Player Matchup

Thor
Thor
BAX777
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Ch4Va0_5_9
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
987 Elo+
Solo
Odin
Odin
INST1C_marceYT08
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
KreyooN
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
finalECO419
Tiamat
Level 25
God Stats
122W - 64L
1,305 SR
Queue Stats
152W - 97L
1,413 Elo+
Solo
Team Averages
Level 7
1,461 SR
1,380 Elo+

VS

Team Averages
Level 24
1,380 SR
1,344 Elo+
Baron Samedi
Baron Samedi
BadTake
Baron Samedi
Level 18
God Stats
5W - 8L
1,413 SR
Queue Stats
33W - 46L
1,308 Elo+
Solo
Tsukuyomi
Tsukuyomi
FreeShio
Tsukuyomi
Level 29
God Stats
1W - 1L
1,293 SR
Queue Stats
49W - 49L
1,408 Elo+
Solo
Scylla
Scylla
OUT FOR BLOOD51
Scylla
Level 18
God Stats
8W - 7L
1,480 SR
Queue Stats
153W - 180L
1,267 Elo+
Solo
Artemis
Artemis
elmillin
Artemis
Level 27
God Stats
2W - 5L
1,190 SR
Queue Stats
66W - 72L
1,340 Elo+
Solo
Vamana
Vamana
rockhard025
Vamana
Level 29
God Stats
7W - 4L
1,522 SR
Queue Stats
147W - 154L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BAX777
Thor
7
0 / 14 / 1
5,327
355
1,114
12,225
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Ch4Va0_5_9
Chernobog
10
0 / 9 / 3
6,617
441
1,697
11,181
2,826
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 5 / 0
5,077
338
1,167
6,159
3,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
KreyooN
Olorun
7
1 / 4 / 0
5,339
356
1,337
5,169
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
16
7 / 3 / 0
9,415
628
11,375
14,912
9,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadTake
Baron Samedi
12
7 / 2 / 6
8,387
559
9,434
9,501
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
FreeShio
Tsukuyomi
14
12 / 0 / 2
9,050
603
12,478
10,876
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 9
7,655
510
5,798
4,509
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
elmillin
Artemis
12
3 / 4 / 4
8,102
540
3,554
9,685
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
12
10 / 1 / 9
8,618
575
5,436
7,364
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
8
Kills
33
35
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
BAX777
Thor
0
14
1
0.04
W
Baron Samedi
BadTake
Baron Samedi
7
2
6
5
L
Chernobog
Ch4Va0_5_9
Chernobog
0
9
3
0.17
W
Tsukuyomi
FreeShio
Tsukuyomi
12
0
2
13
L
0
5
0
0
L
Olorun
KreyooN
Olorun
1
4
0
0.25
W
1
1
9
5.5
W
Artemis
elmillin
Artemis
3
4
4
1.25
L
Tiamat
7
3
0
2.33
W
Vamana
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,690
Damage
36,700
49,646
Taken
41,935
20,293
Mitigated
16,659
7,510
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BAX777
Thor
1,114
554
0
48
12,225
3,446
300
4,828
6,967
0
5,594
W
Baron Samedi
BadTake
Baron Samedi
9,434
1,256
1,026
4,365
9,501
3,992
3,261
2,908
6,543
40,044
0
L
Chernobog
Ch4Va0_5_9
Chernobog
1,697
1,109
0
0
11,181
2,826
0
1,239
9,782
0
26,186
W
Tsukuyomi
FreeShio
Tsukuyomi
12,478
1,852
0
2,316
10,876
4,108
246
2,372
8,479
0
50,688
L
1,167
375
0
400
6,159
3,192
198
3,013
2,740
0
6,547
L
Olorun
KreyooN
Olorun
1,337
573
10
948
5,169
1,309
78
1,977
2,896
7,446
0
W
5,798
1,080
0
1,640
4,509
1,414
2,500
1,460
2,974
26,426
0
W
Artemis
elmillin
Artemis
3,554
1,649
318
2,889
9,685
3,616
3,584
2,660
7,025
0
27,913
L
Tiamat
11,375
1,619
0
6,104
14,912
9,520
656
2,749
12,029
53,211
0
W
Vamana
5,436
2,707
0
1,606
7,364
3,529
1,607
3,312
4,027
0
23,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
41,812
184
Minions Killed
333
0
Camps Cleared
0
973,449
Distance Traveled
1,272,600
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,327
355
9
1
0
224,830
0
W
Baron Samedi
8,387
559
73
5
0
224,245
0
L
Chernobog
6,617
441
50
3
0
217,432
0
W
Tsukuyomi
9,050
603
81
5
0
351,896
1
L
Odin
5,077
338
14
1
0
149,802
1
L
Olorun
5,339
356
10
1
0
128,632
0
W
Scylla
7,655
510
60
4
0
212,534
0
W
Artemis
8,102
540
72
5
0
198,252
1
L
Tiamat
9,415
628
101
7
0
252,753
0
W
Vamana
8,618
575
47
3
0
285,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role