Player Matchup

Discordia
Discordia
Andrew80111
Discordia
Level 7
God Stats
16W - 1L
1,992 SR
Queue Stats
23W - 4L
1,860 Elo+
Party 1
Terra
Terra
BubblousQuill
Terra
Level 113
God Stats
10W - 3L
1,756 SR
Queue Stats
325W - 247L
1,662 Elo+
Party 1
Hachiman
Hachiman
C88chiemanT
Hachiman
Level 104
God Stats
12W - 2L
1,933 SR
Queue Stats
353W - 276L
1,639 Elo+
Party 1
Team Averages
Level 75
1,894 SR
1,721 Elo+

VS

Team Averages
Level 55
1,380 SR
1,376 Elo+
Cthulhu
Cthulhu
Shindonevic
Cthulhu
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
667W - 834L
1,377 Elo+
Solo
Achilles
Achilles
gorumhit123
Achilles
Level 14
God Stats
0W - 1L
1,230 SR
Queue Stats
3W - 6L
1,441 Elo+
Solo
Anubis
Anubis
imortalwambat
Anubis
Level 47
God Stats
28W - 21L
1,409 SR
Queue Stats
100W - 142L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andrew80111
Discordia
13
6 / 1 / 14
9,791
753
12,207
7,166
2,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 16
9,376
721
8,150
12,304
11,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
C88chiemanT
Hachiman
13
12 / 3 / 8
10,652
819
14,745
9,525
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Shindonevic
Cthulhu
11
1 / 9 / 3
8,415
647
6,901
17,287
11,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
gorumhit123
Achilles
10
1 / 7 / 1
7,924
610
3,172
13,583
7,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 7 / 1
7,936
610
6,973
12,225
5,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
22
Kills
3
4
Deaths
23
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Andrew80111
Discordia
6
1
14
13
W
4
0
16
12
W
Hachiman
C88chiemanT
Hachiman
12
3
8
5.33
L
Cthulhu
Shindonevic
Cthulhu
1
9
3
0.28
L
Achilles
gorumhit123
Achilles
1
7
1
0.21
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,102
Damage
17,046
28,995
Taken
43,095
18,846
Mitigated
24,160
8,459
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Andrew80111
Discordia
12,207
2,221
0
1,099
7,166
2,715
889
4,904
2,262
37,995
0
W
8,150
1,468
2,843
4,027
12,304
11,323
508
5,663
6,641
25,168
0
W
Hachiman
C88chiemanT
Hachiman
14,745
8,707
0
490
9,525
4,808
1,351
3,347
6,178
0
41,311
L
Cthulhu
Shindonevic
Cthulhu
6,901
473
0
713
17,287
11,003
0
6,242
10,628
23,614
0
L
Achilles
gorumhit123
Achilles
3,172
961
0
158
13,583
7,843
0
6,598
6,527
0
10,245
L
6,973
602
429
4,359
12,225
5,314
0
6,300
5,571
37,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
24,275
151
Minions Killed
114
0
Camps Cleared
0
669,045
Distance Traveled
599,719
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,791
753
58
4
0
215,747
0
W
Terra
9,376
721
33
3
0
243,113
2
W
Hachiman
10,652
819
60
5
0
210,185
0
L
Cthulhu
8,415
647
25
2
0
219,423
2
L
Achilles
7,924
610
19
1
0
215,531
0
L
Anubis
7,936
610
70
5
0
164,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role