Player Matchup

Tiamat
Tiamat
BiggieSPB
Tiamat
Level 125
God Stats
6W - 3L
1,719 SR
Queue Stats
122W - 99L
1,608 Elo+
Party 1
Neith
Neith
Hynmz
Neith
Level 138
God Stats
3W - 2L
1,684 SR
Queue Stats
63W - 65L
1,502 Elo+
Party 3
Arachne
Arachne
IgnasIv
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
Orban02
Nu Wa
Level 144
God Stats
10W - 8L
1,496 SR
Queue Stats
34W - 47L
1,032 Elo+
Solo
Ares
Ares
TheHornyShrimp
Ares
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,440 Elo+
Party 3
Team Averages
Level 91
1,580 SR
1,420 Elo+

VS

Team Averages
Level 79
1,593 SR
1,485 Elo+
Horus
Horus
Alakart
Horus
Level 42
God Stats
14W - 25L
1,344 SR
Queue Stats
79W - 106L
1,477 Elo+
Solo
Vulcan
Vulcan
BoleLTU
Vulcan
Level 29
God Stats
1W - 1L
1,712 SR
Queue Stats
6W - 8L
1,491 Elo+
Party 2
Yemoja
Yemoja
Ddmenace
Yemoja
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Derppppppppp
Izanami
Level 66
God Stats
6W - 3L
1,908 SR
Queue Stats
48W - 58L
1,463 Elo+
Solo
Thor
Thor
RastaBen
Thor
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BiggieSPB
Tiamat
11
3 / 0 / 2
6,344
634
3,763
3,183
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Hynmz
Neith
10
1 / 1 / 3
5,709
571
4,641
4,454
1,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
IgnasIv
Arachne
9
2 / 0 / 3
5,330
533
1,571
4,322
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Orban02
Nu Wa
9
0 / 2 / 3
5,241
524
3,924
4,337
951
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
3 / 1 / 2
5,844
584
3,451
5,146
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alakart
Horus
9
2 / 1 / 0
5,145
515
3,934
6,357
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
BoleLTU
Vulcan
7
0 / 1 / 0
4,334
433
1,292
2,921
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Yemoja
Ddmenace
Yemoja
7
1 / 4 / 0
5,141
514
2,663
8,336
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Derppppppppp
Izanami
9
0 / 2 / 2
5,133
513
2,849
5,547
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
10
1 / 1 / 1
5,758
576
1,202
8,565
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
4
4
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
Alakart
Horus
2
1
0
2
W
Tiamat
BiggieSPB
Tiamat
3
0
2
4
L
Vulcan
BoleLTU
Vulcan
0
1
0
0
L
Yemoja
Ddmenace
Yemoja
1
4
0
0.25
L
Izanami
Derppppppppp
Izanami
0
2
2
0.5
W
Neith
Hynmz
Neith
1
1
3
2.5
W
Arachne
IgnasIv
Arachne
2
0
3
3.5
W
Nu Wa
Orban02
Nu Wa
0
2
3
0.75
L
Thor
1
1
1
1.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,350
Damage
11,940
21,442
Taken
31,726
9,066
Mitigated
11,737
8,651
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alakart
Horus
3,934
1,666
226
2,965
6,357
3,356
26
3,634
2,701
0
19,807
W
Tiamat
BiggieSPB
Tiamat
3,763
289
0
2,012
3,183
2,202
487
964
2,219
35,106
0
L
Vulcan
BoleLTU
Vulcan
1,292
452
0
500
2,921
805
0
1,744
1,043
11,965
0
L
Yemoja
Ddmenace
Yemoja
2,663
529
409
1,547
8,336
3,827
0
4,685
3,521
16,144
0
L
Izanami
Derppppppppp
Izanami
2,849
1,864
0
2,797
5,547
1,410
0
433
5,114
0
27,477
W
Neith
Hynmz
Neith
4,641
2,757
0
2,169
4,454
1,281
400
553
3,901
0
36,230
W
Arachne
IgnasIv
Arachne
1,571
1,336
0
1,983
4,322
1,518
0
343
3,979
0
14,221
W
Nu Wa
Orban02
Nu Wa
3,924
688
294
578
4,337
951
743
561
3,776
27,673
0
L
Thor
1,202
297
0
3,006
8,565
2,339
0
356
8,209
0
40,961
W
3,451
436
0
1,615
5,146
3,114
56
1,534
3,612
16,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,468
Gold Earned
25,511
263
Minions Killed
235
0
Camps Cleared
0
931,831
Distance Traveled
853,991
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,145
515
42
4
0
198,468
3
W
Tiamat
6,344
634
82
8
0
207,379
7
L
Vulcan
4,334
433
26
3
0
127,124
1
L
Yemoja
5,141
514
27
3
0
151,756
1
L
Izanami
5,133
513
62
6
0
161,544
5
W
Neith
5,709
571
74
7
0
166,116
2
W
Arachne
5,330
533
35
4
0
214,616
2
W
Nu Wa
5,241
524
42
4
0
147,305
1
L
Thor
5,758
576
78
8
0
215,099
0
W
Ares
5,844
584
30
3
0
196,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role