Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DrMcDooLittle
Ymir
Level 79
God Stats
5W - 3L
1,500 SR
Queue Stats
128W - 105L
1,508 Elo+
Solo
Chang'e
Chang'e
SnowWhite826
Chang'e
Level 69
God Stats
13W - 11L
1,570 SR
Queue Stats
367W - 435L
1,334 Elo+
Solo
Ao Kuang
Ao Kuang
Tempyn-
Ao Kuang
Level 62
God Stats
9W - 7L
1,797 SR
Queue Stats
96W - 99L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
morthus22
Cu Chulainn
Level 84
God Stats
18W - 21L
1,448 SR
Queue Stats
271W - 274L
1,402 Elo+
Solo
Team Averages
Level 74
1,563 SR
1,436 Elo+

VS

Team Averages
Level 82
1,464 SR
1,402 Elo+
Medusa
Medusa
Krysisivl
Medusa
Level 39
God Stats
0W - 3L
1,158 SR
Queue Stats
34W - 40L
1,333 Elo+
Party 1
Merlin
Merlin
MAICONIGHT89
Merlin
Level 128
God Stats
20W - 11L
1,829 SR
Queue Stats
1,604W - 1,604L
1,389 Elo+
Solo
Fenrir
Fenrir
deluxetiger
Fenrir
Level 67
God Stats
7W - 12L
1,352 SR
Queue Stats
125W - 141L
1,349 Elo+
Party 1
Thor
Thor
imrun10
Thor
Level 107
God Stats
9W - 6L
1,419 SR
Queue Stats
182W - 185L
1,468 Elo+
Solo
Arachne
Arachne
reallydikin
Arachne
Level 67
God Stats
153W - 154L
1,565 SR
Queue Stats
162W - 167L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
3 / 0 / 0
3,934
787
1,979
1,883
408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
3,742
748
1,363
1,997
739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
SnowWhite826
Chang'e
6
0 / 0 / 0
3,458
692
0
1,850
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Tempyn-
Ao Kuang
5
0 / 0 / 0
3,288
658
0
2,003
434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
morthus22
Cu Chulainn
6
1 / 0 / 0
3,594
719
1,022
2,235
1,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Krysisivl
Medusa
5
0 / 1 / 0
3,195
639
1,556
1,970
357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
6
0 / 0 / 0
3,545
709
197
1,010
191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
4
0 / 2 / 0
2,921
584
678
3,170
700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
imrun10
Thor
2
0 / 1 / 0
2,592
518
92
1,261
258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
reallydikin
Arachne
6
0 / 0 / 0
3,095
619
454
1,486
330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
0
3
W
0
0
2
1
L
Medusa
Krysisivl
Medusa
0
1
0
0
L
Merlin
0
0
0
0
W
Chang'e
SnowWhite826
Chang'e
0
0
0
0
W
Ao Kuang
Tempyn-
Ao Kuang
0
0
0
0
L
Fenrir
0
2
0
0
L
Thor
imrun10
Thor
0
1
0
0
W
Cu Chulainn
morthus22
Cu Chulainn
1
0
0
1
L
Arachne
reallydikin
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,364
Damage
2,977
9,968
Taken
8,897
3,271
Mitigated
1,836
5,425
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,979
773
0
1,398
1,883
408
0
0
1,883
0
12,092
W
1,363
291
0
867
1,997
739
0
0
1,997
9,350
0
L
Medusa
Krysisivl
Medusa
1,556
720
0
667
1,970
357
0
452
1,518
0
9,426
L
Merlin
197
38
0
456
1,010
191
0
0
1,010
15,140
0
W
Chang'e
SnowWhite826
Chang'e
0
0
0
1,189
1,850
414
0
197
1,653
9,835
0
W
Ao Kuang
Tempyn-
Ao Kuang
0
0
0
637
2,003
434
0
0
2,003
13,131
0
L
Fenrir
678
40
0
673
3,170
700
0
643
2,502
0
5,665
L
Thor
imrun10
Thor
92
0
0
388
1,261
258
0
268
993
0
2,035
W
Cu Chulainn
morthus22
Cu Chulainn
1,022
26
0
1,334
2,235
1,276
13
0
2,235
418
11,668
L
Arachne
reallydikin
Arachne
454
369
0
357
1,486
330
0
0
1,361
0
5,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,016
Gold Earned
15,348
146
Minions Killed
87
0
Camps Cleared
0
466,063
Distance Traveled
384,736
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,934
787
32
6
0
88,126
0
W
Ymir
3,742
748
20
4
0
86,783
0
L
Medusa
3,195
639
20
4
0
78,030
1
L
Merlin
3,545
709
32
6
0
88,701
2
W
Chang'e
3,458
692
32
6
0
88,902
1
W
Ao Kuang
3,288
658
39
8
0
104,586
0
L
Fenrir
2,921
584
14
3
0
85,736
1
L
Thor
2,592
518
5
1
0
28,720
0
W
Cu Chulainn
3,594
719
23
5
0
97,666
0
L
Arachne
3,095
619
16
3
0
103,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role