Player Matchup

Tiamat
Tiamat
DreadChulu
Tiamat
Level 149
God Stats
6W - 8L
1,543 SR
Queue Stats
35W - 33L
1,534 Elo+
Solo
King Arthur
King Arthur
TheTiredSage
King Arthur
Level 91
God Stats
50W - 77L
1,263 SR
Queue Stats
562W - 664L
1,423 Elo+
Solo
Hel
Hel
dantesiverian
Hel
Level 71
God Stats
2W - 6L
1,448 SR
Queue Stats
84W - 100L
1,419 Elo+
Solo
Team Averages
Level 104
1,418 SR
1,459 Elo+

VS

Team Averages
Level 97
1,623 SR
1,510 Elo+
Cerberus
Cerberus
Wolf_Of_Olympos
Cerberus
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 37L
1,299 Elo+
Party 1
Nu Wa
Nu Wa
xLunariaa
Nu Wa
Level 68
God Stats
23W - 8L
1,799 SR
Queue Stats
81W - 69L
1,624 Elo+
Party 1
Apollo
Apollo
zAuxable
Apollo
Level 129
God Stats
11W - 7L
1,572 SR
Queue Stats
278W - 180L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DreadChulu
Tiamat
10
1 / 2 / 1
6,773
677
6,971
7,451
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheTiredSage
King Arthur
8
0 / 4 / 1
6,042
604
5,376
12,284
5,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 7 / 2
7,057
706
5,443
9,589
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
5 / 2 / 6
8,045
805
5,382
9,680
6,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
xLunariaa
Nu Wa
10
1 / 1 / 10
7,242
724
7,369
5,300
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
zAuxable
Apollo
12
7 / 1 / 6
8,531
853
12,081
11,694
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DreadChulu
Tiamat
1
2
1
0.75
L
King Arthur
TheTiredSage
King Arthur
0
4
1
0.13
W
Cerberus
5
2
6
4
L
2
7
2
0.43
W
Nu Wa
xLunariaa
Nu Wa
1
1
10
6
W
Apollo
zAuxable
Apollo
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,790
Damage
24,832
29,324
Taken
26,674
12,285
Mitigated
12,151
6,527
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DreadChulu
Tiamat
6,971
498
0
1,275
7,451
4,554
6
3,787
3,394
23,960
0
L
King Arthur
TheTiredSage
King Arthur
5,376
227
0
0
12,284
5,177
0
4,978
6,919
0
16,418
W
Cerberus
5,382
176
1,100
1,817
9,680
6,405
0
2,753
6,927
12,478
0
L
5,443
171
2,134
3,118
9,589
2,554
0
3,047
6,256
23,284
0
W
Nu Wa
xLunariaa
Nu Wa
7,369
1,589
246
523
5,300
1,585
525
2,826
2,474
25,285
0
W
Apollo
zAuxable
Apollo
12,081
6,779
0
5,368
11,694
4,161
605
6,887
4,807
0
40,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,872
Gold Earned
23,818
90
Minions Killed
123
0
Camps Cleared
0
576,524
Distance Traveled
582,331
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,773
677
48
5
0
186,957
1
L
King Arthur
6,042
604
18
2
0
201,392
1
W
Cerberus
8,045
805
20
2
0
201,899
0
L
Hel
7,057
706
24
2
0
188,175
2
W
Nu Wa
7,242
724
31
3
0
192,521
0
W
Apollo
8,531
853
72
7
0
187,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role