Player Matchup

Yemoja
Yemoja
Infoxias
Yemoja
Level 14
God Stats
1W - 0L
1,320 SR
Queue Stats
7W - 4L
1,531 Elo+
Solo
Set
Set
Tsukiyo1559
Set
Level 26
God Stats
5W - 0L
1,880 SR
Queue Stats
59W - 45L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
elecrepro
Jing Wei
Level 26
God Stats
12W - 7L
1,618 SR
Queue Stats
22W - 16L
1,417 Elo+
Solo
Odin
Odin
migportoss
Odin
Level 27
God Stats
4W - 3L
1,703 SR
Queue Stats
72W - 56L
1,602 Elo+
Party 1
Janus
Janus
urTrashBaby
Janus
Level 18
God Stats
19W - 21L
1,631 SR
Queue Stats
127W - 94L
1,517 Elo+
Solo
Team Averages
Level 22
1,630 SR
1,527 Elo+

VS

Team Averages
Level 18
1,565 SR
1,507 Elo+
Ares
Ares
Bawasaaba
Ares
Level 7
God Stats
1W - 6L
1,283 SR
Queue Stats
83W - 72L
1,274 Elo+
Solo
Neith
Neith
ItsP0lley
Neith
Level 7
God Stats
2W - 2L
1,480 SR
Queue Stats
5W - 10L
1,509 Elo+
Solo
Cernunnos
Cernunnos
ThreeHeadedDoggo
Cernunnos
Level 27
God Stats
28W - 22L
1,521 SR
Queue Stats
332W - 293L
1,541 Elo+
Solo
Cerberus
Cerberus
botelllavodka
Cerberus
Level 24
God Stats
7W - 3L
1,793 SR
Queue Stats
29W - 22L
1,605 Elo+
Solo
Kali
Kali
iMPRESSYVE
Kali
Level 26
God Stats
11W - 7L
1,747 SR
Queue Stats
322W - 175L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Infoxias
Yemoja
13
2 / 3 / 5
9,515
476
3,281
10,791
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 5 / 4
9,705
485
5,673
14,224
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
elecrepro
Jing Wei
18
4 / 0 / 5
11,580
579
14,641
15,505
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 7 / 9
9,132
457
6,830
16,867
9,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 1 / 2
13,370
669
18,319
11,963
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 4 / 2
7,927
396
5,502
13,438
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
ItsP0lley
Neith
12
1 / 5 / 2
7,691
385
3,031
11,814
6,373
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
16
0 / 3 / 0
9,214
461
5,196
15,176
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
botelllavodka
Cerberus
14
7 / 5 / 6
9,645
482
15,233
17,697
7,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 4 / 4
10,538
527
11,710
19,981
8,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
20
Kills
15
16
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
2
0.25
W
Yemoja
Infoxias
Yemoja
2
3
5
1.5
L
Neith
ItsP0lley
Neith
1
5
2
0.4
L
Cernunnos
0
3
0
0
W
2
5
4
0.8
L
Cerberus
botelllavodka
Cerberus
7
5
6
2
W
Jing Wei
elecrepro
Jing Wei
4
0
5
6.5
L
7
4
4
2.25
W
1
7
9
0.79
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,744
Damage
40,672
69,350
Taken
78,106
32,736
Mitigated
40,129
28,073
Healing
25,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,502
138
0
744
13,438
12,459
629
2,559
10,709
29,889
0
W
Yemoja
Infoxias
Yemoja
3,281
638
3,405
2,013
10,791
7,272
859
3,943
6,848
14,241
0
L
Neith
ItsP0lley
Neith
3,031
1,117
0
522
11,814
6,373
844
3,657
7,926
0
22,589
L
Cernunnos
5,196
2,752
0
8,649
15,176
5,414
0
1,192
13,919
0
86,403
W
5,673
2,663
0
3,359
14,224
4,981
2,012
5,599
8,625
0
59,023
L
Cerberus
botelllavodka
Cerberus
15,233
352
108
7,269
17,697
7,204
391
6,886
10,399
46,001
0
W
Jing Wei
elecrepro
Jing Wei
14,641
13,017
0
11,481
15,505
6,280
3,229
3,573
11,932
0
111,600
L
11,710
4,987
0
8,351
19,981
8,679
544
6,632
12,953
0
56,194
W
6,830
2,150
0
3,252
16,867
9,713
844
6,477
10,390
0
20,066
W
18,319
2,336
0
4,563
11,963
4,490
716
1,143
10,820
111,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,302
Gold Earned
45,015
499
Minions Killed
395
0
Camps Cleared
0
1,881,854
Distance Traveled
1,771,083
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,927
396
37
2
0
276,252
0
W
Yemoja
9,515
476
18
1
0
393,931
2
L
Neith
7,691
385
34
2
0
410,762
0
L
Cernunnos
9,214
461
125
6
0
330,162
1
W
Set
9,705
485
95
5
0
344,320
1
L
Cerberus
9,645
482
98
5
0
368,235
1
W
Jing Wei
11,580
579
161
8
0
365,855
2
L
Kali
10,538
527
101
5
0
385,672
5
W
Odin
9,132
457
26
1
0
383,728
0
W
Janus
13,370
669
199
10
0
394,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role