Player Matchup

Ares
Ares
Cpt Shadow8312
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
F4llenAng3l
Jormungandr
Level 7
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 4L
1,365 Elo+
Party 2
Jing Wei
Jing Wei
M1etz
Jing Wei
Level 34
God Stats
2W - 1L
1,755 SR
Queue Stats
128W - 150L
1,434 Elo+
Party 2
Anubis
Anubis
ekzort1st
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,540 Elo+
Solo
Mulan
Mulan
老字号丶比巴卜
Mulan
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
105W - 110L
1,511 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,465 Elo+

VS

Team Averages
Level 22
1,512 SR
1,474 Elo+
Ganesha
Ganesha
AbNaqi
Ganesha
Level 28
God Stats
39W - 46L
1,562 SR
Queue Stats
475W - 600L
1,419 Elo+
Solo
Apollo
Apollo
Muckface
Apollo
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 25L
1,429 Elo+
Solo
Persephone
Persephone
Zhenbang111
Persephone
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 112L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
我要把你们全拖下水
Guan Yu
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 135L
1,529 Elo+
Party 1
Bakasura
Bakasura
远方何寻
Bakasura
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 44L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 1
7,031
370
3,852
18,118
9,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
F4llenAng3l
Jormungandr
14
4 / 8 / 3
9,318
490
10,092
20,740
14,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
M1etz
Jing Wei
14
3 / 7 / 2
8,616
453
11,322
20,387
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ekzort1st
Anubis
12
1 / 17 / 0
7,425
391
4,650
17,688
6,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 6 / 3
9,749
513
10,030
14,674
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AbNaqi
Ganesha
15
0 / 6 / 18
9,311
490
9,659
14,335
12,432
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Muckface
Apollo
18
18 / 2 / 1
11,736
618
20,167
14,149
6,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
Zhenbang111
Persephone
17
12 / 2 / 11
12,137
639
13,265
9,673
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 0 / 10
11,475
604
13,697
15,722
11,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
远方何寻
Bakasura
18
11 / 2 / 4
11,905
627
13,403
16,346
7,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
12
Kills
49
50
Deaths
12
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AbNaqi
Ganesha
0
6
18
1.5
L
0
12
1
0.04
L
Jormungandr
F4llenAng3l
Jormungandr
4
8
3
0.69
L
Jing Wei
M1etz
Jing Wei
3
7
2
0.57
W
Apollo
Muckface
Apollo
18
2
1
9.25
W
Persephone
Zhenbang111
Persephone
12
2
11
8.75
L
Anubis
ekzort1st
Anubis
1
17
0
0.06
W
8
0
10
13
L
4
6
3
0.92
W
Bakasura
远方何寻
Bakasura
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,946
Damage
70,191
91,607
Taken
70,225
42,964
Mitigated
41,315
12,038
Healing
30,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AbNaqi
Ganesha
9,659
525
1,909
2,010
14,335
12,432
902
4,701
9,634
39,526
0
L
3,852
1,480
0
0
18,118
9,866
67
1,234
16,260
22,040
0
L
Jormungandr
F4llenAng3l
Jormungandr
10,092
1,919
0
439
20,740
14,250
0
6,684
13,482
47,628
0
L
Jing Wei
M1etz
Jing Wei
11,322
6,104
0
6,265
20,387
5,806
34
4,681
15,706
0
59,478
W
Apollo
Muckface
Apollo
20,167
13,932
0
5,637
14,149
6,593
5,074
3,313
10,836
0
68,239
W
Persephone
Zhenbang111
Persephone
13,265
1,127
0
1,652
9,673
3,787
1,815
3,111
6,560
61,763
0
L
Anubis
ekzort1st
Anubis
4,650
1,236
0
2,175
17,688
6,542
264
8,252
9,092
28,717
0
W
13,697
5,981
1,810
7,237
15,722
11,225
4,816
4,804
10,918
0
61,470
L
10,030
1,747
0
3,159
14,674
6,500
0
2,073
12,231
0
53,995
W
Bakasura
远方何寻
Bakasura
13,403
9,855
0
10,162
16,346
7,278
1,334
2,664
13,682
0
59,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
56,564
325
Minions Killed
498
0
Camps Cleared
0
1,467,404
Distance Traveled
1,659,442
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,311
490
10
1
0
347,366
5
L
Ares
7,031
370
35
2
0
248,706
0
L
Jormungandr
9,318
490
67
4
0
340,829
0
L
Jing Wei
8,616
453
89
5
0
328,155
3
W
Apollo
11,736
618
135
7
0
348,449
0
W
Persephone
12,137
639
106
6
0
281,827
1
L
Anubis
7,425
391
52
3
0
248,497
0
W
Guan Yu
11,475
604
124
7
0
330,328
0
L
Mulan
9,749
513
82
4
0
301,217
1
W
Bakasura
11,905
627
123
6
0
351,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role