Player Matchup

Medusa
Medusa
Alestium
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,434 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BlackSTaP
Cu Chulainn
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 20L
1,417 Elo+
Solo
Bakasura
Bakasura
EurekaGDR
Bakasura
Level 12
God Stats
1W - 0L
1,476 SR
Queue Stats
15W - 20L
1,377 Elo+
Party 1
Tiamat
Tiamat
Gahriar
Tiamat
Level 17
God Stats
10W - 8L
1,554 SR
Queue Stats
19W - 21L
1,353 Elo+
Party 1
Cerberus
Cerberus
SenzaZucchero
Cerberus
Level 14
God Stats
7W - 6L
1,549 SR
Queue Stats
27W - 33L
1,466 Elo+
Party 1
Team Averages
Level 13
1,516 SR
1,410 Elo+

VS

Team Averages
Level 25
1,588 SR
1,453 Elo+
Nemesis
Nemesis
DamsGTRS
Nemesis
Level 27
God Stats
36W - 32L
1,636 SR
Queue Stats
214W - 201L
1,550 Elo+
Solo
Terra
Terra
Devilsbaee
Terra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 398L
1,319 Elo+
Solo
Mulan
Mulan
TSLAtoTheMoon
Mulan
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 68L
1,465 Elo+
Party 2
Agni
Agni
Xander8882
Agni
Level 25
God Stats
12W - 9L
1,645 SR
Queue Stats
19W - 23L
1,481 Elo+
Solo
Izanami
Izanami
kirstyisfab
Izanami
Level 29
God Stats
2W - 3L
1,659 SR
Queue Stats
41W - 39L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alestium
Medusa
20
17 / 8 / 16
21,662
528
44,332
44,758
22,116
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
BlackSTaP
Cu Chulainn
20
8 / 6 / 24
18,668
455
32,040
58,461
64,333
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
EurekaGDR
Bakasura
20
11 / 13 / 19
19,889
485
21,042
38,023
19,125
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Gahriar
Tiamat
20
11 / 10 / 15
19,785
483
44,183
38,812
27,134
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SenzaZucchero
Cerberus
20
3 / 6 / 20
16,282
397
12,205
49,362
60,702
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DamsGTRS
Nemesis
20
22 / 7 / 5
22,712
554
48,189
37,797
23,853
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
20
0 / 13 / 14
16,078
392
6,898
45,945
56,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
2 / 9 / 16
17,970
438
27,146
39,022
57,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 13 / 11
19,136
467
66,015
36,893
23,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
kirstyisfab
Izanami
20
5 / 8 / 12
18,182
443
35,555
30,606
17,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
101
50
Kills
43
43
Deaths
50
94
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alestium
Medusa
17
8
16
3.13
W
Cu Chulainn
BlackSTaP
Cu Chulainn
8
6
24
3.33
L
Nemesis
DamsGTRS
Nemesis
22
7
5
3.5
L
Terra
0
13
14
0.54
W
Bakasura
EurekaGDR
Bakasura
11
13
19
1.58
W
Tiamat
Gahriar
Tiamat
11
10
15
1.85
W
Cerberus
SenzaZucchero
Cerberus
3
6
20
2.17
L
2
9
16
1.11
L
14
13
11
1.5
L
Izanami
kirstyisfab
Izanami
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,802
Damage
183,803
229,416
Taken
190,263
193,410
Mitigated
178,067
63,675
Healing
49,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alestium
Medusa
44,332
27,835
0
19,051
44,758
22,116
7,471
12,801
31,832
0
176,333
W
Cu Chulainn
BlackSTaP
Cu Chulainn
32,040
5,436
0
14,648
58,461
64,333
138
20,146
37,898
11,198
106,235
L
Nemesis
DamsGTRS
Nemesis
48,189
29,096
0
7,919
37,797
23,853
1,310
12,455
23,694
0
239,941
L
Terra
6,898
2,129
7,081
8,199
45,945
56,279
662
14,692
28,835
31,347
0
W
Bakasura
EurekaGDR
Bakasura
21,042
13,170
0
7,027
38,023
19,125
2,344
9,641
28,207
0
83,438
W
Tiamat
Gahriar
Tiamat
44,183
2,072
4,439
12,174
38,812
27,134
1,100
18,392
20,261
124,537
0
W
Cerberus
SenzaZucchero
Cerberus
12,205
862
0
6,336
49,362
60,702
0
16,660
32,480
48,070
0
L
27,146
3,428
0
9,497
39,022
57,090
1,334
11,778
25,202
0
119,065
L
66,015
4,631
0
10,447
36,893
23,518
1,906
11,918
23,944
159,494
0
L
Izanami
kirstyisfab
Izanami
35,555
26,550
444
5,745
30,606
17,327
2,809
8,309
20,813
0
149,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,286
Gold Earned
94,078
691
Minions Killed
841
0
Camps Cleared
0
3,707,583
Distance Traveled
3,500,572
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
21,662
528
207
5
0
688,922
0
W
Cu Chulainn
18,668
455
135
3
0
749,573
4
L
Nemesis
22,712
554
221
5
0
790,871
11
L
Terra
16,078
392
32
1
0
677,300
2
W
Bakasura
19,889
485
136
3
0
856,326
1
W
Tiamat
19,785
483
160
4
0
712,501
4
W
Cerberus
16,282
397
53
1
0
700,261
1
L
Mulan
17,970
438
167
4
0
719,132
2
L
Agni
19,136
467
199
5
0
615,623
3
L
Izanami
18,182
443
222
5
0
697,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role