Player Matchup

Jormungandr
Jormungandr
Ayden232
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,234 Elo+
Solo
Achilles
Achilles
RawPyro
Achilles
Level 69
God Stats
1W - 1L
1,740 SR
Queue Stats
147W - 164L
1,521 Elo+
Solo
Tiamat
Tiamat
Ya Boi Spida
Tiamat
Level 24
God Stats
4W - 14L
1,403 SR
Queue Stats
33W - 43L
1,246 Elo+
Solo
Team Averages
Level 35
1,548 SR
1,334 Elo+

VS

Team Averages
Level 71
1,507 SR
1,512 Elo+
Tiamat
Tiamat
ItsKolb
Tiamat
Level 65
God Stats
23W - 21L
1,577 SR
Queue Stats
114W - 126L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
piscesking698
Ah Muzen Cab
Level 117
God Stats
4W - 1L
1,346 SR
Queue Stats
156W - 152L
1,480 Elo+
Solo
Chaac
Chaac
saka-94
Chaac
Level 30
God Stats
10W - 7L
1,596 SR
Queue Stats
95W - 96L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ayden232
Jormungandr
12
0 / 4 / 3
9,269
579
3,435
15,825
14,852
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
RawPyro
Achilles
14
4 / 4 / 0
10,857
679
8,410
16,483
11,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Tiamat
12
0 / 8 / 3
9,276
580
9,208
14,955
8,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ItsKolb
Tiamat
16
13 / 2 / 2
12,587
787
16,687
10,311
7,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
piscesking698
Ah Muzen Cab
14
2 / 1 / 8
10,560
660
8,494
8,105
2,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
saka-94
Chaac
14
1 / 1 / 12
10,835
677
13,844
13,206
8,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
16
16
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ayden232
Jormungandr
0
4
3
0.38
W
Tiamat
ItsKolb
Tiamat
13
2
2
7
L
Achilles
RawPyro
Achilles
4
4
0
1
L
Tiamat
0
8
3
0.19
W
Ah Muzen Cab
piscesking698
Ah Muzen Cab
2
1
8
6
W
Chaac
saka-94
Chaac
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
39,025
47,263
Taken
31,622
34,612
Mitigated
19,231
5,728
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ayden232
Jormungandr
3,435
1,303
0
0
15,825
14,852
0
3,712
12,113
25,392
0
W
Tiamat
ItsKolb
Tiamat
16,687
1,490
425
3,601
10,311
7,755
555
4,862
5,389
58,967
0
L
Achilles
RawPyro
Achilles
8,410
2,338
282
3,252
16,483
11,721
469
6,027
10,456
0
35,116
L
Tiamat
9,208
584
0
2,194
14,955
8,039
207
7,177
7,778
39,720
0
W
Ah Muzen Cab
piscesking698
Ah Muzen Cab
8,494
3,237
0
3,712
8,105
2,842
2,437
2,713
5,267
0
57,428
W
Chaac
saka-94
Chaac
13,844
1,303
0
8,289
13,206
8,634
365
5,186
7,769
158
50,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
33,982
152
Minions Killed
226
0
Camps Cleared
0
834,187
Distance Traveled
945,431
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,269
579
43
3
0
270,457
0
W
Tiamat
12,587
787
96
6
0
316,429
1
L
Achilles
10,857
679
45
3
0
305,475
3
L
Tiamat
9,276
580
64
4
0
258,255
1
W
Ah Muzen Cab
10,560
660
75
5
0
296,952
1
W
Chaac
10,835
677
55
3
0
332,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role