ICANTDRIVE125
Hercules
4,081
864
0
5,558
10,733
7,788
416
2,863
7,632
0
26,489
W
Aphrodite
7,780
1,401
4,957
6,305
9,616
3,432
207
2,442
6,977
34,063
0
W
Ratatoskr
Spartanidos
Ratatoskr
6,611
933
0
2,867
10,745
6,069
0
6,269
3,896
291
61,453
L
5,844
739
0
2,068
13,023
4,887
0
2,033
10,901
61,286
0
W
7,290
4,159
39
5,085
11,960
4,164
967
1,503
10,311
0
66,686
W
Kukulkan
pipo9029
Kukulkan
5,680
438
0
949
6,300
2,056
0
3,527
2,507
46,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,743
Gold Earned
39,641
583
Minions Killed
457
0
Camps Cleared
0
1,698,819
Distance Traveled
1,603,046
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,098
594
158
9
0
391,211
2
L
Izanami
6,570
386
47
3
0
284,562
1
L
Nu Wa
9,747
573
158
9
0
306,880
2
L
Bakasura
7,041
414
63
4
0
368,497
0
L
Hercules
6,940
408
54
3
0
325,036
1
W
Aphrodite
8,742
514
65
4
0
322,241
2
W
Ratatoskr
9,742
573
138
8
0
352,942
1
L
Janus
9,343
550
135
8
0
318,071
2
W
Cupid
8,865
521
107
6
0
309,728
1
W
Kukulkan
9,296
547
115
7
0
322,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role